vertical synchronization in full screen exclusive mode problem

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vertical synchronization in full screen exclusive mode problem

by java2d :: Rate this Message:

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Hi all,

I can get vertical synchronization in full screen exclusive mode with JDK1.5 but not with JDK1.6. I am using the strategy outlined at http://java.sun.com/javase/6/docs/api/java/awt/image/BufferStrategy.html. I tested this on two systems and the outcome is the same. The systems are:
System 1:
OS:  Linux-x86_64 (Fedora 8)
Graphics card: NVidia Quadro FX 570M
NVIDIA Driver Version: 173.14.09
X Server: Xorg version 1.3.0.0
System 2:
OS: Linux-x86 (Ubuntu 8.04)
Graphics card: NVidia GeForce Go 6400
NVidia driver version: 169.12
X Server: Xorg 1.4.0.90

I tested the same code on these two systems enabling/disabling opengl pipeline (-Dsun.java2d.opengl=True/False) and with jdk1.5 and jdk1.6. The only combination where I get the correct behavior is jdk1.5 and opengl pipeline enabled (on both systems). (Note on a Windows XP machine it works with both JDK1.6 and 1.5)

Here is a part from the code:

....
createBufferStrategy(2);
bs = getBufferStrategy();
for (int j = 0; j < nRepeat; j++)
        for (int i = 0; i <= getWidth() - bi.getWidth(); i += bi.getWidth())
          displayImage(i, y, bi);
...
public void displayImage(int x, int y, BufferedImage bi) {
    do {
      do{
        Graphics g = bs.getDrawGraphics();
        g.setColor(getBackground());
        g.fillRect(0, 0, getWidth(), getHeight());
        g.drawImage(bi, x, y, null);
        g.dispose();
      }while(bs.contentsRestored());
      bs.show();
    }while(bs.contentsLost());
}

Expected outcome is a bar smoothly moving from left to right (bi is just that, a vertical bar) on a black background.

Any ideas? Thank you.
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Re: vertical synchronization in full screen exclusive mode problem

by Ken Warner-3 :: Rate this Message:

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Do you feel like posting the whole code?  I'd like to
turn it into an applet for test purposes.  It
would be an excellent test program.

I'll repost it as an applet.

You can email it to me direct at:
kwarner000@...


java2d@... wrote:

> Hi all,
>
> I can get vertical synchronization in full screen exclusive mode with JDK1.5 but not with JDK1.6. I am using the strategy outlined at http://java.sun.com/javase/6/docs/api/java/awt/image/BufferStrategy.html. I tested this on two systems and the outcome is the same. The systems are:
> System 1:
> OS:  Linux-x86_64 (Fedora 8)
> Graphics card: NVidia Quadro FX 570M
> NVIDIA Driver Version: 173.14.09
> X Server: Xorg version 1.3.0.0
> System 2:
> OS: Linux-x86 (Ubuntu 8.04)
> Graphics card: NVidia GeForce Go 6400
> NVidia driver version: 169.12
> X Server: Xorg 1.4.0.90
>
> I tested the same code on these two systems enabling/disabling opengl pipeline (-Dsun.java2d.opengl=True/False) and with jdk1.5 and jdk1.6. The only combination where I get the correct behavior is jdk1.5 and opengl pipeline enabled (on both systems). (Note on a Windows XP machine it works with both JDK1.6 and 1.5)
>
> Here is a part from the code:
>
> ....
> createBufferStrategy(2);
> bs = getBufferStrategy();
> for (int j = 0; j < nRepeat; j++)
>         for (int i = 0; i <= getWidth() - bi.getWidth(); i += bi.getWidth())
>           displayImage(i, y, bi);
> ...
> public void displayImage(int x, int y, BufferedImage bi) {
>     do {
>       do{
>         Graphics g = bs.getDrawGraphics();
>         g.setColor(getBackground());
>         g.fillRect(0, 0, getWidth(), getHeight());
>         g.drawImage(bi, x, y, null);
>         g.dispose();
>       }while(bs.contentsRestored());
>       bs.show();
>     }while(bs.contentsLost());
> }
>
> Expected outcome is a bar smoothly moving from left to right (bi is just that, a vertical bar) on a black background.
>
> Any ideas? Thank you.
> [Message sent by forum member 'boyaci' (boyaci)]
>
> http://forums.java.net/jive/thread.jspa?messageID=285070
>
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Re: vertical synchronization in full screen exclusive mode problem

by Dmitri Trembovetski :: Rate this Message:

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   Hi,

java2d@... wrote:
> Hi all,
>
> I can get vertical synchronization in full screen exclusive mode with JDK1.5 but not with JDK1.6. I am using the strategy outlined at http://java.sun.com/javase/6/docs/api/java/awt/image/BufferStrategy.html. I tested this on two systems and the outcome is the same. The systems are:

   Note that vsync is not really guaranteed by BufferStrategy, no
   matter if it's FSEM or windowed mode.

> System 1:
> OS:  Linux-x86_64 (Fedora 8)
> Graphics card: NVidia Quadro FX 570M
> NVIDIA Driver Version: 173.14.09
> X Server: Xorg version 1.3.0.0
> System 2:
> OS: Linux-x86 (Ubuntu 8.04)
> Graphics card: NVidia GeForce Go 6400
> NVidia driver version: 169.12
> X Server: Xorg 1.4.0.90
>
> I tested the same code on these two systems enabling/disabling opengl pipeline (-Dsun.java2d.opengl=True/False) and with jdk1.5 and jdk1.6. The only combination where I get the correct behavior is jdk1.5 and opengl pipeline enabled (on both systems). (Note on a Windows XP machine it works with both JDK1.6 and 1.5)
>

   Hm, I don't believe we supported fullscreen mode on Linux until
   6, so I'm not sure how you could get it to work there.

   Have you tried windowed mode on the same systems with 6.0 or 5.0?
   Do you get vsync then?

   Thanks,
     Dmitri



> Here is a part from the code:
>
> ....
> createBufferStrategy(2);
> bs = getBufferStrategy();
> for (int j = 0; j < nRepeat; j++)
>         for (int i = 0; i <= getWidth() - bi.getWidth(); i += bi.getWidth())
>           displayImage(i, y, bi);
> ...
> public void displayImage(int x, int y, BufferedImage bi) {
>     do {
>       do{
>         Graphics g = bs.getDrawGraphics();
>         g.setColor(getBackground());
>         g.fillRect(0, 0, getWidth(), getHeight());
>         g.drawImage(bi, x, y, null);
>         g.dispose();
>       }while(bs.contentsRestored());
>       bs.show();
>     }while(bs.contentsLost());
> }
>
> Expected outcome is a bar smoothly moving from left to right (bi is just that, a vertical bar) on a black background.
>
> Any ideas? Thank you.
> [Message sent by forum member 'boyaci' (boyaci)]
>
> http://forums.java.net/jive/thread.jspa?messageID=285070
>
> ===========================================================================
> To unsubscribe, send email to listserv@... and include in the body
> of the message "signoff JAVA2D-INTEREST".  For general help, send email to
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Re: vertical synchronization in full screen exclusive mode problem

by java2d :: Rate this Message:

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Well, I made an applet that I don't think really demonstrates much.

It just moves a bar across the screen -- 1 pixel per draw.  The numbers in the lower left is the approximate number of frames per second.

You can enter fullscreen (exclusive?) mode by pressing F1 and exit with ESC.

I don't know if this applet really shows anything important but it was a fun afternoon project.

If anyone sees anything useful, post a reply...
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Re: vertical synchronization in full screen exclusive mode problem

by java2d :: Rate this Message:

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Oh,

http://pancyl.com/VSync.htm
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Re: vertical synchronization in full screen exclusive mode problem

by java2d :: Rate this Message:

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Thanks for the reply.

> Note that vsync is not really guaranteed by
> BufferStrategy, no
>    matter if it's FSEM or windowed mode.

That's very sad to know. Is there an alternative to using BufferStrategy to achieve vsync in Java?
 
> Hm, I don't believe we supported fullscreen mode
>  on Linux until
> 6, so I'm not sure how you could get it to work
>  there.

I think you are probably right. GraphicsDevice.isFullScreenSupported() returns false. But does so both with 1.5 and 1.6!? So When I get a nice vsync in FSEM with 1.5, it is probably the "fake" FSEM as described here: http://java.sun.com/docs/books/tutorial/extra/fullscreen/exclusivemode.html

> Have you tried windowed mode on the same systems
>  with 6.0 or 5.0?
>   Do you get vsync then?

Same outcome. I get vsync with 1.5 but not 1.6.
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Re: vertical synchronization in full screen exclusive mode problem

by java2d :: Rate this Message:

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thanks Ken, the code is in your mailbox.
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Re: vertical synchronization in full screen exclusive mode problem

by Dmitri Trembovetski :: Rate this Message:

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java2d@... wrote:
>> Note that vsync is not really guaranteed by
>> BufferStrategy, no
>>    matter if it's FSEM or windowed mode.
>
> That's very sad to know. Is there an alternative to using BufferStrategy to achieve vsync in Java?

   Not at this point. We'll be adding API to do that in Java 7
   hopefully.

   In 6u10 we added some internal API to request a vsync-ed
   strategy. This API is in sun.* package so it may change or
   go away in the future so I'm not sure of how much use
   it is.

   Note that on linux it would only work for the opengl
   pipeline.

>> Hm, I don't believe we supported fullscreen mode
>>  on Linux until
>> 6, so I'm not sure how you could get it to work
>>  there.
>
> I think you are probably right. GraphicsDevice.isFullScreenSupported() returns false. But does so both with 1.5 and 1.6!? So When I get a nice vsync in FSEM with 1.5, it is probably the "fake" FSEM as described here: http://java.sun.com/docs/books/tutorial/extra/fullscreen/exclusivemode.html
>
>> Have you tried windowed mode on the same systems
>>  with 6.0 or 5.0?
>>   Do you get vsync then?
>
> Same outcome. I get vsync with 1.5 but not 1.6.

   I think in 5 we used DBE (double buffer extension) for
   creating implementing buffer strategy, may be something changed
   in 6 - I can't think of what though.

   Thanks,
     Dmitri


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Re: vertical synchronization in full screen exclusive mode problem

by Ken Warner-3 :: Rate this Message:

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My latest version of VSyncApplet toggles between the use
of Image and BufferedImage for simple drawing.  Both are
rendered to the screen with BufferStrategy.  I see disturbing
results.  BufferedImages are half as fast as Image for simple
drawing.  I'm probably doing something wrong.  Any improvement
in the code will be appreciated.

The code:
http://pancyl.com/java/vsync/VSyncApplet.java
http://pancyl.com/java/vsync/VSyncCanvas.java
http://pancyl.com/java/vsync/VSyncFS.java

http://pancyl.com/VSync.htm

Enter fullscreen mode -- F1
Exit fullscreen mode -- ESC

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Re: vertical synchronization in full screen exclusive mode problem

by java2d :: Rate this Message:

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> BufferedImages are half as fast as Image
> for simple drawing.  I'm probably doing something wrong.  Any
> improvement in the code will be appreciated.

After repeatedly insulting the Java2D team members that were trying to have a constructive dialog, i wouldn't hold my hopes too high.
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Re: vertical synchronization in full screen exclusive mode problem

by Ken Warner-3 :: Rate this Message:

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I think you misunderstand my intentions.  The applet shows
a profound defect in the Java2D API.  Either the applet
is wrong or the Java2D API needs work.

I'm trying to illuminate the problem with my applet.

If the applet uses the Java2D API wrong when I use
standard programming strategies, then let's figure
out why and fix it.

If you think you are contributing to a constructive
dialog with your comment then maybe you should rethink
your perspective.  Or not.  I really don't care much
what you think.

java2d@... wrote:

>>BufferedImages are half as fast as Image
>>for simple drawing.  I'm probably doing something wrong.  Any
>>improvement in the code will be appreciated.
>
>
> After repeatedly insulting the Java2D team members that were trying to have a constructive dialog, i wouldn't hold my hopes too high.
> [Message sent by forum member 'kirillcool' (kirillcool)]
>
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Re: vertical synchronization in full screen exclusive mode problem

by java2d :: Rate this Message:

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I've done (redone the wheel likely) a fake full screen code. I'm not going to spam the forum again with it. The only thing that changed is that the construtor now starts with the correct (hopefully) size:
...
        setExtendedState(MAXIMIZED_BOTH);
        Insets i = getToolkit().getScreenInsets(getGraphicsConfiguration());
        Rectangle max = new Rectangle(getToolkit().getScreenSize());
        max.x += i.left;
        max.y += i.top;
        max.width -= i.right;
        max.height -= i.bottom;
        setBounds(max);
...

and the awteventlistener is now:

        public void eventDispatched(AWTEvent e) {
            WindowEvent evt = (WindowEvent) e;
            if (PROCESS_WINDOW_EVENTS && evt.getID() == WindowEvent.WINDOW_DEACTIVATED && evt.getWindow() == JFrame.this && evt.getOppositeWindow() == null && JFrame.this.isFullScreen()) {
                JFrame.this.setExtendedState(JFrame.ICONIFIED);
            }
 
I haven't seen problems with on linux java 1.6 with the additional evt.getWindow() == JFrame.this, but i'm not sure about 1.5 anymore (don't have it).

There is a small problem with the order on the alt-tab on windows (it doesn't move to the selected aplication, but keeps on the last - i have no idea why).
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Re: vertical synchronization in full screen exclusive mode problem

by java2d :: Rate this Message:

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> >> Note that vsync is not really guaranteed by
> >> BufferStrategy, no
> >>    matter if it's FSEM or windowed mode.
> >
> > That's very sad to know. Is there an alternative to
> using BufferStrategy to achieve vsync in Java?
>
> Not at this point. We'll be adding API to do that
>  in Java 7
>   hopefully.
> In 6u10 we added some internal API to request a
> vsync-ed
> strategy. This API is in sun.* package so it may
>  change or
> go away in the future so I'm not sure of how much
>  use
>   it is.

Is this all specific to Linux or is it a general, OS independent problem?

> > Hm, I don't believe we supported fullscreen mode
> >>  on Linux until
> >> 6, so I'm not sure how you could get it to work
> >>  there.

True FSEM doesn't even work in 6u10 with Linux anymore. Things seem to get worse.

> I think in 5 we used DBE (double buffer extension)
>  for
> creating implementing buffer strategy, may be
>  something changed
>   in 6 - I can't think of what though.

This is very discomforting. One wonders what's not gonna work next time.
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Re: vertical synchronization in full screen exclusive mode problem

by Dmitri Trembovetski :: Rate this Message:

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java2d@... wrote:

>> Not at this point. We'll be adding API to do that
>>  in Java 7
>>   hopefully.
>> In 6u10 we added some internal API to request a
>> vsync-ed
>> strategy. This API is in sun.* package so it may
>>  change or
>> go away in the future so I'm not sure of how much
>>  use
>>   it is.
>
> Is this all specific to Linux or is it a general, OS independent problem?

   Not sure what you mean. The internal API is not specific
   to Linux if that's what you're asking.

>>> Hm, I don't believe we supported fullscreen mode
>>>>  on Linux until
>>>> 6, so I'm not sure how you could get it to work
>>>>  there.
>
> True FSEM doesn't even work in 6u10 with Linux anymore. Things seem to get worse.

   Our experiences differ, then. It works just fine if you
   have RANDR extension set up and configured.

   Try running your application with J2D_TRACE_LEVEL=4 env.
   variable set, see if it prints out any errors.

   We have only seen a handful of people using full screen
   mode on linux - in part because it takes a lot to configure the
   linux system to work. There's a lot of variables
   (xinerama, randr, xrender extensions, compositing window
   managers) which affect the ability of applications
   (not just Java) to enter FSEM.

>> I think in 5 we used DBE (double buffer extension)
>>  for
>> creating implementing buffer strategy, may be
>>  something changed
>>   in 6 - I can't think of what though.
>
> This is very discomforting. One wonders what's not gonna work next time.

   You're the first to complain about this.

   Thanks,
     Dmitri

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Re: vertical synchronization in full screen exclusive mode problem

by java2d :: Rate this Message:

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Dear Dmitri, thank you for your response.

>
> Our experiences differ, then. It works just fine
>  if you
>   have RANDR extension set up and configured.
> Try running your application with J2D_TRACE_LEVEL=4
>  env.
>   variable set, see if it prints out any errors.

No errors reported.

> We have only seen a handful of people using full
>  screen
> mode on linux - in part because it takes a lot to
>  configure the
>   linux system to work. There's a lot of variables
> (xinerama, randr, xrender extensions, compositing
>  window
>   managers) which affect the ability of applications
>  (not just Java) to enter FSEM.

Could you be so kind to share your experience with using those xorg.conf options for FSEM & vsync? I'm sure this way more Linux users can enjoy what MS Windows and Mac OS X users do. (Just setting RandR option on had no effect on vsync by the way.)

> >> I think in 5 we used DBE (double buffer extension)
> >>  for
> >> creating implementing buffer strategy, may be
> >>  something changed
> >>   in 6 - I can't think of what though.
> >
> > This is very discomforting. One wonders what's not
> gonna work next time.
>
>    You're the first to complain about this.

I'm sorry, I can't understand the response. Do you mean there is actually no such problem, or do you mean something else. Remember, I was referring to the fact that vsync works fine with 1.5 on Linux but not with 1.6 anymore (save for my possibly wrong/missing xorg.conf settings, of course).
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Re: vertical synchronization in full screen exclusive mode problem

by Dmitri Trembovetski :: Rate this Message:

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java2d@... wrote:

>> Our experiences differ, then. It works just fine
>>  if you
>>   have RANDR extension set up and configured.
>> Try running your application with J2D_TRACE_LEVEL=4
>>  env.
>>   variable set, see if it prints out any errors.
>
> No errors reported.
>
>> We have only seen a handful of people using full
>>  screen
>> mode on linux - in part because it takes a lot to
>>  configure the
>>   linux system to work. There's a lot of variables
>> (xinerama, randr, xrender extensions, compositing
>>  window
>>   managers) which affect the ability of applications
>>  (not just Java) to enter FSEM.
>
> Could you be so kind to share your experience with using those xorg.conf options for FSEM & vsync? I'm sure this way more Linux users can enjoy what MS Windows and Mac OS X users do. (Just setting RandR option on had no effect on vsync by the way.)

   I use the default xorg.conf on my ubuntu 8.04, on
   a system with Nvidia chip. Note that I _don't_ use
   the NVIDIA's proprietary drivers, and
   the default window manager is used.

   I have the following relevant extensions (as reported
   by xdpyinfo)
     DOUBLE-BUFFER
     RANDR

   In this configuration the full screen exclusive mode
   (including display mode changing) is supported and works
   fine. However, the OpenGL pipeline couldn't be enabled,
   the proprietary drivers are required for that.

   The vsync doesn't seem to be working (in 6u10) in this config.

   Also, in this config I can use shaped windows support
   introduced in 6u10, but _not_ window opacity and
   non-opaque windows (the latter is reported as supported
   but doesn't work.. I would need to start compiz for that.

   If I do install the proprietary drivers, then the
   OpenGL pipeline works fine, but for inexplicable reason
   I lose the ability to enter/exit fs mode (the
   proprietary drivers probably disable RANDR extension
   or something to that effect).

   This is what I mean when I say that it's very
   hard to configure a linux system properly so that
   everything works fine, something is always broken.

>>>> I think in 5 we used DBE (double buffer extension)
>>>>  for
>>>> creating implementing buffer strategy, may be
>>>>  something changed
>>>>   in 6 - I can't think of what though.
>>> This is very discomforting. One wonders what's not
>> gonna work next time.
>>
>>    You're the first to complain about this.
>
> I'm sorry, I can't understand the response. Do you mean there is actually no such problem, or do you mean something else. Remember, I was referring to the fact that vsync works fine with 1.5 on Linux but not with 1.6 anymore (save for my possibly wrong/missing xorg.conf settings, of course).

   What I meant to say is that we can't test every possible
   configuration, especially on linux, we rely on our users
   to tells us if something is wrong. Then we can prioritize
   our efforts depending on how many people are affected.

   In this case, since you're the first one to report this
   issue it's either not wide spread, or noone cares.

   In either case we can't devote too much effort to find
   out what's wrong. Note that this behavior - the vsync-ing
   BufferStrategy - is not documented, nor supported - it's
   just something of a side effect.

   If you feel that this change in behavior is something that
   needs to be addressed, I encourage you to contact IcedTea
   guys, see if they could come up with a fix which we can
   incorporate into the openjdk source base.

   Thanks,
     Dmitri

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Re: vertical synchronization in full screen exclusive mode problem

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