updates and svn

View: New views
2 Messages — Rating Filter:   Alert me  

updates and svn

by Marinos Koutsomichalis :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

It's been a while that I want to ask. I 'd be grateful if sb tells me what exactly the procedures of keeping supercollider constantly in date are. I've heard (and kinda know) of svn, but I don't have the sligest idea of how I can use it in order to have supercollider in date (yes I know I can search the web but I think it's easier if sb gives me one or 2 hints, I don't think it's sth difficult anyway).

Then I face a problem with the quarks, firstly some quarks (like knob, conductor or the |xii|) don;t function as they should and though I had a lot of conversations in the list, we never reached a conclusion. But anyway, my problem is that my quarks list doesn't get automatically updated (as I guess it should) when I Quarks.updateDirectory .  I have to delete the contents of my DIRECTORY and then Quarks.checkoutDirectory in order to update my list of quarks.


Anyway, anybody can tell me all the necessary steps so I can allways have an up to date build??

Re: updates and svn

by Dan Stowell :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi -

2008/6/29, Marinos Koutsomichalis <marinos@...>:
>  It's been a while that I want to ask. I 'd be grateful if sb tells me what
> exactly the procedures of keeping supercollider constantly in date are. I've
> heard (and kinda know) of svn, but I don't have the sligest idea of how I
> can use it in order to have supercollider in date (yes I know I can search
> the web but I think it's easier if sb gives me one or 2 hints, I don't think
> it's sth difficult anyway).

Well, in many cases you don't need to use SVN. The "official" version
(as you know) is 3.2 but if you want more recent versions, and it
sounds like you do, then I think a good idea would be to use one of
the "snapshot" downloads available from here:
http://tinyurl.com/3qn7na - just use the most recently-dated one of
those.

If you want a *very* quick guide to using SVN to get the absolute
latest SuperCollider, then the answer is this set of shell commands:

(1) The following command will download the source code in a folder
named "SuperCollider3"

  svn co https://supercollider.svn.sourceforge.net/svnroot/supercollider/trunk
~/SuperCollider3

(2) The following command will compile the source code for you

  cd ~/SuperCollider3
  ./compile.sh

(3) The following will update the source code whenever you want to get
the latest code (you'll then need to run step 2 again):

  svn up ~/SuperCollider3


THE ABOVE STEPS WILL ONLY WORK if you have the necessary stuff
installed on your system (Xcode, SVN, libsndfile). I'm not going to
write in any more detail (e.g. how to get those), the full
instructions are out there on the web.

But to be honest I really think you should use the "snapshot"
downloads available from http://tinyurl.com/3qn7na - there's some
development work going on at the moment and you can't guarantee you'll
have a bug-free experience etc etc.

HTH
Dan

_______________________________________________
sc-users mailing list


info (subscribe and unsubscribe): http://swiki.hfbk-hamburg.de:8888/MusicTechnology/880
archive: http://www.listarc.bham.ac.uk/marchives/sc-users/
search: http://www.listarc.bham.ac.uk/lists/sc-users/search/
LightInTheBox - Buy quality products at wholesale price