too many lockups! =(((
I've been working on my 3D chess set again. I've started working on the
model class. I've been writing some pretty hairy code to translate
between conventional 1-64 chess square index numbers and 3D coords.
I've been testing my code by running a single shot loop around it. The
loop goes from 0 to 419, testing each possible location in 3D space.
It calls one method which does some VERY simple computations on the
parameters to arrive at the index. There are no other loops is my code.
There is only one call to "indexOf" on an array of size 4.
Even though there is practically nothing going on here, there are no
running croquet sessions, THE THING STILL LOCKS UP AND CTRL-. DOES NOT
WORK!!!!
How the hell does it manage to do that? I'm not even using a custom VM
right now.... I'm running it using the Croquet.sh script with no changes.
And now I can't even save my Very Hairy Code. (tm). =(
--
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