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testing Pixel3Dim trying to test Pixel3d, can anybody help me why this isnt working ?TestPixel.zip
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Re: testing Pixel3Dplease ?
TestPixel3D.as
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Re: testing Pixel3DTwo things:
1) You have to add the bfx to the viewport: viewport.containerSprite.addLayer(bfx); 2) All your pixels are in teh same spot. IN your for loop make the position random instead of all of them being at 100, 100, 100 - it just makes a tiny red dot. hth On Jul 25, 2008, at 3:54 PM, elkraneo wrote: > > please ? > http://www.nabble.com/file/p18658571/TestPixel3D.as TestPixel3D.as > > > elkraneo wrote: >> >> im trying to test Pixel3d, can anybody help me why this isnt >> working ? >> http://www.nabble.com/file/p18628213/TestPixel.zip TestPixel.zip >> > > -- > View this message in context: http://www.nabble.com/testing-Pixel3D-tp18628213p18658571.html > Sent from the Papervision3D mailing list archive at Nabble.com. > > > _______________________________________________ > Papervision3D mailing list > Papervision3D@... > http://osflash.org/mailman/listinfo/papervision3d_osflash.org _______________________________________________ Papervision3D mailing list Papervision3D@... http://osflash.org/mailman/listinfo/papervision3d_osflash.org |
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Re: testing Pixel3Duff the position i discovered, but "containerSprite" ufff, really really thx, uploading the results as soon finish the look, thx!! :D
On Fri, Jul 25, 2008 at 10:16 PM, Andy Zupko <azupko@...> wrote: Two things: -- http://www.elkraneo.com http://bannersdemierda.blogspot.com/ _______________________________________________ Papervision3D mailing list Papervision3D@... http://osflash.org/mailman/listinfo/papervision3d_osflash.org |
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Re: testing Pixel3Dhere its my code so far, thx again to Andy Zupko, Mr Doob, and the developer of www.creativesunlimited.com for the inspiration...
mograph+v06.zip PD: replaced pixle3d for particles, causes needed more control in shape and size.... |
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Re: testing Pixel3DAwesome, but i'd like know where you set the positions to form a global map, i couldn't identify at your code.
On Sat, Jul 26, 2008 at 8:05 AM, elkraneo <elkraneo@...> wrote:
-- Att.: Junio Vitorino jgvitorino@... http://www.juniovitorino.com _______________________________________________ Papervision3D mailing list Papervision3D@... http://osflash.org/mailman/listinfo/papervision3d_osflash.org |
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Re: testing Pixel3Di feed the array with "dots_perfect.txt" , im working in a modification the Asciify class (from oaxoa) to read any image and map it...the 0 in the array represents not displayed, 1 represent land and 2 represent the future interactive points
On Sat, Jul 26, 2008 at 3:49 PM, Junio Gonçalves Vitorino <jgvitorino@...> wrote:
-- http://www.elkraneo.com http://bannersdemierda.blogspot.com/ _______________________________________________ Papervision3D mailing list Papervision3D@... http://osflash.org/mailman/listinfo/papervision3d_osflash.org |
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