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Re: sc crossplatform future (was re: sc3 with emacs on windows?)On Sat, May 3, 2008 at 9:13 PM, Alessandro Fogar <sfogar@...> wrote: Eric, My point is that any time the DSP chain is rebuilt in Max, which happens whenever DSP objects are added or removed, you get clicks. Of course I could fix that at the C level, but the nice thing about SC is that it already elegantly adds and removes audio objects, with considerable flexibility. Tapered audio has been part of the design of SC at least since version 2.0 when I first looked at it. Apologies if I misunderstood your point about switching poly~ subpatches. Cheers, Eric _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)I haven't had time to follow all this thread, but i'd just like to put in 2 cents worth from a survey perspective.
I looked at Psycollider, briefly, & found it was pretty much impossible to find out what was going on, at least without a great deal of effort. Most examples seemed to be in some sort of "rich text format" .rtf that psycollider couldnt read & that was about it. game over. Originally my intention was to use SC on Linux, however where i live at the moment i can't get ADSL, & with no dialup modem in my linux "experiment" machine, the experiment, is for the mo, on hold. My focus going forward is to build a wxPython front end for some of the algorithmic composition work i am doing in Python & CSound. Ironically enough, this seems easier than getting to grips with SC on windows, but obviously, because I have already experience with Python & Csound. & wxPython has a reasonably decent book on the subject to help me move forward. I have a friend however who is on mac. He was talking to me about the kind of stuff I do & wanting to experiment. I told him "try supercollider". Im still sure SC will be well worth checking out, but without a mac to bring to the task, i'm not sure it's worth the effort. At least now i will get the benefit of being able to eavesdrop on somebody with SC running on mac & maybe get some insight into what actually can be done with it. After all, if i had had reasonable access to SC at any point over the last, say, 4 to 5 years as a windows user, i'm sure i would have picked it up by now.
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)On May 3, 2008, at 9:51 PM, Tim Mortimer wrote:
Yes, the example should be changed to .scd files (that's just a supercollider-specific plaintext format). However... the help is all HTML and readable in Psycollider... so, you looked in the examples but didn't look at the help page? There are tutorials listed right at the top. You raise a very good point that new users may very well give up at the first sign of difficulty -- or maybe a more fair way to say it is that if they detect that a particular platform isn't well enough supported to have viable examples, maybe they'll have a tough time of it -- and it's fairly easy to make sure that they don't run into that obstacle. hjh : H. James Harkins : http://www.dewdrop-world.net .::!:.:.......:.::........:..!.::.::...:..:...:.:.:.:..: "Come said the Muse, Sing me a song no poet has yet chanted, Sing me the universal." -- Whitman _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)Hello all,
I think this thread is very interesting... and essential. I read most of it and I learned a lot. But to make things a little clearer for everyone (and mostly for developers), I propose to make a survey. This way, every user (even the beginners) will feel comfortable to give their opinion. So here is a very rough draft of the survey I propose. I'm far from being a survey designer. So please, help. Send me questions you would like to see on it. Correct my typos,... I hope to finish it by the end of the week. When it is ready, I will post it on the wiki (or somewhere else). I will eventually compile the data and make it public... hoping someone will find it interesting or useful. Martin Marier _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)
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_______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)
They definitely will.
I think it's more than that. Even with the best of documentation, SC is hard to wrap one's head around. And new users, even those willing to put a lot of effort into learning SC will be wondering "why should I use SC rather than [fill in the blank here]"? The documentation does not always provide the necessary motivation. Just as one example, you recently suggested checking out FlowView. The documentation for that class is not much more than a list of examples. That's the kind of documentation you don't read, you reverse-engineer it. Now think how someone whose favorite programs are things like Live or Reason will feel about documentation like that. Now let's get a bit more basic. Someone who is new to SC would probably read "Getting Started with SuperCollider." Is there anything in there that tells me why I would want to use SC rather than Live, Csound, MaxMSP, my IRCAM servant, or ProTools plugins? Or let's say I've gotten a bit intrepid and want to write some classes. The first thing the Class documentation informs me is: "For a basic tutorial on how standard object-orientated classes are composed, look elsewhere." The "look elsewhere" might be my psychological take-home point from that document. That said, I think the tutorials are helpful. And once the basic concept of SC is grasped, so is the documentation. But if there's a question of why more people are not diving into SC, then some tough love is required, and the documentation may be a good place to start. Cheers, Eric
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)On Saturday 03 May 2008, nescivi wrote:
> Hiho, > > On Friday 02 May 2008 11:57:16 Florian Schmidt wrote: > > When i tried to build it myself i stumbled over 64 bit compatibility > > issues > > > > :( > > I found it fairly easy to set it up with a 32-bit chroot as described on > the swiki... Yeah, it's really lazyness and lack of time on my side.. Regards, Flo -- Palimm Palimm! http://tapas.affenbande.org _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)On Sunday 04 May 2008, Florian Schmidt wrote:
> On Saturday 03 May 2008, nescivi wrote: > > Hiho, > > > > On Friday 02 May 2008 11:57:16 Florian Schmidt wrote: > > > When i tried to build it myself i stumbled over 64 bit compatibility > > > issues > > > > > > :( > > > > I found it fairly easy to set it up with a 32-bit chroot as described on > > the swiki... > > Yeah, it's really lazyness and lack of time on my side.. And SCNR but: 64bit issues are sooo last century. /me runs and ducks for cover. Regards, Flo -- Palimm Palimm! http://tapas.affenbande.org _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)Eric,
> My point is that any time the DSP chain is rebuilt in Max, which happens > whenever DSP objects are added or removed, you get clicks. Of course I could > fix that at the C level, but the nice thing about SC is that it already > elegantly adds and removes audio objects, with considerable flexibility. > Tapered audio has been part of the design of SC at least since version 2.0 > when I first looked at it. Apologies if I misunderstood your point about > switching poly~ subpatches. I agree with you and I like (and use) very much Sc for these aspects... But before Max5 it was not possible to change the Dsp chain with audio on (if not with vst~) now with the new poly~ it is possible, that's it. All the best -- Alessandro Fogar http://www.fogar.it _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)
I don't know If I succeeded but that's way (a part from linguistic issues, indeed) I wrote the Italian manual. e.g. A I have to teach SC from scratch, I had to introduce all: classes, syntax, GUI, architecure etc Section 2.2. is dedicated to very short -but helpful for newbies- list of "reasons" why one could use SC. Many different applications are listened, obviously just with the idea of showing variety. If I have to recollect my original SC experience, I have to say that a friend of mine showed it to him, and I get so strongly conquered that I decided to buy a Mac (there weren't other versions). Then, I understood nothing for a big time. So I made a long detour on OOP with Python (I knew it before, but I used it in an imperative way) and got back to SC. But really, you cannot compare SC to Reason or Live. It's just much more complex, and much more powerful. And it's much more complex to grasp than PD. But it's pretty logical: it's really a general language plus a client/server architecture plus a sequencing system plus DSP etc But I would like to have a general e.g. Qt program, the same on all platform, and then specific flavours (Cocoa, Emacs). Frankly, I have never understood the name "psycollider". I guess it's for some historical reason. But you have the idea that you are using something different from mac/Linux. Best -a- -------------------------------------------------- Andrea Valle -------------------------------------------------- CIRMA - DAMS Università degli Studi di Torino --> andrea.valle@... -------------------------------------------------- " Think of it as seasoning . noise [salt] is boring . F(blah) [food without salt] can be boring . F(noise, blah) can be really tasty " (Ken Perlin on noise) _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)
Actually, technically speaking, you are changing the DSP chain whenever you add or remove an audio object, which you can do with DACs on. And through scripting you can significantly change the DSP configuration, including in Max 4. But, (please correct me if I'm wrong), you cannot change the DSP chain in Max 4 or Max 5 without causing discontinuities. That is an important comparative advantage that SC holds over Max. Cheers, Eric _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)
I agree with you. Let's uncouple the problem of IDE/Document from the Help system. So, I will summarize saying that here the problem is that actually the help system is coupled in implementation with Document. Best -a- -------------------------------------------------- Andrea Valle -------------------------------------------------- CIRMA - DAMS Università degli Studi di Torino --> andrea.valle@... -------------------------------------------------- " Think of it as seasoning . noise [salt] is boring . F(blah) [food without salt] can be boring . F(noise, blah) can be really tasty " (Ken Perlin on noise) _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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Re: sc crossplatform future (was re: sc3 with emacs on windows?)
I can't follow you here, James. I hate forums. You post, and then you have to go and see if anyone has replied. When I'm learning a sw, I'll subscribe to mailing list. SC ones (usr/dev) are impressively active, with many gurus like you always available at responding. More, forums tend to be much more "local" than mailing list, and "generic" (discussing many different things). There's typically a SC mailing list, and many forums dedicated to electronic music, e.g. an Italian one. From what I know from the Italian community, SC is very well know as a really powerful but complex sw. Which is true. I'm trying to contribute to its popularity by showing how it works, I think it's more important than have forums speaking about it. When I want to know about software I use wikipedia, google, youtube. Just 2c Best -a- -------------------------------------------------- Andrea Valle -------------------------------------------------- CIRMA - DAMS Università degli Studi di Torino --> andrea.valle@... -------------------------------------------------- I did this interview where I just mentioned that I read Foucault. Who doesn't in university, right? I was in this strip club giving this guy a lap dance and all he wanted to do was to discuss Foucault with me. Well, I can stand naked and do my little dance, or I can discuss Foucault, but not at the same time; too much information. (Annabel Chong) -------------------------------------------------- Andrea Valle -------------------------------------------------- CIRMA - DAMS Università degli Studi di Torino --> andrea.valle@... -------------------------------------------------- " Think of it as seasoning . noise [salt] is boring . F(blah) [food without salt] can be boring . F(noise, blah) can be really tasty " (Ken Perlin on noise) |