hey all,
I basically need to do something like:
cube = new Cube();
cube.z = cube.depth/2
However I cannot get the 'depth' property. Is this possible?
Thanks!
Jared
More Details Below:
A. I have a cube on stage, it's 300 x 300 x 100, so it's short and
squatty like a pancake. I rotate it around horizontally as the user
navigates the subNav and it looks great, essentially replacing the
first 300x100 cube face with a new one.
B. When the user navigates the mainNav, the box will need to rotate
vertically to the top of the box; this plane is 300 x 300 so a resize
of the box is necessary to 300 x 100 x 100, like a tube shape.
C. When I remove the first cube and replace it with the second one,
the front plane appears to be set further back. I assume this is
because the cube is created and placed on it's center point. I would
like to create the cube and then have it reposition on it's front
edge, so that it appears to be in the same spot regardless of depth.
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