animation approaches for Inkscape...

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animation approaches for Inkscape...

by Paulo Silva-7 :: Rate this Message:

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hi!
i posted in the Inkscape forum my first approaches about vectorial
animation with swftools swfc, and how i am interested to help on a
python-based converter between animated-svg and swfc formats

http://www.inkscapeforum.com/viewtopic.php?f=28&t=819&p=6380#p6380

do someone know where from can i get samples of simple svg animations,
and where can i test them?

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Re: animation approaches for Inkscape...

by SleeplessDad :: Rate this Message:

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I am very interested in this topic too!

Inkscape already has command line tools to convert svg to png and
swftools has tools to convert png to swf.

I should be able to write a Python or Bash script to convert a bunch of
files, which of course I will share if anyone is interested.

Does anyone know if there is a way to create a hotkey function(on Linux)
to auto-increment a save as? For example 1.svg, 2.svg, 3.svg etc.....

Would this not help to take the tedium out of creating many frames?

If there is not one, could someone guide me to the portion of the code
that contains the save as code? perhaps I could come up with something.
-Patrick

Paulo Silva wrote:

> hi!
> i posted in the Inkscape forum my first approaches about vectorial
> animation with swftools swfc, and how i am interested to help on a
> python-based converter between animated-svg and swfc formats
>
> http://www.inkscapeforum.com/viewtopic.php?f=28&t=819&p=6380#p6380
>
> do someone know where from can i get samples of simple svg animations,
> and where can i test them?
>
> -------------------------------------------------------------------------
> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
> Build the coolest Linux based applications with Moblin SDK & win great prizes
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> Inkscape-devel mailing list
> Inkscape-devel@...
> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>
>  


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Re: animation approaches for Inkscape...

by Jon A. Cruz :: Rate this Message:

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On Jul 19, 2008, at 6:21 AM, Patrick wrote:

I should be able to write a Python or Bash script to convert a bunch of 

files, which of course I will share if anyone is interested.


Does anyone know if there is a way to create a hotkey function(on Linux) 

to auto-increment a save as? For example 1.svg, 2.svg, 3.svg etc.....


Would this not help to take the tedium out of creating many frames?


If there is not one, could someone guide me to the portion of the code 

that contains the save as code? perhaps I could come up with something.



A file per frame is probably the least efficient approach for SVG animation.

There are two main approaches for it in SVG. The first is declarative SMIL type animation where <animate> <set> <animateMotion> and <animateColor> are used to animate things.

The second is animation via DOM manipulation. This can be done different ways, including via javascript.


Among the other advantages over bare flip-book style is that animations can be run at different frame rates without any changes. The sources are also much smaller.

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Re: animation approaches for Inkscape...

by Christophe Dehais :: Rate this Message:

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Hi,

Back in the days when I candidated for GSOC, I wrote some introductory
pages about SVG Animation and UI ideas on the wiki:

http://wiki.inkscape.org/wiki/index.php/SVG_Animation
http://wiki.inkscape.org/wiki/index.php/SVG_Animation_UI

cheers,
Christophe

On Sat, Jul 19, 2008 at 9:39 PM, Jon A. Cruz <jon@...> wrote:

>
> On Jul 19, 2008, at 6:21 AM, Patrick wrote:
>
> I should be able to write a Python or Bash script to convert a bunch of
>
> files, which of course I will share if anyone is interested.
>
> Does anyone know if there is a way to create a hotkey function(on Linux)
>
> to auto-increment a save as? For example 1.svg, 2.svg, 3.svg etc.....
>
> Would this not help to take the tedium out of creating many frames?
>
> If there is not one, could someone guide me to the portion of the code
>
> that contains the save as code? perhaps I could come up with something.
>
> A file per frame is probably the least efficient approach for SVG animation.
> There are two main approaches for it in SVG. The first is declarative SMIL
> type animation where <animate> <set> <animateMotion> and <animateColor> are
> used to animate things.
> http://www.w3.org/TR/SVG11/animate.html#Animation.class
> The second is animation via DOM manipulation. This can be done different
> ways, including via javascript.
> http://www.w3.org/TR/SVG11/animate.html#DOMAnimationExample
>
> Among the other advantages over bare flip-book style is that animations can
> be run at different frame rates without any changes. The sources are also
> much smaller.
> -------------------------------------------------------------------------
> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
> Build the coolest Linux based applications with Moblin SDK & win great
> prizes
> Grand prize is a trip for two to an Open Source event anywhere in the world
> http://moblin-contest.org/redirect.php?banner_id=100&url=/
> _______________________________________________
> Inkscape-devel mailing list
> Inkscape-devel@...
> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>
>

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