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Window Frame Not VisibleI'm running freeglut 2.4.0-6 on Ubuntu 8.04.1 (with Gnome), and when I run 8 different example programs, none of them have the window frame (with title bar, close button, resizing edges, etc.) displayed. I know it's there because I can resize and close, but it doesn't show.
One of the examples is the example1.c contained in an article from '98. That and a couple other of the examples showed screen captures with window frames, so it has to be that something in my system isn't linking up to display the frame. Also, when I load any of the example programs, sometimes windows sitting behind will have their frames (with some padding) blank out the window displaying the OpenGL content. Minimizing and closing tend to leave the OpenGL contents still painted on the screen, until I move something around to repaint the area. If I maximize and then unmaximize, then the entire screen (aside from Ubuntu's top and bottom bars) will keep the OpenGL contents painted, but with the smaller-sized OpenGL contents painted on top. It would be nice to have the OpenGL contents stay within the window frame and respect window z-indexing (or whatever the X term is), as well as actually displaying the frame. |
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Re: Window Frame Not VisibleHi!
...we sometimes experience similar problems. We use 2.4.0 with some company internal patches/modifications. These problems show up *randomly* and just under Linux (FC6, 64bit), so far. Are there any patches in 2.6.0 which fix these problems? [To kuloch]: By any chance, do you use a 3 (or 4) Monitor system that contains 2 NVidia graphics cards running their latest binary drivers? Cheers, Rolf kuloch wrote: > I'm running freeglut 2.4.0-6 on Ubuntu 8.04.1 (with Gnome), and when I run 8 > different example programs, none of them have the window frame (with title > bar, close button, resizing edges, etc.) displayed. I know it's there > because I can resize and close, but it doesn't show. > > One of the examples is the example1.c contained in an > http://www.linuxfocus.org/English/March1998/article29.html article from '98 > . That and a couple other of the examples showed screen captures with > window frames, so it has to be that something in my system isn't linking up > to display the frame. > > Also, when I load any of the example programs, sometimes windows sitting > behind will have their frames (with some padding) blank out the window > displaying the OpenGL content. Minimizing and closing tend to leave the > OpenGL contents still painted on the screen, until I move something around > to repaint the area. If I maximize and then unmaximize, then the entire > screen (aside from Ubuntu's top and bottom bars) will keep the OpenGL > contents painted, but with the smaller-sized OpenGL contents painted on top. > > It would be nice to have the OpenGL contents stay within the window frame > and respect window z-indexing (or whatever the X term is), as well as > actually displaying the frame. -- S c i e n c e . D . V i s i o n s Heiliger Weg 60 44135 Dortmund Germany phone +49.231.1675.450 fax +49.231.1675.451 ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: Window Frame Not VisibleWe have similar problem developing makehuman sw under ubuntu, with some
ATI cards. In some cases it's fixed using ATI proprietary drivers. Regards, Manuel On Mon, 2008-09-01 at 08:28 +0200, Rolf Schneider wrote: > Hi! > > ...we sometimes experience similar problems. We use 2.4.0 with some > company internal patches/modifications. These problems show up > *randomly* and just under Linux (FC6, 64bit), so far. > > Are there any patches in 2.6.0 which fix these problems? > > [To kuloch]: By any chance, do you use a 3 (or 4) Monitor system that > contains 2 NVidia graphics cards running their latest binary drivers? > > Cheers, > > Rolf > > > > kuloch wrote: > > I'm running freeglut 2.4.0-6 on Ubuntu 8.04.1 (with Gnome), and when I run 8 > > different example programs, none of them have the window frame (with title > > bar, close button, resizing edges, etc.) displayed. I know it's there > > because I can resize and close, but it doesn't show. > > > > One of the examples is the example1.c contained in an > > http://www.linuxfocus.org/English/March1998/article29.html article from '98 > > . That and a couple other of the examples showed screen captures with > > window frames, so it has to be that something in my system isn't linking up > > to display the frame. > > > > Also, when I load any of the example programs, sometimes windows sitting > > behind will have their frames (with some padding) blank out the window > > displaying the OpenGL content. Minimizing and closing tend to leave the > > OpenGL contents still painted on the screen, until I move something around > > to repaint the area. If I maximize and then unmaximize, then the entire > > screen (aside from Ubuntu's top and bottom bars) will keep the OpenGL > > contents painted, but with the smaller-sized OpenGL contents painted on top. > > > > It would be nice to have the OpenGL contents stay within the window frame > > and respect window z-indexing (or whatever the X term is), as well as > > actually displaying the frame. > > ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: Window Frame Not VisibleI'm on an HP laptop that has the Intel Express 915GM integrated graphics chipset. (and no, I only use 1 monitor - the built-in LCD panel). I'm not sure how to tell what driver I'm using, but Ubuntu does seem to have the correct driver installed: xserver-xorg-video-intel. I hope that's the driver currently in use. I'll have to ask on the ubuntuforum.org how to find out which driver it's using.
There is a proprietary driver available (http://downloadcenter.intel.com/Detail_Desc.aspx?DwnldID=8211), but it's from 2004. And Intel has notes at the bottom of the README.txt mentioning that it always fails certain OpenGL tests, so I doubt it's necessarily better. I guess no one knows much about this (I've posted questions on 3 different forums), so I'll just have to accept it.
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Re: Window Frame Not Visiblekuloch wrote:
> I guess no one knows much about this (I've posted questions on 3 different > forums), so I'll just have to accept it. Hmm no, you don't have to accept it. Most likely, this is a problem within the code of Freeglut 2.4.0. It's not that easy to create windows without a border... It might held to use the new code (2.6.0), instead. Let's wait and see what the Freeglut-Gurus have to say... R. ;) -- S c i e n c e . D . V i s i o n s Heiliger Weg 60 44135 Dortmund Germany phone +49.231.1675.450 fax +49.231.1675.451 ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: Window Frame Not VisibleKuloch,
If I may respond to the red flag waved in front of me ("I guess no one knows much about this ..."), have you tried downloading the latest SVN version and running with it? I won't pretend to have a lot of expertise here--most of my "freeglut" experience is on Windows, and what little Linux experience I have is on Red Hat--but running the latest version would seem a logical first step. John F. Fay Technical Fellow Jacobs Technology TEAS Group 850-883-1294 -----Original Message----- From: freeglut-developer-bounces@... [mailto:freeglut-developer-bounces@...] On Behalf Of kuloch Sent: Monday, September 01, 2008 10:14 PM To: freeglut-developer@... Subject: Re: [Freeglut-developer] Window Frame Not Visible I'm on an HP laptop that has the Intel Express 915GM integrated graphics chipset. (and no, I only use 1 monitor - the built-in LCD panel). I'm not sure how to tell what driver I'm using, but Ubuntu does seem to have the correct driver installed: xserver-xorg-video-intel. I hope that's the driver currently in use. I'll have to ask on the ubuntuforum.org how to find out which driver it's using. There is a proprietary driver available (http://downloadcenter.intel.com/Detail_Desc.aspx?DwnldID=8211), but it's from 2004. And Intel has notes at the bottom of the README.txt mentioning that it always fails certain OpenGL tests, so I doubt it's necessarily better. I guess no one knows much about this (I've posted questions on 3 different forums), so I'll just have to accept it. Manuel-16 wrote: > > We have similar problem developing makehuman sw under ubuntu, with some > ATI cards. In some cases it's fixed using ATI proprietary drivers. > Regards, > > Manuel > > > On Mon, 2008-09-01 at 08:28 +0200, Rolf Schneider wrote: >> Hi! >> >> ...we sometimes experience similar problems. We use 2.4.0 with some >> company internal patches/modifications. These problems show up >> *randomly* and just under Linux (FC6, 64bit), so far. >> >> Are there any patches in 2.6.0 which fix these problems? >> >> [To kuloch]: By any chance, do you use a 3 (or 4) Monitor system that >> contains 2 NVidia graphics cards running their latest binary drivers? >> >> Cheers, >> >> Rolf >> >> >> >> kuloch wrote: >> > I'm running freeglut 2.4.0-6 on Ubuntu 8.04.1 (with Gnome), and >> run 8 >> > different example programs, none of them have the window frame (with >> title >> > bar, close button, resizing edges, etc.) displayed. I know it's there >> > because I can resize and close, but it doesn't show. >> > >> > One of the examples is the example1.c contained in an >> > http://www.linuxfocus.org/English/March1998/article29.html article from >> '98 >> > . That and a couple other of the examples showed screen captures with >> > window frames, so it has to be that something in my system isn't >> linking up >> > to display the frame. >> > >> > Also, when I load any of the example programs, sometimes windows >> sitting >> > behind will have their frames (with some padding) blank out the window >> > displaying the OpenGL content. Minimizing and closing tend to leave >> the >> > OpenGL contents still painted on the screen, until I move something >> around >> > to repaint the area. If I maximize and then unmaximize, then the >> entire >> > screen (aside from Ubuntu's top and bottom bars) will keep the OpenGL >> > contents painted, but with the smaller-sized OpenGL contents painted on >> top. >> > >> > It would be nice to have the OpenGL contents stay within the window >> frame >> > and respect window z-indexing (or whatever the X term is), as well as >> > actually displaying the frame. >> >> > > > ------------------------------------------------------------------------ - > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the > world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Freeglut-developer mailing list > Freeglut-developer@... > https://lists.sourceforge.net/lists/listinfo/freeglut-developer > > -- View this message in context: http://www.nabble.com/Window-Frame-Not-Visible-tp19246768p19263535.html Sent from the freeglut-developer mailing list archive at Nabble.com. ------------------------------------------------------------------------ - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: Window Frame Not VisibleIt's hardly a fix, but OpenGL works just great in Xfce. I opted to give it a try the other night (been using Gnome for a couple years, after initially using KDE for a bit), and I'm really liking how kind it is to my laptop's limited resources.
Not only does the window frame display properly, but the ghosting/painting issues are cleared up. Moving, minimizing, and closing a window with OpenGL content looks exactly like it should. So, while the issues are still there with Gnome, I probably won't be using Gnome anymore. Makes me wish I'd just installed Xubuntu in the first place (Ubuntu with Xfce instead of Gnome). Would have saved a couple days of testing and research. Not that it was entirely a waste, as I understand a good bit more about Ubuntu, now.
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Re: Window Frame Not VisibleWe have this problem too, on all ubuntu machines, but only when the
visual effect of ubuntu appearance (Compiz)are set to active. Anyway, Blender suffer of the same problem. This is a thing to investigate, because I remember (but I'm not sure) in the last years Blender don't use freeglut. If it's true, it's not a freeglut problem, but a Compiz problem. Can anyone take a look about this issue? Best regards, Manuel On Mon, 2008-09-01 at 08:28 +0200, Rolf Schneider wrote: > Hi! > > ...we sometimes experience similar problems. We use 2.4.0 with some > company internal patches/modifications. These problems show up > *randomly* and just under Linux (FC6, 64bit), so far. > > Are there any patches in 2.6.0 which fix these problems? > > [To kuloch]: By any chance, do you use a 3 (or 4) Monitor system that > contains 2 NVidia graphics cards running their latest binary drivers? > > Cheers, > > Rolf > > > > kuloch wrote: > > I'm running freeglut 2.4.0-6 on Ubuntu 8.04.1 (with Gnome), and when I run 8 > > different example programs, none of them have the window frame (with title > > bar, close button, resizing edges, etc.) displayed. I know it's there > > because I can resize and close, but it doesn't show. > > > > One of the examples is the example1.c contained in an > > http://www.linuxfocus.org/English/March1998/article29.html article from '98 > > . That and a couple other of the examples showed screen captures with > > window frames, so it has to be that something in my system isn't linking up > > to display the frame. > > > > Also, when I load any of the example programs, sometimes windows sitting > > behind will have their frames (with some padding) blank out the window > > displaying the OpenGL content. Minimizing and closing tend to leave the > > OpenGL contents still painted on the screen, until I move something around > > to repaint the area. If I maximize and then unmaximize, then the entire > > screen (aside from Ubuntu's top and bottom bars) will keep the OpenGL > > contents painted, but with the smaller-sized OpenGL contents painted on top. > > > > It would be nice to have the OpenGL contents stay within the window frame > > and respect window z-indexing (or whatever the X term is), as well as > > actually displaying the frame. > > ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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