Wiki and Gsoc Projects

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Wiki and Gsoc Projects

by hoako :: Rate this Message:

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Hi folks!

I'd like to propose the students not to touch your original proposal and move it
to a User:YourUserName/GsocApplication and start a new article were you will
document your progress during Gsco. Something like
User:YourUserName/GsocProject. (actually you may go wild (Tims word :) on your
wiki name space, you may create as many page as you find necessary)

There you should set your goals for the next week (or the next 2 weeks). Also
you can begin documenting resources about your project (links to resources,
document programming decisions, thoughts you would like to leave). (oriented to
developers)

But the documentation of your plugins should go on the plugin page, like for
example, this: (oriented to users)
http://www.k-3d.org/wiki/CatmullClark
http://www.k-3d.org/wiki/BendPoints
Although there is a problem with this system. More on that in a later topic. (in
case you have user oriented documentation, leave it on your wiki page by now)

Besides you may want to say when you will start working full time, some of you
have duties for the University. Just publish the date here in the list, or on
your wiki page. But your weekly goals should go on the wiki, even if it is small
at the start.

I also will start a wiki page on Gsoc to state my weekly goals, so other people
may be aware of my activities.

In fact, this is a proposal, let's see what Tim and Bart says. Also I'd like to
hear others opinion.

Cheers!
Joaquín


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Re: Wiki and Gsoc Projects

by hoako :: Rate this Message:

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Joaquín Duo wrote:
> Hi folks!
>
> I'd like to propose the students not to touch your original proposal and move it
> to a User:YourUserName/GsocApplication and start a new article were you will
> document your progress during Gsco. Something like
> User:YourUserName/GsocProject. (actually you may go wild (Tims word :) on your
> wiki name space, you may create as many page as you find necessary)
I forgot, Mediawiki accept spaces so could be
User:YourUserName/Gsoc Application
User:YourUserName/Gsoc Project
Also if you link from your own page it should directly be
[[/Gsoc Application]] in the wiki code.

Cheers!
Joaquín


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Re: Wiki and Gsoc Projects

by Carsten Haubold :: Rate this Message:

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I think this is a great idea, I'll just take the tame and create the page with my goals.


2008/4/26 Joaquín Duo <hoakoduo@...>:
Joaquín Duo wrote:
> Hi folks!
>
> I'd like to propose the students not to touch your original proposal and move it
> to a User:YourUserName/GsocApplication and start a new article were you will
> document your progress during Gsco. Something like
> User:YourUserName/GsocProject. (actually you may go wild (Tims word :) on your
> wiki name space, you may create as many page as you find necessary)
I forgot, Mediawiki accept spaces so could be
User:YourUserName/Gsoc Application
User:YourUserName/Gsoc Project
Also if you link from your own page it should directly be
[[/Gsoc Application]] in the wiki code.

Cheers!
Joaquín


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Re: Wiki and Gsoc Projects

by Carsten Haubold :: Rate this Message:

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Hey,

I've set up my plans for the next week, take a look at http://www.k-3d.org/wiki/User:Caste where I set up a list of links to the important pages.

2008/4/26 Carsten Haubold <CarstenHaubold@...>:
I think this is a great idea, I'll just take the tame and create the page with my goals.


2008/4/26 Joaquín Duo <hoakoduo@...>:

Joaquín Duo wrote:
> Hi folks!
>
> I'd like to propose the students not to touch your original proposal and move it
> to a User:YourUserName/GsocApplication and start a new article were you will
> document your progress during Gsco. Something like
> User:YourUserName/GsocProject. (actually you may go wild (Tims word :) on your
> wiki name space, you may create as many page as you find necessary)
I forgot, Mediawiki accept spaces so could be
User:YourUserName/Gsoc Application
User:YourUserName/Gsoc Project
Also if you link from your own page it should directly be
[[/Gsoc Application]] in the wiki code.

Cheers!
Joaquín


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Re: Wiki and Gsoc Projects

by Carlos Dominguez :: Rate this Message:

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Good idea, I'm going to do that right now too

On Sat, Apr 26, 2008 at 2:02 AM, Joaquín Duo <hoakoduo@...> wrote:
Joaquín Duo wrote:
> Hi folks!
>
> I'd like to propose the students not to touch your original proposal and move it
> to a User:YourUserName/GsocApplication and start a new article were you will
> document your progress during Gsco. Something like
> User:YourUserName/GsocProject. (actually you may go wild (Tims word :) on your
> wiki name space, you may create as many page as you find necessary)
I forgot, Mediawiki accept spaces so could be
User:YourUserName/Gsoc Application
User:YourUserName/Gsoc Project
Also if you link from your own page it should directly be
[[/Gsoc Application]] in the wiki code.

Cheers!
Joaquín


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--
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TEL: (52 443) 3147845
CEL: (52 443) 2028344
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Re: Wiki and Gsoc Projects

by bART Janssens-2 :: Rate this Message:

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On Sat, Apr 26, 2008 at 10:43 AM, Carsten Haubold <CarstenHaubold@...> wrote:
> Hey,
>
> I've set up my plans for the next week, take a look at
> http://www.k-3d.org/wiki/User:Caste where I set up a list of links to the
> important pages.

Hi Carsten,

Looking good, but what do you mean with "test the python script for
user_input_property"?
As Joaquín said, I think the ConnectCurves plugin should just operate
on different curves of the same mesh. Combining different meshes into
one can be done using MergeMesh (not operational for NURBS yet, but it
soon will be).

Cheers,

--
Bart

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Re: Wiki and Gsoc Projects

by Carsten Haubold :: Rate this Message:

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Hey Bart,

as discussed before I think to create 2 different plugins, one of them using all selected Nurbs curves as input. And thats exactly what I wanted to use the python script for: to create an input_property for each selected mesh.

Okay, if I should use MergeMesh then I'll probably better add merging Nurbs in this one and use it in my plugin?

Regards,
Carsten

2008/4/27 Bart Janssens <bart.janssens@...>:
On Sat, Apr 26, 2008 at 10:43 AM, Carsten Haubold <CarstenHaubold@...> wrote:
> Hey,
>
> I've set up my plans for the next week, take a look at
> http://www.k-3d.org/wiki/User:Caste where I set up a list of links to the
> important pages.

Hi Carsten,

Looking good, but what do you mean with "test the python script for
user_input_property"?
As Joaquín said, I think the ConnectCurves plugin should just operate
on different curves of the same mesh. Combining different meshes into
one can be done using MergeMesh (not operational for NURBS yet, but it
soon will be).

Cheers,

--
Bart

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Re: Wiki and Gsoc Projects

by bART Janssens-2 :: Rate this Message:

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On Sun, Apr 27, 2008 at 4:54 PM, Carsten Haubold <CarstenHaubold@...> wrote:
> Hey Bart,
>
> as discussed before I think to create 2 different plugins, one of them using
> all selected Nurbs curves as input. And thats exactly what I wanted to use
> the python script for: to create an input_property for each selected mesh.

The way I had understood the discussion, was that the two plugins
would be for these use cases:
1. Connect curves based on selected points
2. Connect curves based on the distance between their endpoints

One NURBS mesh will usually have multiple curves, so both of these
plugins can simply be applied to a single mesh. I'll try to upload
some more complex NURBS geometry later today, so you can do some
testing easily.

Cheers,

--
Bart

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Re: Wiki and Gsoc Projects

by Carsten Haubold :: Rate this Message:

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Yeh I know that a mesh will have several curves, but the ones selected by the user do not need to be all from the same mesh I think.
But I could also have the user merge the curves he likes to connect into a single mesh and then just connect the curves within this one.

Cheers
Carsten

2008/4/27 Bart Janssens <bart.janssens@...>:
On Sun, Apr 27, 2008 at 4:54 PM, Carsten Haubold <CarstenHaubold@...> wrote:
> Hey Bart,
>
> as discussed before I think to create 2 different plugins, one of them using
> all selected Nurbs curves as input. And thats exactly what I wanted to use
> the python script for: to create an input_property for each selected mesh.

The way I had understood the discussion, was that the two plugins
would be for these use cases:
1. Connect curves based on selected points
2. Connect curves based on the distance between their endpoints

One NURBS mesh will usually have multiple curves, so both of these
plugins can simply be applied to a single mesh. I'll try to upload
some more complex NURBS geometry later today, so you can do some
testing easily.

Cheers,

--
Bart

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Re: Wiki and Gsoc Projects

by bART Janssens-2 :: Rate this Message:

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On Sun, Apr 27, 2008 at 5:41 PM, Carsten Haubold <CarstenHaubold@...> wrote:
> Yeh I know that a mesh will have several curves, but the ones selected by
> the user do not need to be all from the same mesh I think.
> But I could also have the user merge the curves he likes to connect into a
> single mesh and then just connect the curves within this one.

Yes, I would suggest that workflow. The user should know that a
MergeMesh is needed first if he is working with different meshes. The
BridgeFaces plugin, for example, also makes this assumption. Let's see
what the others think about this, though.

Cheers,

--
Bart

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Re: Wiki and Gsoc Projects

by bART Janssens-2 :: Rate this Message:

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On 4/27/08, Bart Janssens <bart.janssens@...> wrote:
> I'll try to upload
> some more complex NURBS geometry later today, so you can do some
> testing easily.

I've put a file converted from OpenCascade at
http://www.k-3d.org/wiki/Image:Occ_screw.k3d

Cheers,

--
Bart

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Re: Wiki and Gsoc Projects

by hoako :: Rate this Message:

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Bart Janssens wrote:

> On Sun, Apr 27, 2008 at 5:41 PM, Carsten Haubold <CarstenHaubold@...> wrote:
>> Yeh I know that a mesh will have several curves, but the ones selected by
>> the user do not need to be all from the same mesh I think.
>> But I could also have the user merge the curves he likes to connect into a
>> single mesh and then just connect the curves within this one.
>
> Yes, I would suggest that workflow. The user should know that a
> MergeMesh is needed first if he is working with different meshes. The
> BridgeFaces plugin, for example, also makes this assumption. Let's see
> what the others think about this, though.
I also agree. Plugins should tend to do one specific task, so the combination is
up to the user. Later if the MergeMesh is changed you won't have to change your
plugin.

Cheers!
Joaquín.



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Re: Wiki and Gsoc Projects

by Carsten Haubold :: Rate this Message:

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Okay, then I'll assume we only want to connect curves within the given mesh.
Shall I have a look at MergeMesh, too and see what I can add so it can handle Nurbs, too?

2008/4/28 Joaquín Duo <hoakoduo@...>:
Bart Janssens wrote:
> On Sun, Apr 27, 2008 at 5:41 PM, Carsten Haubold <CarstenHaubold@...> wrote:
>> Yeh I know that a mesh will have several curves, but the ones selected by
>> the user do not need to be all from the same mesh I think.
>> But I could also have the user merge the curves he likes to connect into a
>> single mesh and then just connect the curves within this one.
>
> Yes, I would suggest that workflow. The user should know that a
> MergeMesh is needed first if he is working with different meshes. The
> BridgeFaces plugin, for example, also makes this assumption. Let's see
> what the others think about this, though.
I also agree. Plugins should tend to do one specific task, so the combination is
up to the user. Later if the MergeMesh is changed you won't have to change your
plugin.

Cheers!
Joaquín.



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Re: Wiki and Gsoc Projects

by bART Janssens-2 :: Rate this Message:

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On 4/28/08, Carsten Haubold <CarstenHaubold@...> wrote:
> Okay, then I'll assume we only want to connect curves within the given mesh.
> Shall I have a look at MergeMesh, too and see what I can add so it can
> handle Nurbs, too?

Hi Carsten,

There's no need. I'm working my way down all primitive types, and just
made it past the NURBS arrays. Only blobbies remain, when those are
done I'll commit the updated version. Current SVN only does polyhedra,
but if you look at the code you'll see it's nothing complicated, just
a (slightly tedious :) matter of listing and extending all arrays in
the mesh.

Cheers,

--
Bart

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Re: Wiki and Gsoc Projects

by Carsten Haubold :: Rate this Message:

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Okay cool, thanks!

2008/4/28 Bart Janssens <bart.janssens@...>:
On 4/28/08, Carsten Haubold <CarstenHaubold@...> wrote:
> Okay, then I'll assume we only want to connect curves within the given mesh.
> Shall I have a look at MergeMesh, too and see what I can add so it can
> handle Nurbs, too?

Hi Carsten,

There's no need. I'm working my way down all primitive types, and just
made it past the NURBS arrays. Only blobbies remain, when those are
done I'll commit the updated version. Current SVN only does polyhedra,
but if you look at the code you'll see it's nothing complicated, just
a (slightly tedious :) matter of listing and extending all arrays in
the mesh.

Cheers,

--
Bart

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Re: Wiki and Gsoc Projects

by Carsten Haubold :: Rate this Message:

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Hey Bart,

2008/4/27 Bart Janssens <bart.janssens@...>:
I've put a file converted from OpenCascade at
http://www.k-3d.org/wiki/Image:Occ_screw.k3d
if I try to open the file I just get a blank viewport (not showing any grid or axis).. Whats wrong there?

Regards
Carsten

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Re: Wiki and Gsoc Projects

by bART Janssens-2 :: Rate this Message:

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On 4/28/08, Carsten Haubold <CarstenHaubold@...> wrote:
> Hey Bart,
>
> 2008/4/27 Bart Janssens <bart.janssens@...>:
>
> > I've put a file converted from OpenCascade at
> >