package {
import flash.display.Sprite;
import org.papervision3d.cameras.Camera3D;
import org.papervision3d.core.proto.MaterialObject3D;
import org.papervision3d.materials.BitmapFileMaterial;
import org.papervision3d.materials.WireframeMaterial;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.objects.Sphere;
import org.papervision3d.scenes.MovieScene3D;
import org.papervision3d.materials.ColorMaterial;
public class Main extends Sprite {
private var _container :Sprite;
private var _scene :MovieScene3D;
private var _camera :Camera3D;
private var _material:MaterialObject3D;
private var _displayObj:DisplayObject3D;
public function Main() {
_container = new Sprite();
_container.x = 100;
_container.y = 100;
addChild( _container );
_scene = new MovieScene3D( _container );
_camera = new Camera3D();
_camera.z = -500;
_camera.zoom = 5;
_material = new BitmapFileMaterial("texture.jpg");
_displayObj = new Sphere(_material, 80, 10, 10);
_scene.addChild(_displayObj);
_scene.renderCamera(_camera);
}
}
}
Program running show:black sphere.Why it can not show the picture of the sphere?