Ver. 3.3 Remote Console Stops

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Ver. 3.3 Remote Console Stops

by John|C :: Rate this Message:

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Sven,
Ver. 3.3 skin, disposition, etc. are loaded. The example for dual rank activation with one stop also loaded.
I am in the process of setting up the activate/deactivate messages for all other stops on the remote console.  Console midi encoder is sending out messages which the midi monitor in jOrgan is receiving, so the record function is working with proper messages and channels.  However, in play mode,  moving the stop on the remote console does not move the stop on the screen.  This is true for the virtual stops as well as the pipe stops, and the dual stop.  Should they move?
Johnc

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