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Recent headlines from www.KURZWEILAI.NET
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AI researchers think 'Rascals' can
pass Turing test
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EE Times, Mar. 12, 2008
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"This
synthetic person based on our mathematical theory will carry on a conversation
about himself, including his own mental states and the mental states of
others," said Bringsjord. "Our artificial intelligence algorithm
is now making this possible, but we need a supercomputer to get real-time
performance." ……
Mental states
The
key to the realism of RPI's synthetic characters, according to Bringsjord, is
that RPI is modeling the mental states of others--in particular, one's beliefs
about others' mental states.
"Our
synthetic characters have correlates of the mental states experienced by all
humans," said Bringsjord. "That's how we plan to pass this limited
version of the Turing test."
Note:
Facial expression mapping & Simulation.
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Avatar Mimics You in Real Time
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PhysOrg.com,
Mar. 25, 2008
An
international team has built vision- and speech-driven avatar
technology
that imitates 66 facial expressions and basic
hand gestures in real time.

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Bringing Second Life To Life: Researchers Create
Character With Reasoning Abilities of a Child
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PhysOrg.com,
Mar. 10, 2008
Rensselaer
Polytechnic Institute researchers unveiled "Eddie," a
4-year-old virtual child in Second Life who can reason
about his own beliefs to draw conclusions in a manner that matches human
children his age.

"Our aim is not to construct a computational
theory that explains and predicts actual human
behavior, but rather to build artificial agents made more interesting and
useful by their ability to ascribe mental states to other agents, reason
about such states, and have -- as avatars -- states that are correlates to
those experienced
by humans," said Selmer Bringsjord, head of Rensselaer's Cognitive Science
Department and leader of the research project.
"Applications include entertainment and gaming,
but also education
and homeland defense."
This research
is supported by IBM and other outside sponsors, and the team
hopes to engineer a version of the Star Trek
holodeck
— a virtual reality system
used onboard the starships that allowed users to interact with the projected holograms
of other individuals.
Such a system
could allow cognitively robust synthetic characters to interact directly with
human
beings, according to Bringsjord.
See also: AI Meets the Metaverse: Teachable AI Agents Living in Virtual
Worlds
Read Original
Article>>
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Virtual pets can learn
just like babies
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New Scientist
news service, Mar. 28, 2008
Novamente
has developed a demonstration of a synthetic character (a virtual pet) in a
virtual world being controlled by an autonomous artificial intelligence
(AI) program, which will be released to
inhabitants of virtual worlds like Second Life later this year.
Their work, along with similar programs
from other researchers, was
presented at the First Conference on Artificial General Intelligence at the University of Memphis
in Tennessee
earlier this month.
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A Virtual Travel Agent With All the Answers
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New
York Times, Mar. 4, 2008
Alaska
Airlines and its subsidiary, Horizon Air, have introduced on the Alaskaair.com Web site a user-friendly virtual assistant
named Jenn that orally answers a wide range of questions.
Read Original Article>>
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