Some feedback about the package organization

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Some feedback about the package organization

by stéphane ducasse-2 :: Rate this Message:

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hi guys

I would like to know if you are thinking about reorganizing the  
Morphic package
so that we can
        - remove stuff that is not working ex: CDScreenShotMorph
        - have a layered architecture
        so that we can unload package parts

Stef
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Re: Some feedback about the package organization

by Juan Vuletich :: Rate this Message:

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Hi Stef,

I wasn't thinking about it, but sounds good. What do you mean by "a layered
architecture"?
BTW, if I remember well, CDScreenShotMorph was touched about a month ago,
and I tested it as the contributor of the code said (was it Jerome?), and
everything looked fine... Let me take a look.

Cheers,
Juan
----- Original Message -----
From: "stéphane ducasse" <ducasse@...>
To: <morphic@...>
Sent: Friday, February 10, 2006 5:57 PM
Subject: [Morphic] Some feedback about the package organization


> hi guys
>
> I would like to know if you are thinking about reorganizing the  Morphic
> package
> so that we can
> - remove stuff that is not working ex: CDScreenShotMorph
> - have a layered architecture
> so that we can unload package parts
>
> Stef
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> Morphic@...
> http://lists.squeakfoundation.org/cgi-bin/mailman/listinfo/morphic
>
>
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Re: Some feedback about the package organization

by stéphane ducasse-2 :: Rate this Message:

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On 11 févr. 06, at 00:27, Juan Vuletich wrote:

> Hi Stef,
>
> I wasn't thinking about it, but sounds good. What do you mean by "a  
> layered architecture"?

instead of two big packages Morphic and Morphic Extras

I would like to have
        Morphic-Core
        Morphic-Widgets
        Morphic-Examples
        Morphic-ExtraWidgets
        Morphic-ExtraWidgets-Led
        Morphic-Oldies

(If we want we can have then another Packages named Morphic that only  
contains (no code)
but just the other packages as required packages. I think that this  
is the best way to manage configLine of entities
changing together. This way refactoring or cleaning Morphic would imply:
        loading the map and saving it and its package at once but still make  
sure that we can remove part. but for now we do not
really need to worry about that.)

As an example...
The idea would be that we can remove as much as possible
and only load what we want:
        for example some packages such as LedMorph are excellent and well-
self contained and coherent
        while other are just a bag of stuff and other have lot of reference  
to other packages

> BTW, if I remember well, CDScreenShotMorph was touched about a  
> month ago, and I tested it as the contributor of the code said (was  
> it Jerome?), and everything looked fine... Let me take a look.
For this one, I would put it into the
        MorphicSimpleExamples


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Re: Some feedback about the package organization

by Edgar J. De Cleene :: Rate this Message:

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stéphane ducasse puso en su mail :

> I would like to have
> Morphic-Core
> Morphic-Widgets
> Morphic-Examples
> Morphic-ExtraWidgets
> Morphic-ExtraWidgets-Led
> Morphic-Oldies

Fine for me.
I start  downloading Squeak3.9a-6720.
I try to see if the Graphviz package what I help for Mac works, and do class
diagrams as I do long time ago.
Think what a picture worth , so we could see how the existent classes could
group.

Edgar



       
       
               
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Re: Some feedback about the package organization

by Edgar J. De Cleene :: Rate this Message:

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Some days ago I said could do this kind of visual help for actual hierarchy
of Morphic.
I doing in .jpg as the last time not all could read the .svg format, some
classes produce huge files in .jpg.

Said if this help and do the rest.

Edgar



BalloonMMFlash class hierarchy.jpg (60K) Download Attachment
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