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SCBeginnerWrkshpBerlinSuperCollider Beginner Workshop in Berlin Friedrichshain
Bersarinplatz 4 days 6hrs/day spanning 2 weekends: May 24 & 25 13-19h June 7 & 8 13-19h with Andre Bartetzki www.bartetzki.de/en/sc_kita08.html location: K:ITA - Kunstprojekt: International Temporary Art
Weidenweg 44-46 / Bersarinplatz, 10249 Berlin Friedrichshain http://www.k-ita.de/?page_id=3 http://www.k-ita.de/?page_id=7 The workshop languages are English and German. The number of participants is limited to 15. The workshop fee is 100 Euros, to be payed at the
beginning. Please reserve your place by sending an email to hatam@... until May 18. contact and further information: hatam@... (Farah
Hatam, K:ITA) Description of course topics: SuperCollider for Beginners SuperCollider is an environment and programming language
for real time audio synthesis and algorithmic composition. It has a large and
growing library of sound synthesis modules and supports structural concepts in
composition as well as new approaches to musical design like live coding. The architecture of SuperCollider is optimized for
working in real time and for networking with other softwares and machines via
Open Sound Control. SC3 is free and open source, runs under OSX, Linux and
Windows. Binaries as well as sources of SC3 can be downloaded from
http://supercollider.sourceforge.net/ The participants must bring their own computers with SC
installed. The main platform for the course will be OSX. In general, Linux or Windows will work as well but you have
to install SC by yourself in advance! In order to run SC under Linux you need to configure
emacs as an editor and to install SwingOSC as GUI for SC. For Windows you need Psycollider and SwingOSC as GUI. Topics - basic concepts of SC3: server (scsynth) and client (sclang), synths and synthdefs (patches) nodes and busses - modules for synthesis und processing of audio signals: unit generators (oscillators, noise, filters, delays
...), buffers and sampling envelopes, triggers, control signals FFT - language basics: objects and messages, classes and methods functions, arguments and variables operators collections (arrays, lists, dictionaries ...) and
list processing control structures (if, while, do, switch ...) - generation and organisation of events and sounds: scheduler and tasks streams and patterns scores recording und non-real-time recording - synthesis and audio processing examples: additive synthesis granular synthesis delay-based effects multichannel and spatialization techniques analysis and intermodulation techniques presentation of projects and realizations - control and networking: Open Sound Control and remote servers MIDI and HI devices - other topics: GUI overview live coding extensions _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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