<?xml version="1.0" encoding="utf-8"?>
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	<id>tag:www.nabble.com,2006:forum-14697</id>
	<title>Nabble - Rev Pilgrim's Progress</title>
	<updated>2006-02-21T14:30:55Z</updated>
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	<subtitle type="html">An account of a rev newbie's trials and tribulations in the Slough of Despond</subtitle>
	
<entry>
	<id>tag:www.nabble.com,2006:post-3059711</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-21T14:30:55Z</published>
	<updated>2006-02-21T14:30:55Z</updated>
	<author>
		<name>J. Landman Gay</name>
	</author>
	<content type="html">Mark Wieder wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;on alertStranger &amp;quot;mixmastabilongjeezuscrise!&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;beep
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;put &amp;quot;wanpelasquashimallbuggerup!&amp;quot; into field &amp;quot;Stupid&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;end alertStranger
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;What are they telling you?
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;shoodnaswaronlis. aneniway, prameterzdonhakwotz.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;Yahnesclamathingstu. Gon confuzikompila, no?
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt;Nahdifits endadahstrin, dontink.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Noddahvalli pramitta. Stoptintrax.
&lt;/div&gt;&lt;br&gt;Wo! Whaddyaknow. Yoorye!
&lt;br&gt;&lt;br&gt;&amp;gt;&amp;gt;(I just ran all this through babelfish. It comes back the same as it
&lt;br&gt;&amp;gt;&amp;gt;went in.)
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; Garbajin-garbajout!
&lt;br&gt;&lt;br&gt;Storee mylaef.
&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;Jacqueline Landman Gay &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; | &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3059711&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;jacque@...&lt;/a&gt;
&lt;br&gt;HyperActive Software &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; | &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.hyperactivesw.com&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.hyperactivesw.com&lt;/a&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3059376</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-21T14:13:03Z</published>
	<updated>2006-02-21T14:13:03Z</updated>
	<author>
		<name>Mark Wieder</name>
	</author>
	<content type="html">Jacque-
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Mark Wieder wrote:
&lt;br&gt;&amp;gt;&amp;gt; Jacque-
&lt;br&gt;&amp;gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;on alertStranger &amp;quot;mixmastabilongjeezuscrise!&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;beep
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;put &amp;quot;wanpelasquashimallbuggerup!&amp;quot; into field &amp;quot;Stupid&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;end alertStranger
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;What are they telling you?
&lt;br&gt;&amp;gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;shoodnaswaronlis. aneniway, prameterzdonhakwotz.
&lt;br&gt;&amp;gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt; Yahnesclamathingstu. Gon confuzikompila, no?
&lt;br&gt;&amp;gt;&amp;gt; 
&lt;/div&gt;&lt;br&gt;&amp;gt; Nahdifits endadahstrin, dontink.
&lt;br&gt;&lt;br&gt;Noddahvalli pramitta. Stoptintrax.
&lt;br&gt;&lt;br&gt;&amp;gt; (I just ran all this through babelfish. It comes back the same as it
&lt;br&gt;&amp;gt; went in.)
&lt;br&gt;&lt;br&gt;Garbajin-garbajout!
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;&amp;nbsp;-Mark Wieder
&lt;br&gt;&amp;nbsp; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3059376&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;mwieder@...&lt;/a&gt;
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3044965</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T22:34:54Z</published>
	<updated>2006-02-20T22:34:54Z</updated>
	<author>
		<name>Ken Apthorpe</name>
	</author>
	<content type="html">Tch tch, I don't think anyone really tried. &amp;nbsp;It's quite easy if you know a bit of pidgin from Papua New Guinea.
&lt;br&gt;&lt;br&gt;mixmastabilongjeezuscrise
&lt;br&gt;&lt;br&gt;mixmasta = mixmaster, a 1950's brand of electric beater for eggs, cream, cakes etc. &amp;nbsp;
&lt;br&gt;bilong = belongs to
&lt;br&gt;jeezuscrise = Jesus Christ
&lt;br&gt;&lt;br&gt;So, it's something coming down from heaven that looks (from below) like a big eggbeater. 
&lt;br&gt;A helicopter.
&lt;br&gt;&lt;br&gt;wanpelasquashimallbuggerup
&lt;br&gt;&lt;br&gt;wanpela = one fellow (me, that they are shouting at)
&lt;br&gt;squashim = squash you (me, anyone)
&lt;br&gt;allbuggerup = severe injury or death
&lt;br&gt;&lt;br&gt;So, they are saying there's a helicopter coming down on top of me and I'd better scoot or I'm going to be squashed like a bug.
&lt;br&gt;&lt;br&gt;See, it's all there, english-like, and just like Transcript you just have to know the language and syntax ...;-)
&lt;br&gt;&lt;br&gt;Whoops. Nambawanmeri bilongKen is calling, gotta go
&lt;br&gt;&lt;br&gt;Ken
&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-3044287</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T21:10:55Z</published>
	<updated>2006-02-20T21:10:55Z</updated>
	<author>
		<name>Judy Perry</name>
	</author>
	<content type="html">You should see what it gives me when I feed it medieval french.
&lt;br&gt;&lt;br&gt;Does Babelfish do Klingon? &amp;nbsp;I know it doesn't do medieval french...
&lt;br&gt;&lt;br&gt;Judy
&lt;br&gt;&lt;br&gt;On Mon, 20 Feb 2006, J. Landman Gay wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; &amp;gt;&amp;gt;&amp;gt;What are they telling you?
&lt;br&gt;&amp;gt; &amp;gt;
&lt;br&gt;&amp;gt; &amp;gt;
&lt;br&gt;&amp;gt; &amp;gt;&amp;gt;shoodnaswaronlis. aneniway, prameterzdonhakwotz.
&lt;br&gt;&amp;gt; &amp;gt;
&lt;br&gt;&amp;gt; &amp;gt;
&lt;br&gt;&amp;gt; &amp;gt; Yahnesclamathingstu. Gon confuzikompila, no?
&lt;br&gt;&amp;gt; &amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Nahdifits endadahstrin, dontink.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; (I just ran all this through babelfish. It comes back the same as it
&lt;br&gt;&amp;gt; went in.)
&lt;/div&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;use-revolution mailing list
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<entry>
	<id>tag:www.nabble.com,2006:post-3044550</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T21:09:28Z</published>
	<updated>2006-02-20T21:09:28Z</updated>
	<author>
		<name>Judy Perry</name>
	</author>
	<content type="html">I'm trusting C3PO could translate this?? &amp;nbsp;(yup, you guessed it: kiddies
&lt;br&gt;are just &amp;nbsp;now new devotees to the Jedi religion...)
&lt;br&gt;&lt;br&gt;Judy
&lt;br&gt;&lt;br&gt;On Mon, 20 Feb 2006, Mark Wieder wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; &amp;gt; shoodnaswaronlis. aneniway, prameterzdonhakwotz.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Yahnesclamathingstu. Gon confuzikompila, no?
&lt;br&gt;&amp;gt;
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3044255</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T21:06:57Z</published>
	<updated>2006-02-20T21:06:57Z</updated>
	<author>
		<name>Judy Perry</name>
	</author>
	<content type="html">I'm feeling the odd, irresistable &amp;nbsp;urge to fire up PowerPoint...
&lt;br&gt;&lt;br&gt;blech &amp;nbsp;:-(
&lt;br&gt;&lt;br&gt;;-P
&lt;br&gt;&lt;br&gt;Judy
&lt;br&gt;&lt;br&gt;On Mon, 20 Feb 2006, J. Landman Gay wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; &amp;gt; on alertStranger &amp;quot;mixmastabilongjeezuscrise!&amp;quot;
&lt;br&gt;&amp;gt; &amp;gt; beep
&lt;br&gt;&amp;gt; &amp;gt; put &amp;quot;wanpelasquashimallbuggerup!&amp;quot; into field &amp;quot;Stupid&amp;quot;
&lt;br&gt;&amp;gt; &amp;gt; end alertStranger
&lt;br&gt;&amp;gt; &amp;gt;
&lt;br&gt;&amp;gt; &amp;gt; What are they telling you?
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; shoodnaswaronlis. aneniway, prameterzdonhakwotz.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; --
&lt;br&gt;&amp;gt; Jacqueline Landman Gay &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; | &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3044255&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;jacque@...&lt;/a&gt;
&lt;br&gt;&amp;gt; HyperActive Software &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; | &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.hyperactivesw.com&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.hyperactivesw.com&lt;/a&gt;&lt;/div&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3043693</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T20:05:41Z</published>
	<updated>2006-02-20T20:05:41Z</updated>
	<author>
		<name>J. Landman Gay</name>
	</author>
	<content type="html">Mark Wieder wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Jacque-
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;on alertStranger &amp;quot;mixmastabilongjeezuscrise!&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;beep
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;put &amp;quot;wanpelasquashimallbuggerup!&amp;quot; into field &amp;quot;Stupid&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;end alertStranger
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;What are they telling you?
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt;shoodnaswaronlis. aneniway, prameterzdonhakwotz.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; Yahnesclamathingstu. Gon confuzikompila, no?
&lt;br&gt;&amp;gt; 
&lt;/div&gt;&lt;br&gt;Nahdifits endadahstrin, dontink.
&lt;br&gt;&lt;br&gt;(I just ran all this through babelfish. It comes back the same as it 
&lt;br&gt;went in.)
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;Jacqueline Landman Gay &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; | &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3043693&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;jacque@...&lt;/a&gt;
&lt;br&gt;HyperActive Software &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; | &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.hyperactivesw.com&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.hyperactivesw.com&lt;/a&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3043590</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T19:51:06Z</published>
	<updated>2006-02-20T19:51:06Z</updated>
	<author>
		<name>Mark Wieder</name>
	</author>
	<content type="html">Jacque-
&lt;br&gt;&lt;br&gt;&amp;gt;&amp;gt; on alertStranger &amp;quot;mixmastabilongjeezuscrise!&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt; beep
&lt;br&gt;&amp;gt;&amp;gt; put &amp;quot;wanpelasquashimallbuggerup!&amp;quot; into field &amp;quot;Stupid&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt; end alertStranger
&lt;br&gt;&amp;gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt; What are they telling you?
&lt;br&gt;&lt;br&gt;&amp;gt; shoodnaswaronlis. aneniway, prameterzdonhakwotz.
&lt;br&gt;&lt;br&gt;Yahnesclamathingstu. Gon confuzikompila, no?
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;&amp;nbsp;-Mark Wieder
&lt;br&gt;&amp;nbsp; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3043590&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;mwieder@...&lt;/a&gt;
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3043533</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T19:45:31Z</published>
	<updated>2006-02-20T19:45:31Z</updated>
	<author>
		<name>Mark Wieder</name>
	</author>
	<content type="html">Charles-
&lt;br&gt;&lt;br&gt;Monday, February 20, 2006, 5:27:41 PM, you wrote:
&lt;br&gt;&lt;br&gt;Hah! back atcha...
&lt;br&gt;&lt;br&gt;A friend from California was heading down to Lafayette, Louisiana to
&lt;br&gt;attend school. He drove into town and stopped at a gas station to ask
&lt;br&gt;the attendant for directions and it was a full 60 seconds into the
&lt;br&gt;answer before he realized that the guy was speaking English... Gotta
&lt;br&gt;love that Cajun patois..
&lt;br&gt;&lt;br&gt;&amp;lt;sorry - I no longer remember the original topic of this thread&amp;gt;
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;-Mark Wieder
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<entry>
	<id>tag:www.nabble.com,2006:post-3042811</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T18:14:34Z</published>
	<updated>2006-02-20T18:14:34Z</updated>
	<author>
		<name>J. Landman Gay</name>
	</author>
	<content type="html">Ken Apthorpe wrote:
&lt;br&gt;&amp;gt; I second what Mark says about these sorts of explanations, particularly the
&lt;br&gt;&amp;gt; &amp;quot;Assume nothing&amp;quot; and inclusion of (complete) example scripts for new users.
&lt;br&gt;&lt;br&gt;I found my old notes (from the HyperCard list, but Rev is the same.) It 
&lt;br&gt;has a simple example. If I get time, I will combine this with my earlier 
&lt;br&gt;response and put it on my web site with my other essays.
&lt;br&gt;&lt;br&gt;****
&lt;br&gt;My favorite analogy is that parameters are baskets. This fits in well 
&lt;br&gt;with the HyperCard concept that variables are &amp;quot;containers&amp;quot;. Parameters 
&lt;br&gt;are just another variable container that catch and hold whatever values 
&lt;br&gt;are sent to them. Suppose we have a function called addNumbers like this:
&lt;br&gt;&lt;br&gt;function addNumbers num1,num2
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;put num1 + num2 into theTotal
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;return theTotal
&lt;br&gt;end addNumbers
&lt;br&gt;&lt;br&gt;The parameters &amp;quot;num1&amp;quot; and &amp;quot;num2&amp;quot; are like baskets that hold whatever 
&lt;br&gt;values the original handler sends. In this case, they each will contain 
&lt;br&gt;a number. The special word &amp;quot;return&amp;quot; tells the function to send the 
&lt;br&gt;variable &amp;quot;theTotal&amp;quot; back to the handler that asked for the information. 
&lt;br&gt;So, this function takes two numbers that are passed to it in the 
&lt;br&gt;parameters, adds them together, and sends back a total. Parameter 
&lt;br&gt;&amp;quot;baskets&amp;quot; are always filled in first-to-last order; whatever number 
&lt;br&gt;arrives first will be placed into the &amp;quot;num1&amp;quot; basket, and whatever number 
&lt;br&gt;arrives second will be placed into &amp;quot;num2&amp;quot;. It is important that the 
&lt;br&gt;order of the values sent are the same as those expected by the receiving 
&lt;br&gt;parameters.
&lt;br&gt;&lt;br&gt;Now we can write a handler that uses this function this way:
&lt;br&gt;&lt;br&gt;on myHandler
&lt;br&gt;&amp;nbsp; &amp;nbsp; put 16 into theFirstNumber
&lt;br&gt;&amp;nbsp; &amp;nbsp; put 4 into theSecondNumber
&lt;br&gt;&amp;nbsp; &amp;nbsp; put addNumbers(theFirstNumber,theSecondNumber) into myTotal
&lt;br&gt;end myHandler
&lt;br&gt;&lt;br&gt;This handler will send &amp;quot;16&amp;quot; and &amp;quot;4&amp;quot; to our custom function &amp;quot;addNumbers&amp;quot;. 
&lt;br&gt;The addNumbers function will catch these two numbers in its parameters. 
&lt;br&gt;Since 16 was sent first, it will be received first and placed into the 
&lt;br&gt;&amp;quot;num1&amp;quot; basket. The second number, 4, will be placed into the &amp;quot;num2&amp;quot; 
&lt;br&gt;basket. The function uses these parameters just as though a script had 
&lt;br&gt;issued statements such as &amp;quot;put 4 into num2&amp;quot;; the parameter variables are 
&lt;br&gt;automatically filled with the sent values. The function can use these 
&lt;br&gt;variables just like any other local variable. This function will add 
&lt;br&gt;them together and send back &amp;quot;20&amp;quot;. The script &amp;quot;myHandler&amp;quot; will receive 
&lt;br&gt;that 20 and put it into the variable &amp;quot;myTotal&amp;quot;.
&lt;br&gt;&lt;br&gt;You can have as many parameters as you need. A general rule of thumb is 
&lt;br&gt;that passing parameters is prefereable to using globals, except where 
&lt;br&gt;many different handlers need to access a value repeatedly. In that case, 
&lt;br&gt;a global may be a better solution because it is faster and more 
&lt;br&gt;universally available. However, in the above example, it would be silly 
&lt;br&gt;to make num1 and num2 into globals; their values will be different each 
&lt;br&gt;time the function is called, and it is trivial to pass the values to the 
&lt;br&gt;function as needed.
&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;Jacqueline Landman Gay &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; | &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3042811&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;jacque@...&lt;/a&gt;
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<entry>
	<id>tag:www.nabble.com,2006:post-3042635</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T17:55:26Z</published>
	<updated>2006-02-20T17:55:26Z</updated>
	<author>
		<name>J. Landman Gay</name>
	</author>
	<content type="html">Ken Apthorpe wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; You are having a dream. &amp;nbsp;You are in a different country, and there's a group
&lt;br&gt;&amp;gt; of locals around you all talking to each other. &amp;nbsp;It's an english-like
&lt;br&gt;&amp;gt; language, you catch individual words but they string them together in a very
&lt;br&gt;&amp;gt; strange way. &amp;nbsp;You stand there gawking and trying to understand. &amp;nbsp;Suddenly
&lt;br&gt;&amp;gt; they all start jumping up and down and waving their arms around and
&lt;br&gt;&amp;gt; jabbering at you. Then they all start running away like crazy. You stand
&lt;br&gt;&amp;gt; there trying to figure out what they were saying. &amp;nbsp;It sounds something like
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; on alertStranger &amp;quot;mixmastabilongjeezuscrise!&amp;quot;
&lt;br&gt;&amp;gt; beep
&lt;br&gt;&amp;gt; put &amp;quot;wanpelasquashimallbuggerup!&amp;quot; into field &amp;quot;Stupid&amp;quot;
&lt;br&gt;&amp;gt; end alertStranger
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; What are they telling you?
&lt;/div&gt;&lt;br&gt;shoodnaswaronlis. aneniway, prameterzdonhakwotz.
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;Jacqueline Landman Gay &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; | &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3042635&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;jacque@...&lt;/a&gt;
&lt;br&gt;HyperActive Software &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; | &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.hyperactivesw.com&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.hyperactivesw.com&lt;/a&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3042376</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T17:27:41Z</published>
	<updated>2006-02-20T17:27:41Z</updated>
	<author>
		<name>Charles Hartman</name>
	</author>
	<content type="html">&lt;br&gt;On Feb 20, 2006, at 8:02 PM, Ken Apthorpe wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; You are having a dream. &amp;nbsp;You are in a different country, and &amp;nbsp;
&lt;br&gt;&amp;gt; there's a group
&lt;br&gt;&amp;gt; of locals around you all talking to each other. &amp;nbsp;It's an english-like
&lt;br&gt;&amp;gt; language, you catch individual words but they string them together &amp;nbsp;
&lt;br&gt;&amp;gt; in a very
&lt;br&gt;&amp;gt; strange way. &amp;nbsp;You stand there gawking and trying to understand. &amp;nbsp; 
&lt;br&gt;&amp;gt; Suddenly
&lt;br&gt;&amp;gt; they all start jumping up and down and waving their arms around and
&lt;br&gt;&amp;gt; jabbering at you. Then they all start running away like crazy. You &amp;nbsp;
&lt;br&gt;&amp;gt; stand
&lt;br&gt;&amp;gt; there trying to figure out what they were saying. &amp;nbsp;It sounds &amp;nbsp;
&lt;br&gt;&amp;gt; something like
&lt;/div&gt;&lt;br&gt;Hah! I recognize that! from a number of experiences, but one of them &amp;nbsp;
&lt;br&gt;was this (trust me, there's a point, sort of):
&lt;br&gt;&lt;br&gt;I'm a writer at a *very* distinguished (if sparsely populated) &amp;nbsp;
&lt;br&gt;writers' colony, in
&lt;br&gt;the Castle of H--, not far from E--, in the country of S--. (This is &amp;nbsp;
&lt;br&gt;a dozen years
&lt;br&gt;ago.) I'm walking down the back stairs of the castle and come to a &amp;nbsp;
&lt;br&gt;landing
&lt;br&gt;behind the kitchen, where the staff of the castle are sitting around &amp;nbsp;
&lt;br&gt;and talking.
&lt;br&gt;I think they must be talking E-- (or G-- as it's otherwise known). &amp;nbsp;
&lt;br&gt;But when I
&lt;br&gt;pause for a few seconds to savor the sound, which is lovely, I &amp;nbsp;
&lt;br&gt;realize with a
&lt;br&gt;shock that there's a liberal sprinkling of English words, and then &amp;nbsp;
&lt;br&gt;that they are
&lt;br&gt;in fact speaking English, not with the accent they normally use in &amp;nbsp;
&lt;br&gt;speaking to
&lt;br&gt;American and English visitors but with the accent they use among &amp;nbsp; 
&lt;br&gt;themselves.
&lt;br&gt;&lt;br&gt;A dream I miss, by the way, and treasure in retrospect. Must be why I &amp;nbsp;
&lt;br&gt;fool around in Transcript . . . Anyway it might account for a lot . . .
&lt;br&gt;&lt;br&gt;Charles
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3042286</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T17:18:49Z</published>
	<updated>2006-02-20T17:18:49Z</updated>
	<author>
		<name>Richard Gaskin</name>
	</author>
	<content type="html">Ken Apthorpe wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; I second what Mark says about these sorts of explanations, particularly the
&lt;br&gt;&amp;gt; &amp;quot;Assume nothing&amp;quot; and inclusion of (complete) example scripts for new users.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; Thanks to the forum I now have a (partially) working menu, thanks to these
&lt;br&gt;&amp;gt; posts I understand parameters more clearly. &amp;nbsp;Transcript may be english-like,
&lt;br&gt;&amp;gt; but it's a different language and has to be learned, so we need plenty of
&lt;br&gt;&amp;gt; examples and analogies like the restaurant. &amp;nbsp;Here's another.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; You are having a dream. &amp;nbsp;You are in a different country, and there's a group
&lt;br&gt;&amp;gt; of locals around you all talking to each other. &amp;nbsp;It's an english-like
&lt;br&gt;&amp;gt; language, you catch individual words but they string them together in a very
&lt;br&gt;&amp;gt; strange way. &amp;nbsp;You stand there gawking and trying to understand. &amp;nbsp;Suddenly
&lt;br&gt;&amp;gt; they all start jumping up and down and waving their arms around and
&lt;br&gt;&amp;gt; jabbering at you. Then they all start running away like crazy. You stand
&lt;br&gt;&amp;gt; there trying to figure out what they were saying. &amp;nbsp;It sounds something like
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; on alertStranger &amp;quot;mixmastabilongjeezuscrise!&amp;quot;
&lt;br&gt;&amp;gt; beep
&lt;br&gt;&amp;gt; put &amp;quot;wanpelasquashimallbuggerup!&amp;quot; into field &amp;quot;Stupid&amp;quot;
&lt;br&gt;&amp;gt; end alertStranger
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; What are they telling you?
&lt;/div&gt;&lt;br&gt;They are telling you:
&lt;br&gt;&lt;br&gt;Once we dreamt we were butterflies,
&lt;br&gt;and woke to find ourselves men.
&lt;br&gt;But now we wonder:
&lt;br&gt;Are we men who dreamt we were butterflies,
&lt;br&gt;or butterflies dreaming we are men?
&lt;br&gt;&lt;br&gt;--
&lt;br&gt;&amp;nbsp; Richard Gaskin
&lt;br&gt;&amp;nbsp; Managing Editor, revJournal
&lt;br&gt;&amp;nbsp; _______________________________________________________
&lt;br&gt;&amp;nbsp; Rev tips, tutorials and more: &lt;a href=&quot;http://www.revJournal.com&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.revJournal.com&lt;/a&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3042129</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T17:02:22Z</published>
	<updated>2006-02-20T17:02:22Z</updated>
	<author>
		<name>Ken Apthorpe</name>
	</author>
	<content type="html">I second what Mark says about these sorts of explanations, particularly the &amp;quot;Assume nothing&amp;quot; and inclusion of (complete) example scripts for new users.
&lt;br&gt;&lt;br&gt;Thanks to the forum I now have a (partially) working menu, thanks to these posts I understand parameters more clearly. &amp;nbsp;Transcript may be english-like, but it's a different language and has to be learned, so we need plenty of examples and analogies like the restaurant. &amp;nbsp;Here's another.
&lt;br&gt;&lt;br&gt;You are having a dream. &amp;nbsp;You are in a different country, and there's a group of locals around you all talking to each other. &amp;nbsp;It's an english-like language, you catch individual words but they string them together in a very strange way. &amp;nbsp;You stand there gawking and trying to understand. &amp;nbsp;Suddenly they all start jumping up and down and waving their arms around and jabbering at you. Then they all start running away like crazy. You stand there trying to figure out what they were saying. &amp;nbsp;It sounds something like
&lt;br&gt;&lt;br&gt;on alertStranger &amp;quot;mixmastabilongjeezuscrise!&amp;quot;
&lt;br&gt;beep
&lt;br&gt;put &amp;quot;wanpelasquashimallbuggerup!&amp;quot; into field &amp;quot;Stupid&amp;quot;
&lt;br&gt;end alertStranger
&lt;br&gt;&lt;br&gt;What are they telling you?
&lt;br&gt;&lt;br&gt;Ken</content>
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<entry>
	<id>tag:www.nabble.com,2006:post-3027225</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-20T00:54:25Z</published>
	<updated>2006-02-20T00:54:25Z</updated>
	<author>
		<name>FlexibleLearning</name>
	</author>
	<content type="html">&amp;gt;I just ate a hugh meal for my daughters &amp;nbsp;birthday party and really &amp;nbsp;
&lt;br&gt;&amp;gt;can't deal with more food functions &amp;nbsp;right now.
&lt;br&gt;&lt;br&gt;I am well known for my culinary expertise but did not realise &amp;nbsp;how far it 
&lt;br&gt;extended, Tom!
&lt;br&gt;&lt;br&gt;/H &amp;nbsp;
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3024487</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-19T18:31:00Z</published>
	<updated>2006-02-19T18:31:00Z</updated>
	<author>
		<name>Mark Swindell</name>
	</author>
	<content type="html">&lt;br&gt;On Feb 18, 2006, at 9:43 AM, J. Landman Gay wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Mark Swindell wrote:
&lt;br&gt;&amp;gt;&amp;gt; Parameters are, to me, the least well-explained and &amp;nbsp;least &amp;nbsp;
&lt;br&gt;&amp;gt;&amp;gt; intuitive aspect of Rev (and programming in general).
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; You can have any number of parameters declared in a handler:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; on myHandler pOne,pTwo,pThree &amp;lt;etc&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp;...
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; If the engine (or one of your own handlers) passes three parameters &amp;nbsp;
&lt;br&gt;&amp;gt; to this handler, each parameter &amp;quot;basket&amp;quot; will hold one of the items &amp;nbsp;
&lt;br&gt;&amp;gt; that is passed to it.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; If more parameter items are passed than you have declared parameter &amp;nbsp;
&lt;br&gt;&amp;gt; &amp;quot;baskets&amp;quot; to hold, the extra ones are not available to your script. &amp;nbsp;
&lt;br&gt;&amp;gt; (There is a way around this using &amp;quot;the params&amp;quot; but that is more &amp;nbsp;
&lt;br&gt;&amp;gt; advanced than we want to talk about here.)
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; If fewer parameter items are passed to your handler than you have &amp;nbsp;
&lt;br&gt;&amp;gt; &amp;quot;baskets&amp;quot; declared, the extra baskets are empty.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Feel free to ask for clarification, I wrote this very quickly.
&lt;/div&gt;&lt;br&gt;This explanation was quite good, as is usual for the source... &amp;nbsp;
&lt;br&gt;thanks :) &amp;nbsp;The tone of this short tutorial is exactly what the doctor &amp;nbsp;
&lt;br&gt;ordered for making Rev comprehensible to new users. &amp;nbsp;The latter part &amp;nbsp; 
&lt;br&gt;regarding multiple parameters after declaring the handler is key, as &amp;nbsp;
&lt;br&gt;naming multiple &amp;quot;baskets&amp;quot; and filling them- or not- is the part that &amp;nbsp;
&lt;br&gt;is not at all intuitive. Fleshing this out with a few examples would &amp;nbsp;
&lt;br&gt;be a godsend to the documentation. &amp;nbsp;&amp;quot;Assume nothing&amp;quot; about the new &amp;nbsp;
&lt;br&gt;user is the best route to comprehensible explanations for everyone at &amp;nbsp;
&lt;br&gt;that level... and on up.
&lt;br&gt;&lt;br&gt;Thanks,
&lt;br&gt;&lt;br&gt;Mark
&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3023129</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-19T15:59:48Z</published>
	<updated>2006-02-19T15:59:48Z</updated>
	<author>
		<name>Thomas McGrath III</name>
	</author>
	<content type="html">I just ate a hugh meal for my daughters birthday party and really &amp;nbsp;
&lt;br&gt;can't deal with more food functions right now.
&lt;br&gt;&lt;br&gt;Thanks anyway.
&lt;br&gt;&lt;br&gt;Tom ;-)
&lt;br&gt;&lt;br&gt;On Feb 19, 2006, at 2:11 PM, Jim Ault wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt;&amp;gt; Mark Swindell wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Parameters are, to me, the least well-explained and &amp;nbsp;least
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; intuitive aspect of Rev (and programming in general).
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt; You order a meal at a restaurant.
&lt;br&gt;&amp;gt; The waitress writes down your order, but does so in a rather cryptic
&lt;br&gt;&amp;gt; fashion.. coffee with cream, a prune danish, scrambled eggs and &amp;nbsp;
&lt;br&gt;&amp;gt; bacon, and a
&lt;br&gt;&amp;gt; glass of water. &amp;nbsp;The parameters you give to her.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; The waitress goes back to the short order cook and 'hangs a tag'. &amp;nbsp; 
&lt;br&gt;&amp;gt; This slip
&lt;br&gt;&amp;gt; of paper has the parameters the cook needs to process food items &amp;nbsp;
&lt;br&gt;&amp;gt; into the
&lt;br&gt;&amp;gt; meal that matches the order. &amp;nbsp;The cook stops smoking his cigarette &amp;nbsp;
&lt;br&gt;&amp;gt; long
&lt;br&gt;&amp;gt; enough to slide the hot meal onto the shelf for the waitress.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; The waitress picks up the luke-warm plate and brings it to your table,
&lt;br&gt;&amp;gt; adding to this, the danish, cold cup of coffee and the water. &amp;nbsp; &amp;nbsp;
&lt;br&gt;&amp;gt; Just what
&lt;br&gt;&amp;gt; you had in mind when you sat down.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Thus, you give the waitress a long list of parameters, she &amp;nbsp;
&lt;br&gt;&amp;gt; processes some of
&lt;br&gt;&amp;gt; them, and passes a few to the short order cook, who does likewise.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Oh, and one other thing.. although you did not specifically request &amp;nbsp;
&lt;br&gt;&amp;gt; this,
&lt;br&gt;&amp;gt; the bill is added to the items you receive because it is implied by &amp;nbsp;
&lt;br&gt;&amp;gt; your
&lt;br&gt;&amp;gt; placing an order.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; At home, you have to provide all of the services. &amp;nbsp;At a restaurant, &amp;nbsp;
&lt;br&gt;&amp;gt; there is
&lt;br&gt;&amp;gt; the WaitressFunction, CookFunction, CashierFunction. &amp;nbsp;Depending on &amp;nbsp;
&lt;br&gt;&amp;gt; how the
&lt;br&gt;&amp;gt; owner programmed his restaurant, you get variations in menu, &amp;nbsp;
&lt;br&gt;&amp;gt; service, and
&lt;br&gt;&amp;gt; satisfaction.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Jim Ault
&lt;br&gt;&amp;gt; Las Vegas
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; _______________________________________________
&lt;br&gt;&amp;gt; use-revolution mailing list
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3023129&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;use-revolution@...&lt;/a&gt;
&lt;br&gt;&amp;gt; Please visit this url to subscribe, unsubscribe and manage your &amp;nbsp;
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<entry>
	<id>tag:www.nabble.com,2006:post-3019784</id>
	<title>Re: Switch versus if/then/else ( was: Main menu puzzle, Klaus)</title>
	<published>2006-02-19T11:27:13Z</published>
	<updated>2006-02-19T11:27:13Z</updated>
	<author>
		<name>Mark Wieder</name>
	</author>
	<content type="html">Judy-
&lt;br&gt;&lt;br&gt;Sunday, February 19, 2006, 10:37:36 AM, you wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; Right, again, my argument was less &amp;quot;IF-THENs rule and CASE-SWITCHes suck&amp;quot;
&lt;br&gt;&amp;gt; than IF-THENs are easier to read/learn/are more transparent for
&lt;br&gt;&amp;gt; non/novice-programmers.
&lt;br&gt;&lt;br&gt;I agree that one should learn if/then conditionals before switch/case
&lt;br&gt;structures. But I think one should learn if/thens before elses as
&lt;br&gt;well. You can certainly do any conditional processing without else
&lt;br&gt;statements, but I think it would be unwise to say that it's easier to
&lt;br&gt;code and read code written without else statements.
&lt;br&gt;&lt;br&gt;Switch statements are the equivalent of multiple-choice questions on
&lt;br&gt;an exam. You could code them as many if/then statements, but they lend
&lt;br&gt;themselves naturally (IMO) to switch/case statements.
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;-Mark Wieder
&lt;br&gt;&amp;nbsp;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3019784&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;mwieder@...&lt;/a&gt;
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<entry>
	<id>tag:www.nabble.com,2006:post-3019607</id>
	<title>Re: Parameters [WAS: Main menu puzzle]</title>
	<published>2006-02-19T11:11:21Z</published>
	<updated>2006-02-19T11:11:21Z</updated>
	<author>
		<name>Jim Ault</name>
	</author>
	<content type="html">&amp;gt; Mark Swindell wrote:
&lt;br&gt;&amp;gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt; Parameters are, to me, the least well-explained and &amp;nbsp;least
&lt;br&gt;&amp;gt;&amp;gt; intuitive aspect of Rev (and programming in general).
&lt;br&gt;&amp;gt; 
&lt;br&gt;You order a meal at a restaurant.
&lt;br&gt;The waitress writes down your order, but does so in a rather cryptic
&lt;br&gt;fashion.. coffee with cream, a prune danish, scrambled eggs and bacon, and a
&lt;br&gt;glass of water. &amp;nbsp;The parameters you give to her.
&lt;br&gt;&lt;br&gt;The waitress goes back to the short order cook and 'hangs a tag'. &amp;nbsp;This slip
&lt;br&gt;of paper has the parameters the cook needs to process food items into the
&lt;br&gt;meal that matches the order. &amp;nbsp;The cook stops smoking his cigarette long
&lt;br&gt;enough to slide the hot meal onto the shelf for the waitress.
&lt;br&gt;&lt;br&gt;The waitress picks up the luke-warm plate and brings it to your table,
&lt;br&gt;adding to this, the danish, cold cup of coffee and the water. &amp;nbsp; Just what
&lt;br&gt;you had in mind when you sat down.
&lt;br&gt;&lt;br&gt;Thus, you give the waitress a long list of parameters, she processes some of
&lt;br&gt;them, and passes a few to the short order cook, who does likewise.
&lt;br&gt;&lt;br&gt;Oh, and one other thing.. although you did not specifically request this,
&lt;br&gt;the bill is added to the items you receive because it is implied by your
&lt;br&gt;placing an order.
&lt;br&gt;&lt;br&gt;At home, you have to provide all of the services. &amp;nbsp;At a restaurant, there is
&lt;br&gt;the WaitressFunction, CookFunction, CashierFunction. &amp;nbsp;Depending on how the
&lt;br&gt;owner programmed his restaurant, you get variations in menu, service, and
&lt;br&gt;satisfaction.
&lt;br&gt;&lt;br&gt;Jim Ault
&lt;br&gt;Las Vegas
&lt;br&gt;&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;use-revolution mailing list
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<entry>
	<id>tag:www.nabble.com,2006:post-3019562</id>
	<title>Re: switch/case vs if/then/else</title>
	<published>2006-02-19T11:07:48Z</published>
	<updated>2006-02-19T11:07:48Z</updated>
	<author>
		<name>Mark Wieder</name>
	</author>
	<content type="html">Klaus-
&lt;br&gt;&lt;br&gt;Sunday, February 19, 2006, 8:55:11 AM, you wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; to use the engines syntax: bad case :-)
&lt;br&gt;&lt;br&gt;Thanks for the correction. Should have waited until I was fully awake
&lt;br&gt;before starting to type...
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;-Mark Wieder
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<entry>
	<id>tag:www.nabble.com,2006:post-3019203</id>
	<title>Re: Switch versus if/then/else ( was: Main menu puzzle, Klaus)</title>
	<published>2006-02-19T10:37:36Z</published>
	<updated>2006-02-19T10:37:36Z</updated>
	<author>
		<name>Judy Perry</name>
	</author>
	<content type="html">Mark,
&lt;br&gt;&lt;br&gt;Right, again, my argument was less &amp;quot;IF-THENs rule and CASE-SWITCHes suck&amp;quot;
&lt;br&gt;than IF-THENs are easier to read/learn/are more transparent for
&lt;br&gt;non/novice-programmers.
&lt;br&gt;&lt;br&gt;Judy
&lt;br&gt;&lt;br&gt;On Sun, 19 Feb 2006, Mark Wieder wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; Judy-
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Your example isn't a reasonable candidate for a switch/case construct
&lt;br&gt;&amp;gt; because the conditionals aren't at the same level. Instead your ifs
&lt;br&gt;&amp;gt; are nested within each other, and that's an example of where and
&lt;br&gt;&amp;gt; if/then/else construct is much more readable. There's no reason to
&lt;br&gt;&amp;gt; convert that.
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3019013</id>
	<title>Re: Main menu puzzle, Klaus</title>
	<published>2006-02-19T10:18:41Z</published>
	<updated>2006-02-19T10:18:41Z</updated>
	<author>
		<name>Judy Perry</name>
	</author>
	<content type="html">Show it to a non-programmer/novice programmer and ask him/her the same
&lt;br&gt;question. &amp;nbsp;I suspect the answer will be very different.
&lt;br&gt;&lt;br&gt;Again, my argument is not that if-thens are superior from a
&lt;br&gt;programming/logic standpoint but rather that they are more comprehensible
&lt;br&gt;to normal humans who are not programmers.
&lt;br&gt;&lt;br&gt;And, hence, when used, they make Rev more approachable to that particular
&lt;br&gt;audience (which, after all, is less likely to be biased against Rev
&lt;br&gt;because it doesn't have its provenance in Redmond, isn't what &amp;quot;everybody&amp;quot;
&lt;br&gt;uses, etc.).
&lt;br&gt;&lt;br&gt;Judy
&lt;br&gt;&lt;br&gt;On Sun, 19 Feb 2006, Stephen Barncard wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; and this isn't cleaner? LOOK - a whole bunch of if's and thens don't
&lt;br&gt;&amp;gt; have to be repeated over and over.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; on menupick varMenuItemSelected
&lt;br&gt;&amp;gt; &amp;nbsp; SWITCH varMenuItemSelected
&lt;br&gt;&amp;gt; &amp;nbsp; CASE &amp;quot;Cut&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; SubCut
&lt;br&gt;&amp;gt; &amp;nbsp; break
&lt;br&gt;&amp;gt; &amp;nbsp; CASE &amp;quot;Copy&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; SubCopy
&lt;br&gt;&amp;gt; &amp;nbsp; break
&lt;br&gt;&amp;gt; &amp;nbsp; CASE &amp;quot;Paste&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; SubPaste
&lt;br&gt;&amp;gt; &amp;nbsp; break
&lt;br&gt;&amp;gt; &amp;nbsp; CASE &amp;quot;Undo&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; SubUndo
&lt;br&gt;&amp;gt; &amp;nbsp; break
&lt;br&gt;&amp;gt; &amp;nbsp; CASE &amp;quot;Word Wrap&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; SubWordWrap
&lt;br&gt;&amp;gt; &amp;nbsp; break
&lt;br&gt;&amp;gt; &amp;nbsp; DEFAULT
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; --
&lt;br&gt;&amp;gt; &amp;nbsp; END SWITCH
&lt;br&gt;&amp;gt; end menupick
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<entry>
	<id>tag:www.nabble.com,2006:post-3018068</id>
	<title>Re: switch/case vs if/then/else</title>
	<published>2006-02-19T08:55:11Z</published>
	<updated>2006-02-19T08:55:11Z</updated>
	<author>
		<name>Klaus Major</name>
	</author>
	<content type="html">Hi Mark,
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Stephen-
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ...
&lt;br&gt;&amp;gt; 3. If I have a list of targets that I will probably want to expand
&lt;br&gt;&amp;gt; then that's a candidate for a switch statement.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; switch itemToTest
&lt;br&gt;&amp;gt; &amp;nbsp; case
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;quot;sloth&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;quot;envy&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;quot;gluttony&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; put &amp;quot;sin&amp;quot; into whatIsIt
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; break
&lt;br&gt;&amp;gt; &amp;nbsp; default
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; put &amp;quot;virtue&amp;quot; into whatIsIt
&lt;br&gt;&amp;gt; end switch
&lt;/div&gt;&lt;br&gt;to use the engines syntax: bad case :-)
&lt;br&gt;&lt;br&gt;We have to write:
&lt;br&gt;&lt;br&gt;...
&lt;br&gt;switch itemToTest
&lt;br&gt;&amp;nbsp; &amp;nbsp;case &amp;quot;sloth&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp;case &amp;quot;envy&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp;case &amp;quot;gluttony&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;put &amp;quot;sin&amp;quot; into whatIsIt
&lt;br&gt;...
&lt;br&gt;&lt;br&gt;&amp;gt; -Mark Wieder
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&lt;br&gt;&lt;br&gt;Regards
&lt;br&gt;&lt;br&gt;Klaus Major
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<entry>
	<id>tag:www.nabble.com,2006:post-3018035</id>
	<title>Re: Switch versus if/then/else ( was: Main menu puzzle, Klaus)</title>
	<published>2006-02-19T08:52:55Z</published>
	<updated>2006-02-19T08:52:55Z</updated>
	<author>
		<name>Mark Wieder</name>
	</author>
	<content type="html">Judy-
&lt;br&gt;&lt;br&gt;Saturday, February 18, 2006, 9:27:39 PM, you wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; Yes, but do you think in these terms in day-to-day life?
&lt;br&gt;&lt;br&gt;Your example isn't a reasonable candidate for a switch/case construct
&lt;br&gt;because the conditionals aren't at the same level. Instead your ifs
&lt;br&gt;are nested within each other, and that's an example of where and
&lt;br&gt;if/then/else construct is much more readable. There's no reason to
&lt;br&gt;convert that.
&lt;br&gt;&lt;br&gt;Where the switch statement comes into its own is where you have
&lt;br&gt;multiple choices at the same level:
&lt;br&gt;&lt;br&gt;IF the paycheck arrives tomorrow THEN
&lt;br&gt;&amp;nbsp; switch tomorrow
&lt;br&gt;&amp;nbsp; &amp;nbsp; case Saturday
&lt;br&gt;&amp;nbsp; &amp;nbsp; case Sunday
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Write the rent check two days later
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; break
&lt;br&gt;&amp;nbsp; &amp;nbsp; default
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Write the rent check the day after
&lt;br&gt;&amp;nbsp; end switch
&lt;br&gt;END IF
&lt;br&gt;&lt;br&gt;&amp;gt; And, even if you do, it's still not how normal humans describe
&lt;br&gt;&amp;gt; cause-and-effect phenomena in non-programming situations.
&lt;br&gt;&lt;br&gt;Actually, it is. When you come across &amp;quot;if tomorrow is a weekend day
&lt;br&gt;THEN&amp;quot; you don't process it literally - your brain converts &amp;quot;weekend
&lt;br&gt;day&amp;quot; into &amp;quot;let's see - is this a Saturday or a Sunday or something
&lt;br&gt;else&amp;quot; and then returns to inline processing. So your brain is really
&lt;br&gt;doing the switch/case process for you, expanding the shorthand
&lt;br&gt;&amp;quot;weekend&amp;quot; into what that corresponds to, eventually returning a
&lt;br&gt;boolean value to you and giving you the goahead to write the check.
&lt;br&gt;&lt;br&gt;Hope your check clears &amp;lt;g&amp;gt;
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;-Mark Wieder
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<entry>
	<id>tag:www.nabble.com,2006:post-3017913</id>
	<title>switch/case vs if/then/else</title>
	<published>2006-02-19T08:40:30Z</published>
	<updated>2006-02-19T08:40:30Z</updated>
	<author>
		<name>Mark Wieder</name>
	</author>
	<content type="html">Stephen-
&lt;br&gt;&lt;br&gt;I have three rules of thumb for selecting switch/case constructs vs
&lt;br&gt;if/then/else constructs (or at least three that I can think of off the
&lt;br&gt;top of my head):
&lt;br&gt;&lt;br&gt;1. As Rob Cozens has pointed out, if I have more than two choices then
&lt;br&gt;I will probably convert to a switch statement.
&lt;br&gt;&lt;br&gt;switch itemToTest
&lt;br&gt;&amp;nbsp; case 2
&lt;br&gt;&amp;nbsp; case 3
&lt;br&gt;&amp;nbsp; case 4
&lt;br&gt;&amp;nbsp; &amp;nbsp; answer &amp;quot;it's a&amp;quot; &amp;&amp; itemToTest
&lt;br&gt;&amp;nbsp; &amp;nbsp; break
&lt;br&gt;&amp;nbsp; default
&lt;br&gt;&amp;nbsp; &amp;nbsp; answer &amp;quot;it's unknown&amp;quot;
&lt;br&gt;end switch
&lt;br&gt;&lt;br&gt;2. If I have a few exceptions to a regular rule then I will make a
&lt;br&gt;case statement with a break and put the rule in the default handler.
&lt;br&gt;&lt;br&gt;switch itemToTest
&lt;br&gt;&amp;nbsp; case NOPPMTooHigh
&lt;br&gt;&amp;nbsp; case HCLPPMTooHigh
&lt;br&gt;&amp;nbsp; &amp;nbsp; put &amp;quot;failed&amp;quot; into tSmogTestResult
&lt;br&gt;&amp;nbsp; &amp;nbsp; break
&lt;br&gt;&amp;nbsp; default
&lt;br&gt;&amp;nbsp; &amp;nbsp; put &amp;quot;passed&amp;quot; into tSmogTestResult
&lt;br&gt;end switch
&lt;br&gt;&lt;br&gt;3. If I have a list of targets that I will probably want to expand
&lt;br&gt;then that's a candidate for a switch statement.
&lt;br&gt;&lt;br&gt;switch itemToTest
&lt;br&gt;&amp;nbsp; case
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;quot;sloth&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;quot;envy&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;quot;gluttony&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; put &amp;quot;sin&amp;quot; into whatIsIt
&lt;br&gt;&amp;nbsp; &amp;nbsp; break
&lt;br&gt;&amp;nbsp; default
&lt;br&gt;&amp;nbsp; &amp;nbsp; put &amp;quot;virtue&amp;quot; into whatIsIt
&lt;br&gt;end switch
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;-Mark Wieder
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<entry>
	<id>tag:www.nabble.com,2006:post-3017556</id>
	<title>Re: Switch versus if/then/else ( was: Main menu puzzle, Klaus)</title>
	<published>2006-02-19T08:07:26Z</published>
	<updated>2006-02-19T08:07:26Z</updated>
	<author>
		<name>Rob Cozens</name>
	</author>
	<content type="html">Judy, et al:
&lt;br&gt;&lt;br&gt;&amp;gt; Yes, but do you think in these terms in day-to-day life?
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; IF I have the paycheck in-hand THEN
&lt;br&gt;&amp;gt; &amp;nbsp; it will clear the bank in 2 days
&lt;br&gt;&amp;gt; &amp;nbsp; I can write the rent check tomorrow and it will clear at the same 
&lt;br&gt;&amp;gt; time
&lt;br&gt;&amp;gt; END IF
&lt;br&gt;&amp;gt;
&lt;br&gt;&lt;br&gt;I will grant you:
&lt;br&gt;&lt;br&gt;(a) As one who has used case statements for years, I may not appreciate 
&lt;br&gt;the learning curve for non-programmers, and
&lt;br&gt;&lt;br&gt;(b) Where ifs and switches can be used interchangeably, &amp;nbsp;the choice is 
&lt;br&gt;basically one of preference.
&lt;br&gt;&lt;br&gt;Note the &amp;quot;Where&amp;quot; in item (b). &amp;nbsp;Switches and ifs are not interchangeable 
&lt;br&gt;in all syntax. &amp;nbsp;Your full example of ifs and nested ifs is _not_ an 
&lt;br&gt;example of syntax that lends itself to switches, and thus is not (IMFO) 
&lt;br&gt;pertinent to this discussion.
&lt;br&gt;&lt;br&gt;Rob Cozens
&lt;br&gt;CCW, Serendipity Software Company
&lt;br&gt;&lt;br&gt;&amp;quot;And I, which was two fooles, do so grow three;
&lt;br&gt;Who are a little wise, the best fooles bee.&amp;quot;
&lt;br&gt;&lt;br&gt;from &amp;quot;The Triple Foole&amp;quot; by John Donne (1572-1631)
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<entry>
	<id>tag:www.nabble.com,2006:post-3014682</id>
	<title>Re: Switch versus if/then/else ( was: Main menu puzzle, Klaus)</title>
	<published>2006-02-19T02:08:23Z</published>
	<updated>2006-02-19T02:08:23Z</updated>
	<author>
		<name>Dave Cragg</name>
	</author>
	<content type="html">&lt;br&gt;On 19 Feb 2006, at 05:27, Judy Perry wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; Yes, but do you think in these terms in day-to-day life?
&lt;br&gt;&lt;br&gt;Well, yes.
&lt;br&gt;&lt;br&gt;When the doorbell rings, I don't think like this:
&lt;br&gt;&lt;br&gt;if it's the postman
&lt;br&gt;&amp;nbsp; &amp;nbsp;I'll say good morning
&lt;br&gt;if it's the taxman
&lt;br&gt;&amp;nbsp; &amp;nbsp;I'll get my gun
&lt;br&gt;if it's the neighbor
&lt;br&gt;&amp;nbsp; &amp;nbsp;etc,
&lt;br&gt;&lt;br&gt;Instead, I'm more likely to think &amp;quot;who could that be&amp;quot;, and compile a &amp;nbsp;
&lt;br&gt;list like this ...
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp;postman
&lt;br&gt;&amp;nbsp; &amp;nbsp;milkman
&lt;br&gt;&amp;nbsp; &amp;nbsp;delivery man
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp;taxman
&lt;br&gt;&amp;nbsp; &amp;nbsp;police
&lt;br&gt;&amp;nbsp; &amp;nbsp;bailiff
&lt;br&gt;&amp;nbsp; &amp;nbsp;mother-in-law
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp;daughter's boyfriend
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp;son's girlfriend's father
&lt;br&gt;&lt;br&gt;...which lends itself to a switch/case structure.
&lt;br&gt;&lt;br&gt;So depending on the situation, both approaches can seem quite natural.
&lt;br&gt;&lt;br&gt;Cheers
&lt;br&gt;Dave
&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3014687</id>
	<title>Re: Main menu puzzle, Klaus</title>
	<published>2006-02-19T02:06:28Z</published>
	<updated>2006-02-19T02:06:28Z</updated>
	<author>
		<name>Stephen Barncard</name>
	</author>
	<content type="html">and this isn't cleaner? LOOK - a whole bunch of if's and thens don't 
&lt;br&gt;have to be repeated over and over.
&lt;br&gt;&lt;br&gt;on menupick varMenuItemSelected
&lt;br&gt;&amp;nbsp; SWITCH varMenuItemSelected
&lt;br&gt;&amp;nbsp; CASE &amp;quot;Cut&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; SubCut
&lt;br&gt;&amp;nbsp; break
&lt;br&gt;&amp;nbsp; CASE &amp;quot;Copy&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; SubCopy
&lt;br&gt;&amp;nbsp; break
&lt;br&gt;&amp;nbsp; CASE &amp;quot;Paste&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; SubPaste
&lt;br&gt;&amp;nbsp; break
&lt;br&gt;&amp;nbsp; CASE &amp;quot;Undo&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; SubUndo
&lt;br&gt;&amp;nbsp; break
&lt;br&gt;&amp;nbsp; CASE &amp;quot;Word Wrap&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; SubWordWrap
&lt;br&gt;&amp;nbsp; break
&lt;br&gt;&amp;nbsp; DEFAULT
&lt;br&gt;&amp;nbsp; &amp;nbsp; --
&lt;br&gt;&amp;nbsp; END SWITCH
&lt;br&gt;end menupick
&lt;br&gt;&lt;br&gt;&lt;br&gt;I find SWITCH/CASE statements to be quite elegant, actually, and you 
&lt;br&gt;can do things in fewer lines than an IF statement &amp;nbsp;will do in many 
&lt;br&gt;situations. Execution goes straight down, and breaks are the stoppers!
&lt;br&gt;&lt;br&gt;SWITCH colors
&lt;br&gt;&amp;nbsp; &amp;nbsp;CASE &amp;quot;green&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp;CASE &amp;quot;blue&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp;CASE &amp;quot;yellow&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp;CASE &amp;quot;orange&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;put &amp;quot;color set one&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp;break
&lt;br&gt;&amp;nbsp; &amp;nbsp;CASE &amp;quot;brown&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp;CASE &amp;quot;red&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp;CASE &amp;quot;purple&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;put &amp;quot;color set two&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp;break
&lt;br&gt;&amp;nbsp; &amp;nbsp;DEFAULT
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;put &amp;quot;not from either set&amp;quot;
&lt;br&gt;END SWITCH
&lt;br&gt;&lt;br&gt;looks pretty linear to me... a lot easier than repetitive ORs or a 
&lt;br&gt;lot of if-thens.
&lt;br&gt;&lt;br&gt;sqb
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;gt;And I think another thing, a bit odd I'm sure, but I find the Case 
&lt;br&gt;&amp;gt;statements to be... well... Ugly for some reason. &amp;nbsp;Just looking at 
&lt;br&gt;&amp;gt;code for a Case statement doesn't seem to flow naturally in my mind, 
&lt;br&gt;&amp;gt;but an equivalent If statement does. &amp;nbsp;Don't ask me why! &amp;nbsp;Could be 
&lt;br&gt;&amp;gt;that I'm just a seriously odd fellow ;-)
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;-Garrett
&lt;br&gt;&amp;gt;P.S. BOYCOTT CASE STATEMENTS! &amp;nbsp;IF STATEMENTS ROCK!
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;stephen barncard
&lt;br&gt;s a n &amp;nbsp;f r a n c i s c o
&lt;br&gt;- - - &amp;nbsp;- - - - - - - - -
&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3014167</id>
	<title>RE: Switch versus if/then/else ( was: Main menu puzzle, Klaus)</title>
	<published>2006-02-19T00:36:11Z</published>
	<updated>2006-02-19T00:36:11Z</updated>
	<author>
		<name>Scott Kane-3</name>
	</author>
	<content type="html">Hi Judy,
&lt;br&gt;&lt;br&gt;&amp;gt; For the novice/non-programmer, there IS no difference between 
&lt;br&gt;&amp;gt; how they think in everyday terms and how they &amp;quot;read code&amp;quot;.
&lt;br&gt;&lt;br&gt;I don't disagree with the psychology, though it would seem
&lt;br&gt;to me that learning such issues as case statements early on
&lt;br&gt;will not only advance a novice, but make their code more
&lt;br&gt;readable as they progress from novice to a more advanced
&lt;br&gt;level. &amp;nbsp;In fact the satisfaction of writing something that
&lt;br&gt;is elegant (which if/then/else is barely) is guaranteed to
&lt;br&gt;be fruitful and rewarding.
&lt;br&gt;&lt;br&gt;Scott
&lt;br&gt;&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3013991</id>
	<title>Re: Main menu puzzle, Klaus</title>
	<published>2006-02-18T23:59:33Z</published>
	<updated>2006-02-18T23:59:33Z</updated>
	<author>
		<name>Graham Samuel-2</name>
	</author>
	<content type="html">On &amp;nbsp;Sat, 18 Feb 2006 16:56:32 -0600, &amp;quot;J. Landman Gay&amp;quot; &amp;nbsp;
&lt;br&gt;&amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3013991&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;jacque@...&lt;/a&gt;&amp;gt; wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; And to this day, I just don't understand the whole purpose of the &amp;nbsp; 
&lt;br&gt;&amp;gt;&amp;gt; Case
&lt;br&gt;&amp;gt;&amp;gt; statement..... &amp;nbsp;Still don't even after reading a few of the &amp;nbsp; 
&lt;br&gt;&amp;gt;&amp;gt; replies to
&lt;br&gt;&amp;gt;&amp;gt; this thread.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I prefer switch/case statements when there are many options a &amp;nbsp;
&lt;br&gt;&amp;gt; script has
&lt;br&gt;&amp;gt; to deal with. I'll admit though that there is little difference &amp;nbsp;
&lt;br&gt;&amp;gt; between
&lt;br&gt;&amp;gt; switch/case and if/then constructs when the choices are &amp;nbsp;
&lt;br&gt;&amp;gt; straightforward.
&lt;/div&gt;&lt;br&gt;[snip]
&lt;br&gt;&lt;br&gt;&amp;gt; The above construction is easier for me to read and executes faster &amp;nbsp;
&lt;br&gt;&amp;gt; in a
&lt;br&gt;&amp;gt; script.
&lt;br&gt;&lt;br&gt;Yes, as a programmer who (years ago) used to program at a low level &amp;nbsp;
&lt;br&gt;(including some compilers), I feel that there's at least the &amp;nbsp;
&lt;br&gt;possibility that a long case statement can be compiled in such a way &amp;nbsp;
&lt;br&gt;as to run faster than a lot of 'if' statements. I sense some kind of &amp;nbsp;
&lt;br&gt;lookup table being used. Of course this may not be the case at all, &amp;nbsp;
&lt;br&gt;but at least it's faster **in principle**. I admit this is a very &amp;nbsp;
&lt;br&gt;geeky way of looking at it.
&lt;br&gt;&lt;br&gt;OTOH I agree with all the other people who said a case (switch) &amp;nbsp;
&lt;br&gt;statement seems clearer than the 'if' construction for long multiple- 
&lt;br&gt;choice logic. I am not at all nostalgic for my low-level days and &amp;nbsp;
&lt;br&gt;feel thankful every day for the clarity and power of xTalks.
&lt;br&gt;&lt;br&gt;Just my 2 Eurocents
&lt;br&gt;&lt;br&gt;Graham
&lt;br&gt;&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------ 
&lt;br&gt;---
&lt;br&gt;Graham Samuel / The Living Fossil Co. / UK and France
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3013627</id>
	<title>RE: Switch versus if/then/else ( was: Main menu puzzle, Klaus)</title>
	<published>2006-02-18T22:27:28Z</published>
	<updated>2006-02-18T22:27:28Z</updated>
	<author>
		<name>Judy Perry</name>
	</author>
	<content type="html">Yes, indeed.
&lt;br&gt;&lt;br&gt;It is the difference between a seasoned programmer and a
&lt;br&gt;novice/non-programmer. &amp;nbsp;The former is able to see the whole as a pattern
&lt;br&gt;that is already understood, allowing one to focus on whatever the problem
&lt;br&gt;is at hand.
&lt;br&gt;&lt;br&gt;The latter, however, has to parse each and every word to look-up what it
&lt;br&gt;is/means/does, because the pattern/metaphor/language is not already
&lt;br&gt;understood.
&lt;br&gt;&lt;br&gt;For the novice/non-programmer, there IS no difference between how they
&lt;br&gt;think in everyday terms and how they &amp;quot;read code&amp;quot;.
&lt;br&gt;&lt;br&gt;Judy
&lt;br&gt;&lt;br&gt;On Sun, 19 Feb 2006, Scott Kane wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; &amp;gt; Yes, but do you think in these terms in day-to-day life?
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; No. &amp;nbsp;But (apart from some languages that optimize due to the
&lt;br&gt;&amp;gt; use of case statements - not sure if Rev does) it is a heck
&lt;br&gt;&amp;gt; of a lot easier to read code later in a case statement (in
&lt;br&gt;&amp;gt; Rev a Switch) than it is to read if/then/else in complex
&lt;br&gt;&amp;gt; code structures.
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3013539</id>
	<title>RE: Switch versus if/then/else ( was: Main menu puzzle, Klaus)</title>
	<published>2006-02-18T21:42:22Z</published>
	<updated>2006-02-18T21:42:22Z</updated>
	<author>
		<name>Scott Kane-3</name>
	</author>
	<content type="html">&amp;gt; Yes, but do you think in these terms in day-to-day life?
&lt;br&gt;&lt;br&gt;No. &amp;nbsp;But (apart from some languages that optimize due to the
&lt;br&gt;use of case statements - not sure if Rev does) it is a heck
&lt;br&gt;of a lot easier to read code later in a case statement (in
&lt;br&gt;Rev a Switch) than it is to read if/then/else in complex
&lt;br&gt;code structures.
&lt;br&gt;&lt;br&gt;Scott
&lt;br&gt;&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3013393</id>
	<title>Re: Main menu puzzle, Klaus</title>
	<published>2006-02-18T21:41:16Z</published>
	<updated>2006-02-18T21:41:16Z</updated>
	<author>
		<name>Thomas McGrath III</name>
	</author>
	<content type="html">Judy,
&lt;br&gt;&lt;br&gt;&amp;quot;Guys&amp;quot; and &amp;quot;Gals&amp;quot;, (sorry). ;-)
&lt;br&gt;&lt;br&gt;Also, I hope you are feeling better.
&lt;br&gt;&lt;br&gt;I know if then's made sense to me when I first started and I probably &amp;nbsp;
&lt;br&gt;would never have thought up a switch statement. But I guess once I &amp;nbsp;
&lt;br&gt;saw how it worked I didn't find it to be as some have said &amp;quot;Machine- 
&lt;br&gt;speak&amp;quot; but rather as sensible. I mean as a list of choices that the &amp;nbsp;
&lt;br&gt;item could be and when the right choice is found then 'break' out of &amp;nbsp;
&lt;br&gt;the statement completely.
&lt;br&gt;&lt;br&gt;I was curious, and thanks for your response, why I didn't feel like &amp;nbsp;
&lt;br&gt;others did about it.
&lt;br&gt;&lt;br&gt;To be fair though I would write the case as compared to your if then &amp;nbsp;
&lt;br&gt;like this:
&lt;br&gt;&lt;br&gt;switch mailArrived
&lt;br&gt;case &amp;quot;I got paid&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; pay the rent
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; break (stop here)
&lt;br&gt;case &amp;quot; I didn't get paid&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; get ready to move
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; break
&lt;br&gt;end switch
&lt;br&gt;&lt;br&gt;But I guess I am starting to see by the way you wrote them how it &amp;nbsp;
&lt;br&gt;would be 'more' english like with the if-then's for a simple statement.
&lt;br&gt;&lt;br&gt;Since I know how simple adding different cases to test for is with a &amp;nbsp;
&lt;br&gt;switch, I would use the if-then's for &amp;nbsp;simple two or three line tests &amp;nbsp;
&lt;br&gt;but I would use the switch-case for more than that and also if I was &amp;nbsp;
&lt;br&gt;building case scenarios along the way. They are quite easy to add to.
&lt;br&gt;&lt;br&gt;Thanks for sharing and sorry again about the lack of gals in my prev &amp;nbsp;
&lt;br&gt;email.
&lt;br&gt;&lt;br&gt;Tom
&lt;br&gt;&lt;br&gt;On Feb 19, 2006, at 12:19 AM, Judy Perry wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Thomas,
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Well, as a &amp;quot;gal&amp;quot; as opposed to a &amp;quot;guy&amp;quot;, I'll submit the following:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; In everyday/non-programming life, we just don't think in terms of case
&lt;br&gt;&amp;gt; statements; we think in terms of if-thens:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; case paycheckArrivesInMail
&lt;br&gt;&amp;gt; &amp;nbsp; payRent
&lt;br&gt;&amp;gt; switch
&lt;br&gt;&amp;gt; case paycheckNotInMail
&lt;br&gt;&amp;gt; &amp;nbsp; waitToBeEvicted
&lt;br&gt;&amp;gt; switch
&lt;br&gt;&amp;gt; ...
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I dunno... maybe y'all do... but I think thus:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; IF I get paid THEN
&lt;br&gt;&amp;gt; &amp;nbsp; I can pay the rent
&lt;br&gt;&amp;gt; ELSE I risk getting an eviction notice
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; If-Then is just another way to express cause and effect, one of the
&lt;br&gt;&amp;gt; earliest things we learn as humans (also known as the permanency &amp;nbsp;
&lt;br&gt;&amp;gt; effect:
&lt;br&gt;&amp;gt; that irritating thing babies do when repeatedly dropping things &amp;nbsp;
&lt;br&gt;&amp;gt; from their
&lt;br&gt;&amp;gt; view, only to be delighted when you, as predicted, return the items to
&lt;br&gt;&amp;gt; them).
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Case statements may well be more elegant, take fewer
&lt;br&gt;&amp;gt; lines/characters/whatever... but it's machine-speak, not human- 
&lt;br&gt;&amp;gt; speak. &amp;nbsp;If
&lt;br&gt;&amp;gt; I wanted machine-speak, I'd learn to program in octyl...
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Judy
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; On Sat, 18 Feb 2006, Thomas McGrath III wrote:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Hey guys,
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; I don't understand why you guys don't like switch case statements?
&lt;br&gt;&amp;gt;&amp;gt; Really. I am trying to remember the first time I saw and used them
&lt;br&gt;&amp;gt;&amp;gt; back in Supercard. I remember thinking they were more difficult to
&lt;br&gt;&amp;gt;&amp;gt; write but once I did they seemed to do a lot more than if then's or
&lt;br&gt;&amp;gt;&amp;gt; at least with fewer words.
&lt;br&gt;&amp;gt;&amp;gt; I am curious to maybe what I saw that others didn't or what others
&lt;br&gt;&amp;gt;&amp;gt; see (and don't like) that I didn't see.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; _______________________________________________
&lt;br&gt;&amp;gt; use-revolution mailing list
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=3013393&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;use-revolution@...&lt;/a&gt;
&lt;br&gt;&amp;gt; Please visit this url to subscribe, unsubscribe and manage your &amp;nbsp;
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<entry>
	<id>tag:www.nabble.com,2006:post-3013333</id>
	<title>Re: Switch versus if/then/else ( was: Main menu puzzle, Klaus)</title>
	<published>2006-02-18T21:27:39Z</published>
	<updated>2006-02-18T21:27:39Z</updated>
	<author>
		<name>Judy Perry</name>
	</author>
	<content type="html">Yes, but do you think in these terms in day-to-day life?
&lt;br&gt;&lt;br&gt;IF I have the paycheck in-hand THEN
&lt;br&gt;&amp;nbsp; it will clear the bank in 2 days
&lt;br&gt;&amp;nbsp; I can write the rent check tomorrow and it will clear at the same time
&lt;br&gt;END IF
&lt;br&gt;&lt;br&gt;IF the paycheck arrives tomorrow THEN
&lt;br&gt;&amp;nbsp; IF tomorrow is not a weekend day THEN
&lt;br&gt;&amp;nbsp; &amp;nbsp; I can write the rent check the day after and be late but it will clear
&lt;br&gt;&amp;nbsp; ELSE if tomorrow is a weekend day THEN
&lt;br&gt;&amp;nbsp; &amp;nbsp; I will write the rent check two days later, be late, pay the late fee
&lt;br&gt;&amp;nbsp; &amp;nbsp; and the rent check will still clear
&lt;br&gt;END IF
&lt;br&gt;&lt;br&gt;ELSE I'm screwed.
&lt;br&gt;&lt;br&gt;(Am I the only person on list who has to worry about when checks clear???)
&lt;br&gt;&lt;br&gt;Oh, and in any case, if you don't already know case statements and
&lt;br&gt;switches, THEY JUST DON'T MAKE MORE SENSE than if-thens!
&lt;br&gt;&lt;br&gt;And, even if you do, it's still not how normal humans describe
&lt;br&gt;cause-and-effect phenomena in non-programming situations.
&lt;br&gt;&lt;br&gt;Judy
&lt;br&gt;&lt;br&gt;On Sat, 18 Feb 2006, Eric Chatonet wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; Hi everyone,
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Does switch is able to bring more flexibility and readability than if/
&lt;br&gt;&amp;gt; then/else?
&lt;br&gt;&amp;gt; The answer is yes.
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-3013297</id>
	<title>Re: Main menu puzzle, Klaus</title>
	<published>2006-02-18T21:19:32Z</published>
	<updated>2006-02-18T21:19:32Z</updated>
	<author>
		<name>Judy Perry</name>
	</author>
	<content type="html">Thomas,
&lt;br&gt;&lt;br&gt;Well, as a &amp;quot;gal&amp;quot; as opposed to a &amp;quot;guy&amp;quot;, I'll submit the following:
&lt;br&gt;&lt;br&gt;In everyday/non-programming life, we just don't think in terms of case
&lt;br&gt;statements; we think in terms of if-thens:
&lt;br&gt;&lt;br&gt;case paycheckArrivesInMail
&lt;br&gt;&amp;nbsp; payRent
&lt;br&gt;switch
&lt;br&gt;case paycheckNotInMail
&lt;br&gt;&amp;nbsp; waitToBeEvicted
&lt;br&gt;switch
&lt;br&gt;...
&lt;br&gt;&lt;br&gt;I dunno... maybe y'all do... but I think thus:
&lt;br&gt;&lt;br&gt;IF I get paid THEN
&lt;br&gt;&amp;nbsp; I can pay the rent
&lt;br&gt;ELSE I risk getting an eviction notice
&lt;br&gt;&lt;br&gt;If-Then is just another way to express cause and effect, one of the
&lt;br&gt;earliest things we learn as humans (also known as the permanency effect:
&lt;br&gt;that irritating thing babies do when repeatedly dropping things from their
&lt;br&gt;view, only to be delighted when you, as predicted, return the items to
&lt;br&gt;them).
&lt;br&gt;&lt;br&gt;Case statements may well be more elegant, take fewer
&lt;br&gt;lines/characters/whatever... but it's machine-speak, not human-speak. &amp;nbsp;If
&lt;br&gt;I wanted machine-speak, I'd learn to program in octyl...
&lt;br&gt;&lt;br&gt;Judy
&lt;br&gt;&lt;br&gt;On Sat, 18 Feb 2006, Thomas McGrath III wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; Hey guys,
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I don't understand why you guys don't like switch case statements?
&lt;br&gt;&amp;gt; Really. I am trying to remember the first time I saw and used them
&lt;br&gt;&amp;gt; back in Supercard. I remember thinking they were more difficult to
&lt;br&gt;&amp;gt; write but once I did they seemed to do a lot more than if then's or
&lt;br&gt;&amp;gt; at least with fewer words.
&lt;br&gt;&amp;gt; I am curious to maybe what I saw that others didn't or what others
&lt;br&gt;&amp;gt; see (and don't like) that I didn't see.
&lt;br&gt;&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;use-revolution mailing list
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