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Release 0.7.6.0Hi gang,
Release 0.7.6.0 is now available for download, so you can commit to SVN again! Summary of the changes: - NurbsConnectCurves improvements (Carsten) - CUDA transformpoints plugin (Evan) - Complete SVG mesh reader (Carlos) - Metadata support for nodes and properties (Tim) - NurbsCurveInsertKnot plugin (Carsten) - Convert SubdivideFaces and SubdivideEdges to the new mesh structure (Bart) - Material preview improvements (Alex) - Generic k3d_data support for spin buttons (Tim) - Convert EdgesToBlobby, BlobbyEllipsoid and BlobbySegment to the new mesh structure (Tim) - Add support for hint-mapping (Tim) - Many improvements to the plugin-related python API (Tim) - CUDA mesh conversion (Evan) - Shader manager panel (Alex) - Use FTGL for text rendering (Tim) - Prototype UV editor (Anders) - Prototype textured GL face painter (Anders) - Texture coordinate support in Renderman renders (Anders) - Collada importer and reader improvements (Carlos) - NurbsSplitCurve plugin (Carsten) - Annotation3D plugin (Tim) - CUDASubdivideEdges prototype (Evan) - CloseCurve plugin (Carsten) - Complete CUDA bitmap plugin collection (Evan) - OpenGLVaryingColorFacePainter and OpenGLFaceVaryingPainter (Bart) - Text anti-aliasing (Tim) - First-iteration NurbsCurveDegreeElevation (Carsten) Cheers, -- Bart ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Release 0.7.6.0Bart Janssens wrote:
> Hi gang, > > Release 0.7.6.0 is now available for download, so you can commit to Great good news! Here comes the bugs news :-) There is an important bug in the selection tool. Seems the face selection tool is not working properly. Actually in the pick face mode it selects nothing, but with the pick backfacing option seems to work a bit better. I'll check this bug on the second k3d build i have. Cheers! Joaquín ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Release 0.7.6.0Joaquín Duo wrote:
> Bart Janssens wrote: >> Hi gang, >> >> Release 0.7.6.0 is now available for download, so you can commit to > Great good news! > > Here comes the bugs news :-) > There is an important bug in the selection tool. Seems the face selection tool > is not working properly. This happened on a intel X3100, is a Intel Corporation Mobile GM965/GL960 > > Actually in the pick face mode it selects nothing, but with the pick backfacing > option seems to work a bit better. > > I'll check this bug on the second k3d build i have. Seems that the other machine witha a geforce 440MX works the simple selection mode, but backfacing is totally disabled. (also painting mode work much more faster than in the X3100, in which is almost unusable) Cheers! Joaquín ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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