Hi,
just a quick idea:
first you could use the pixel values as coordinates
R value = x position
G value = y position
B value = z position
or you could loop through the pixels of you bitmap and add particles to your scene when your pixel has a special color value.
hope that helps
Christoph
elkraneo wrote:
its posibble to position a group of objects obtaining the information from a texture material ? im trying to make a planet, with dots positioned like a map...
something like
http://www.creativesunlimited.com/...any advice ?
thx in advance