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Re: modify the real mesh using Mesh_modifier

by Timothy M. Shead :: Rate this Message:

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Timothy M. Shead wrote:

> Carsten Haubold wrote:
>  
>> Ah okay, I fogot to add mesh_sink to the interfaces, I didnt look at
>> that line :)
>>
>> But the problem still is, when I add the Plugin I need to select it
>> before I'm able to change the value, but as soon as I do that my
>> selection gets discarded and thus the new value is not applyed to any
>> point.
>>    
> I've committed some fixes to NubsSetWeight, there were several issues
> worth mentioning:
Forgot to mention:

* In testing, don't apply the same weight to every point and wonder why
the results didn't change, as I did ... :)

Cheers,
Tim


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 « Return to Thread: modify the real mesh using Mesh_modifier

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