For a proof of concept? E.g., a demo? Use this:
(World findDeeplyA: CProjectMorph) positionInWorld
It's cheesy but it'll do just fine as long as you only have a single
CProjectBuilder.
Cheers,
- Andreas
Steven Riggins wrote:
> Ok before you shoot me :) we're trying to simply get some quicktime
> playing at a player's position in a CProjectBuilder.
>
> I've dug around and followed worlds and EToyWorlds etc but I can't seem
> to grasp how to find the project window's offset, so I can tell
> Quicktime where to play (this is for proof of concept work)
>
> Any ideas?
>
> Steve
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