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Re: Shader Preview Panel Dev Question

by Timothy M. Shead :: Rate this Message:

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Joaquín Duo wrote:
> - You only need the sphere primitive (Create->Quadrics->Sphere) by now, is the
> one that has UV mapping.
>  
To clarify, the preview panel can start-out simply generating its own
RIB without using any other plugins.  A later refinement would be to use
user-defined geometry for previewing.

Cheers,
Tim



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 « Return to Thread: Shader Preview Panel Dev Question

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