« Return to Thread: Saving and Loading Spaces

Re: Saving and Loading Spaces

by Nikolay Suslov :: Rate this Message:

Reply to Author | View in Thread

The "saving" multi-island user configurations, could be means like "multi-bookmarking with nesting" in one click.
So, links to the islands in saved file could point to the "on-line" islands (aka postcards), along with pointing to the c3d cached ones.
Users, could have all choices from deploying everything to the desktop (syncing on-line later) to just bookmarking, which require online connection to p2p network.

Regards,
Nikolay

On Sat, Mar 22, 2008 at 3:03 AM, Darius Clarke <socinian@...> wrote:
I think we need to treat the concept of "saving" cautiously.

Most folks prefer "always on" over a freeze-dried copy of something.
Do you want to save your TV settings, or Cell phone and load them each time you start a session?
What web pages do you save and load your information on unless it's simulating a document?
At least in Second Life it's always on. Those using SL only need for saving is to port something to another system, saving to another format for an application to use, or archiving for reliability.

The overhead for managing lots of saved worlds / archipelagos and their individual contents may quickly become overwhelming.

While we may not want a server-centered system, always-on computers may be a better way to persist worlds and keep their content individually accessible. Saving to files is only a stop-gap measure until we get to that point, or for long term archiving, in my opinion.

Cheers,
Darius


On Fri, Mar 21, 2008 at 3:27 PM, Chris Cunningham <cunningham.cb@...> wrote:
On 3/20/08, Mark P. McCahill <mccahill@...> wrote:
Excellent point - there has been a tendency to concentrate on saving
at the island level rather than collections of island (continents?).
 
Maybe archipelago?

 


 « Return to Thread: Saving and Loading Spaces

LightInTheBox - Buy quality products at wholesale price