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Re: SConstruct on OSX

by nescivi :: Rate this Message:

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On Monday 21 April 2008 13:14:14 stefan kersten wrote:

> i've fixed some stuff in SConstruct so it builds again on OSX. could
> a linux dev please apply the attached patch and check SC still compiles?
>
> most prominent changes:
>
> * convert tabs to spaces, use 4 spaces for indent
>    (add corresponding note to top of file)
> * add FFTW option
>    * build with FFTW by default on linux
>    * build with vecLib by default on osx

wondering about this change:

@@ -849,11 +872,9 @@
 mlEnv = pluginEnv.Copy()
 mlSources = Split('Source/plugins/ML.cpp Source/plugins/Loudness.cpp
Source/plugins/BeatTrack.cpp Source/plugins/Onsets.cpp
Source/plugins/onsetsds.c Source/plugins/KeyTrack.cpp Source/plugins/MFCC.cpp
Source/plugins/SCComplex.o Source/plugins/BeatTrack2.cpp
Source/plugins/ML_SpecStats.cpp')
 plugins.append(
-    mlEnv.SharedLibrary(
+    pluginEnv.SharedLibrary(
     make_plugin_target('ML_UGens'), mlSources))

why not mlEnv ?
I know mlEnv does not really get changed, but then we could leave out the copy
as well...

sincerely,
Marije
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