« Return to Thread: Re: Property groups (was: Morph plugin Identifying user properties signals)

Re: Merge Mesh properties was: Property groups

by hoako :: Rate this Message:

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Joaquín Duo wrote:
> I don't know your opinion about making it a modifier instead of a mesh_source.
> (like morphpoints) This way it could be used to attach a mesh to the current
> working pipeline. Thats why i suggested having input_mesh and input_mesh1 by
> default, for easy starting, and then adding more meshes.
> If it its applied to multiple nodes the behavior should be different.
> In fact this way the resulting mesh should take the name of the first selected mesh.
Ups! Sorry...
I just looked at the code for replying (says mesh_sink). Seems this is the
behavior.

Cheers!
Joaquín


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 « Return to Thread: Re: Property groups (was: Morph plugin Identifying user properties signals)

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