Michael,
I see what you mean about simplifying it - I'll do that. You said that this method is a message and needs to be sent to an object - which I understand - but now my question is which object? what object do I need to send gdkDKeyDown to in order for this to return true or false? By the way, I did read Squeak By Example.
Michael Haupt-3 wrote:
In summary, your method could as well be as short as this:
gdkDKeyDown
^Sensor keyboardPeek asciiValue = 99
Nice, eh? And we haven't even started to abstract away from the D yet. ;-)
Best,
Michael
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