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Re: How to get graphics primitives before scene rendering?

by java3d-interest :: Rate this Message:

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> Since Flash is basically a vector graphics drawing
> environment it would be nice if I could replace each
> of my captured images (jpeg) which I get from the
> Canvas3D off screen buffer with an appropriate set of
> vector graphics drawing primitives which I could then
> translate to Flash vector graphics drawing
> primitives.

==> Oh boy this is one interesting project !
So you are looking for one "automatic black box algorithm" that would transform one jpeg to a set of Vector graphics ?
- Wahou ! This looks hard to me. Impossible ? Not far....

- Perhaps scanning [every 1/10 of seconds] [b]nodes of scene[/b] (BranchGroup s)  of your java3D scene might be more ... possible to generate Vector graphics. This would also be interesting.

Interesting project anyway,

Thierry
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 « Return to Thread: How to get graphics primitives before scene rendering?

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