Eric's explanation is correct.
We need a special scheduler because events are handled
asynchronously. That is, the #signal: send returns immediately, it
only schedules the handler script for execution. Only if the
signalling script ends (or waits voluntarily), another script will be
executed. In this way, Tweak can *guarantee* to not preempt any
script by another one, removing a lot of the headaches normally
associated with multiprocessing.
- Bert -
Am 22.05.2006 um 23:51 schrieb Fournier Eric:
> Manuel;
>
> When Tweak is started, a completely separate event scheduler is
> started that is not running when in Morphic. Generally speaking,
> you can (and should) use the Morphic development tools to design
> Tweak code, but should run all Tweak code from within the Tweak
> environment. Hope this helps.
>
> Eric Fournier
> University Technology Development Center
> University of Minnesota Office of Information Technology
>
emf@...
>
>
>
> On May 22, 2006, at 4:16 PM, Manuel Wellmann wrote:
>
>> Hello,
>>
>> i have a general question concerning the event mechanism in tweak.
>> When signaling an event like:
>>
>> MyClass>>doSomething
>> ...
>> self signal: #myEventHappened.
>> ...
>>
>> an handling it in:
>>
>> MyClass>>onMyEventHappened
>> <on: myEventHappened>
>> self halt doSomeThingElse.
>>
>> the event handler will be executed (and the debugger halts) when
>> sending "doSomething" within a tweak-workspace. Within a
>> "normal" (squeak) workspace this does not happen.
>> Where is this different behavior located exactly? When i debug
>> both scenarios i can not see the difference.
>>
>> Best regards,
>>
>> Manuel Wellmann
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