On Fri, May 2, 2008 at 11:47 AM, Evan Lezar <
evanlezar@...> wrote:
> I have not had the chance to test under windows yet. I was slightly
> put off by wendy's troubles :) but at least you get a slight speedup
Yes, about those troubles: I have tried to make a "Debug" build on
Win32 since, and the k3dsdk-python failed to link because I didn't
have enough RAM (I have 2GB). You probably should disable debugging,
at least for that module, if you want to build on Win32. That said, I
like the linux environment a lot better for developing on K-3D. If you
work on the linux side, I don't mind adding the win32 tweaks. I'd
still at least try to install the win32 Nvidia drivers though, to be
sure your hardware is functioning properly.
> (although that is quite a large dataset) it may be that other
> operations give more improvement and there is still much tuning that
> can be done.
Yes, it's not bad for a proof-of-concept!
Cheers,
--
Bart
-------------------------------------------------------------------------
This SF.net email is sponsored by the 2008 JavaOne(SM) Conference
Don't miss this year's exciting event. There's still time to save $100.
Use priority code J8TL2D2.
http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone_______________________________________________
K3d-development mailing list
K3d-development@...
https://lists.sourceforge.net/lists/listinfo/k3d-development