>
> I just tried to build sclang following the directions on the wiki. The
> directions seem to be seriously outdated and flawed in several respects,
> including calling for the editing of several files which no longer seem to
> exist. I'll post the output of my attempt to run the executable at the end
> of this post.
>
> So I've tried two different methods described on the wiki, using scons and
> using XCode, both of which failed. This seems like a bit of a problem,
> especially if someone new (without the commitment of a long-time user) would
> like to get sclang running on OS X.
>
> Could someone post clear instructions on how to compile SC with sclang using
> scons or XCode if they have managed to do so? Also, please post the version
> of XCode you are using (My failed attempt used 2.4.1) the OS (ex. 10.4.11)
> and whether you are using a PPC or Intel mac.
>
> It seems that getting a reliable and simple method of compiling with the
> sclang executable available for peruzal on the wiki, in the how-to page of
> the sourceforge page or even, perhaps preferably, in the OS X README, is a
> must as more and more people I talk to seem a little dissatisfied with the
> current Interpreter.
>
> Thoughts?
>
> Thanks,
>
> -S
>
>
>
> Waz:/Applications/Audio_Applications/SuperCollider3/build scott$ ./sclang
> init_OSC
> compiling class library..
> NumPrimitives = 551
> compiling dir:
> '/Applications/Audio_Applications/SuperCollider3/build/SCClassLibrary'
> compiling dir: '/Library/Application
> Support/SuperCollider/Extensions'
> compiling dir: '/Users/scott/Library/Application
> Support/SuperCollider/Extensions'
> pass 1 done
> Extension overwriting SimpleNumber:asTimeString
> in file '/Library/Application
> Support/SuperCollider/Extensions/ljpclasses/classes/LJP
> Classes/Extensions/SimpleNumber-asTimeString.sc'.
> Original method in file '/Common/Math/SimpleNumber.sc'.
> WARNING: FunctionDef contains variable declarations and so will not be
> inlined.
> in file '/Users/scott/Library/Application
> Support/SuperCollider/Extensions/quarks/NonRT/batchNRT/batchNRT.sc'
> line 93 char 14:
> var psfr;? // Please ignore SC's
> warning about not inlining this function.
> psfr = SoundFile.new;
> -----------------------------------
> numentries = 1124454 / 18350124 = 0.061
> Method Table Size 9205632 bytes
> Number of Method Selectors 5738
> Number of Classes 3198
> big table size 73400496
> Number of Symbols 14287
> Byte Code Size 500140
> compiled 565 files in 4.92 seconds
> compile done
> // History.logFolder: /Users/scott/Library/Application
> Support/SuperCollider/HistoryLogs
> Class tree inited in 0.18 seconds
> ERROR: A primitive was not bound. 0 550
> Instance of Method { (0175CDF0, gc=01, fmt=00, flg=11, set=04)
> instance variables [15]
> raw1 : Float 3.885846e-318 00000000 000C0048
> raw2 : Float 5.56268497783366e-309 00040000 04000304
> code : instance of Int8Array (0175CF30, size=4, set=1)
> selectors : nil
> constants : nil
> prototypeFrame : instance of Array (0175CEE0, size=4, set=2)
> context : nil
> argNames : instance of SymbolArray (0175CEA0, size=4, set=1)
> varNames : nil
> sourceCode : nil
> ownerClass : class SCView (01713D70)
> name : Symbol 'prInit'
> primitiveName : Symbol '_SCView_New'
> filenameSymbol : Symbol
> '/Applications/Audio_Applications/SuperCollider3/build/SCClassLibrary/Common/GUI/Base/SCView.sc'
> charPos : Integer 6387
> }
> ERROR: Primitive 'none' failed.
> Failed.
> RECEIVER:
> nil
> CALL STACK:
> MethodError:reportError 0166AE30
> arg this = <instance of PrimitiveFailedError>
> Nil:handleError 0166AEF0
> arg this = nil
> arg error = <instance of PrimitiveFailedError>
> Thread:handleError 0166AE90
> arg this = <instance of Thread>
> arg error = <instance of PrimitiveFailedError>
> Object:throw 0166ADD0
> arg this = <instance of PrimitiveFailedError>
> Object:primitiveFailed 0166AD70
> arg this = nil
> SCView:init 0166AD10
> arg this = <instance of SCTopView>
> arg argParent = nil
> arg argBounds = <instance of Rect>
> SCContainerView:init 0166ACB0
> arg this = <instance of SCTopView>
> arg argParent = nil
> arg argBounds = <instance of Rect>
> SCWindow:initSCWindow 016AA430
> arg this = <instance of SCWindow>
> arg argName = "internal server"
> arg argBounds = <instance of Rect>
> arg resizable = false
> arg border = true
> arg scroll = false
> Server:makeGui 01621CB0
> arg this = <instance of Server>
> arg w = nil
> var active = nil
> var booter = nil
> var killer = nil
> var makeDefault = nil
> var running = nil
> var booting = nil
> var stopped = nil
> var bundling = nil
> var recorder = nil
> var scoper = nil
> var countsViews = nil
> var ctlr = nil
> var dumping = false
> var label = "internal server"
> var gui = class CocoaGUI
> var font = <instance of Font>
> var volumeNum = nil
> Server:makeWindow 0166AA70
> arg this = <instance of Server>
> arg w = nil
> OSXPlatform:startup 01716400
> arg this = <instance of OSXPlatform>
> Main:startup 017163A0
> arg this = <instance of Main>
> ERROR: A primitive was not bound. 0 550
> Instance of Method { (02095980, gc=01, fmt=00, flg=11, set=04)
> instance variables [15]
> raw1 : Float 3.885727e-318 00000000 000C0030
> raw2 : Float 1.390671244457466e-309 00010000 01000001
> code : instance of Int8Array (02095A30, size=1, set=1)
> selectors : nil
> constants : nil
> prototypeFrame : instance of Array (013A6FC0, size=1, set=1)
> context : nil
> argNames : instance of SymbolArray (013A7000, size=1, set=1)
> varNames : nil
> sourceCode : nil
> ownerClass : class Meta_CocoaDocument (02091B70)
> name : Symbol 'prGetIndexOfListener'
> primitiveName : Symbol '_TextWindow_GetIndexOfListener'
> filenameSymbol : Symbol
> '/Applications/Audio_Applications/SuperCollider3/build/SCClassLibrary/Platform/osx/CocoaDocument.sc'
> charPos : Integer 3010
> }
> ERROR: Primitive '_BasicAt' failed.
> Index not an Integer
> RECEIVER:
> Instance of Array { (016AAC90, gc=20, fmt=01, flg=00, set=00)
> indexed slots [0]
> }
> CALL STACK:
> MethodError:reportError 013CAC50
> arg this = <instance of PrimitiveFailedError>
> Nil:handleError 013CABF0
> arg this = nil
> arg error = <instance of PrimitiveFailedError>
> Thread:handleError 013CAB90
> arg this = <instance of Thread>
> arg error = <instance of PrimitiveFailedError>
> Thread:handleError 013CAB30
> arg this = <instance of Routine>
> arg error = <instance of PrimitiveFailedError>
> Object:throw 013CAAD0
> arg this = <instance of PrimitiveFailedError>
> Object:primitiveFailed 013CAA70
> arg this = [*0]
> < FunctionDef in Method Meta_CocoaDocument:startup > (no arguments
> or variables)
> Routine:prStart 0166AAD0
> arg this = <instance of Routine>
> arg inval = 4.991427843
>
>
>
>
>
>
>
>
> scacinto wrote:
> >
> > Hi all,
> >
> > I've recently become dissatisfied with the supercollider interpreter (for
> > a number of reasons including no line numbers, no auto syntax
> > highlighting, open windows all over causing headaches, etc.) and would
> > like to be able to work with the sclang executable instead via another
> > text editor. I've attempted to build the executable from the source using
> > scons but get a host of errors. Has anyone had success building the
> > executable from source on a MacIntel with Leopard? The error (if you
> > care) is as follows.
> >
> > ...Source/lang/LangPrimSource/PyrSched.cpp: In function 'void
> > syncOSCOffsetWithTimeOfDay()':
> > Source/lang/LangPrimSource/PyrSched.cpp:290: error: 'gettimeofday' was not
> > declared in this scope
> > scons: *** [Source/lang/LangPrimSource/PyrSched.os] Error 1
> > scons: building terminated because of errors.
> >
> > If I edit out this section and try again, other files pop up with errors.
> >
> > I know there are instructions on the wiki for ways to build from source
> > using XCode, and other means, but the instructions are rather cryptic, and
> > some didn't work for me at all. Is there an easy (practical) way to do
> > this that doesn't require hours of reading/editing?
> >
> > Another question. Has anyone tried the text-editor Smultron? It has a
> > number of nice features, from auto syntax highlighting to auto line
> > numbering, in-window (quicklook) document opening so all docs are
> > contained within a single window, one need only click one to access it.
> > It has multiple view support and some other niceties. It can execute
> > scripts, inline posts, etc. It seems like one could easily script this
> > program to work like SCVim and get some of the features missing in the
> > interpreter.
> >
> > I would love to hear what people are thinking about the current UI
> > Interpreter and their workarounds for working with the sclang executable
> > with other programs.
> >
> > Thanks,
> >
> > - Scott
> >
> >
>
> --
> View this message in context:
http://www.nabble.com/Building-Sclang-Executable-on-OS-X-%28leopard-or-other%29-AND-New-Interpreter-Editor-tp17156749p17157927.html>
>
> Sent from the Supercollider - User mailing list archive at Nabble.com.
>
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