hi julian,
On 14.05.2008, at 23:13, Julian Rohrhuber wrote:
>> as far as I know and remember it was mainly that there SC uses the
> default type for float and double internally instead of defining its
> own. For the server, all the places where a float variable is defined
> would have to be changed, then one could run it on 64 bit, which
> would make a lot of sense for some things.
>
> In sclang, the object datatype is not so easily extendible to 64 bit
> - James pointed out a couple of possible solutions, but each with
> their own disadvantages.
scsynth already runs on 64 bit and the float vs double issue only has to
do with audio resolution. it's sclang's way of packing a pointer into a
machine double that stops working on 64 bit.
<sk>
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