cool, i'll take a look through Ctk. I actually haven't really had a chance to play with that yet.
I think since we already have NodeWatcher (as a nicely optional facility) then NW could add this simple capability.
On Mon, Apr 28, 2008 at 6:04 PM, Josh Parmenter <
josh@...> wrote:
In the Ctk classes, this is what I do. NodeIDs are placed for groups and synths are kept track of according to server. Then all n_end messages are caught and the ids removed. isPlaying then just checks to see if a server has a node running in its array.
Best,
Josh
On Apr 28, 2008, at 8:46 AM, ronald kuivila wrote:
Hi Felix,
Why not track of the whole node tree in Node (I guess in a dictionary indexed by Server) and use notifications for changes of state?
Or is that what you are driving at?
yep, that's what i'm driving at. (is that a golf derived or car derived phrase ?)
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