> Or link to a new helpfile from both?
>
>
> On 19 Jul 2008, at 17:33, Julian Rohrhuber wrote:
>
>
> >
> > > Great. Should we add these to an appropriate place in the
> Streams-Patterns tutorial?
> > >
> >
> >
> > yes, this would be good. Maybe also in the SynthDef helpfile?
> >
> >
> >
> > >
> > > S.
> > >
> > > On 19 Jul 2008, at 15:47, Julian Rohrhuber <
rohrhuber@...>
> wrote:
> > >
> > >
> > > >
> > > > > Maybe a brief list of these conventions would be helpful?
> > > > >
> > > >
> > > >
> > > > // minimal set of synth def control / argument conventions
> > > > // for use in events and event patterns
> > > >
> > > >
> > > > amp = 0.1 // amplitude
> > > > sustain = 1.0 // note duration. not inter onset time, which is
> dur.
> > > > gate = 1.0 // envelope gate for sustained envelopes
> > > > out = 0 // output bus
> > > > freq // frequency. 440 by default in events
> > > >
> > > > bufnum = 0 // buffer number for use with buffer events
> > > > fadeTime = 0.02 // cross fade time in Pfx and Pbus
> > > > in = 0 // input bus for use in Pfx
> > > >
> > > >
> > > > > On 19 Jul 2008, at 13:59, Julian Rohrhuber wrote:
> > > > >
> > > > >
> > > > > >
> > > > > > > You can take a look at these synthdefs I wrote a while back
> using
> > > > > > > tutorials from Sound on Sound:
> > > > > > >
> > > > > > >
>
http://www.listarc.bham.ac.uk/lists/sc-users-2006/msg07504.html> > > > > > >
> > > > > > > Renick
> > > > > > >
> > > > > >
> > > > > >
> > > > > > thanks for this link!
> > > > > >
> > > > > >
> > > > > > Just a note on conventions, if you want to use
> > > > > > these in patterns, you might want to rename the
> > > > > > "dur" argument of SOShats to "sustain", and the
> > > > > > same for "decay" in the others. Also you may want
> > > > > > to normalize the amp to 0.1. Unfortunately these
> > > > > > conventions are not well documented and I suspect
> > > > > > there is even examples in the helpfile that use
> > > > > > dur as sustain.
> > > > > >
> > > > > >
> > > > > >
> > > > > > >
> > > > > > > On Sat, Jul 19, 2008 at 8:34 PM, Fredrik
> > > > > > > Olofsson <
f@...> wrote:
> > > > > > >
> > > > > > > > a few resources...
> > > > > > > >
> > > > > > > >
>
http://www.listarc.bham.ac.uk/lists/sc-users-2006/msg07504.html> > > > > > > >
> > > > > > > > and
http://www.mcld.co.uk/cymbalsynthesis/> > > > > > > >
> > > > > > > > and also have a look at the snare909.rtf file in
> supercollider/
> > > > > > > > examples/demonstrations/
> > > > > > > >
> > > > > > > > _f
> > > > > > > >
> > > > > > > > 19 jul 2008 kl. 19.33 skrev Djého Youn:
> > > > > > > >
> > > > > > > >
> > > > > > > > > Hi,
> > > > > > > > >
> > > > > > > > > is there some examples or tutorials, anything that I can
> learn how
> > > > > > > > > to synthesize drum sounds? I'm 3 months old newbie and I
> want to
> > > > > > > > > make some 'classic' 909 type drum kits.
> > > > > > > > > I know that I can use samples of course, but I want to learn
> at the
> > > > > > > > > same time how to make drum sounds. I've tried with noise
> Ugens and
> > > > > > > > > EnvGens, but I just can't make it tight and dry, as most
> commercial
> > > > > > > > > drum synthes do.
> > > > > > > > >
> > > > > > > > > any help would be very appriciated.
> > > > > > > > >
> > > > > > > > > cheers
> > > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > > > > #|
> > > > > > > > fredrikolofsson.com klippav.org
> > > > > > > > musicalfieldsforever.com
> > > > > > > > |#
> > > > > > > >
> > > > > > > >
> _______________________________________________
> > > > > > > > sc-users mailing list
> > > > > > > >
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> > > > > > > >
>
http://lists.create.ucsb.edu/mailman/listinfo/sc-users> > > > > > > >
> > > > > > > >
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > --
> > > > > > > Renick Bell
> > > > > > >
http://the3rd2nd.com> > > > > > > _______________________________________________
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> > > > > > >
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> > > > > >
> > > > > > --
> > > > > >
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> > > > > >
> > > > > > .
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