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OpenLayers 'Debug Mode'A bunch of times, we've run into problems where the answer has been "It
would be really nice to let the user know that they are doing something which is probably wrong, but we don't have a way to inform them." In the past, OpenLayers had fancy debugging tools, the need for which has largely been removed by Firebug. However, we oftentimes run into cases where a user is doing something that they don't really want to do, but they don't know it. For example, #248, "Map allows layers to be added twice", is a case where a user was adding the same layer to the map twice. The patch I've added prevents this from happening -- but there is no way to say to the user 'you probably didn't mean to do that'. Clearly, we don't want to be littering OpenLayers with 'alert' statements, but at the same time, it might be nice to have a way to put OpenLayers into a 'debug' mode, where these things can be reported to the user, either via 'alert()' calls or via console.log() or something similar. (I don't want to pull in a full logging framework if we can avoid it.) This mode should not be the default, but an option on the map could allow a user to turn it on. The map object could support a 'log()' method, which could then report things to the user. I can't think of the other cases this has come up, but I know they exist. What do people think about adding this in -- possibly not for 2.4, but maybe for 2.5? Regards, -- Christopher Schmidt MetaCarta _______________________________________________ Dev mailing list Dev@... http://openlayers.org/mailman/listinfo/dev |
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Re: OpenLayers 'Debug Mode'I think you should include a logging framework into the trunk version of
mapbuilder, and then provide 2 releases: * Release A will be the same as before, it all logging functions are stripped out. (Use perl or awk or similar). * Release B will be a debugging release and have all the debugging left in. Debugging code should look something like: Debug.warn(test,"Error message if true"); The Debug framework should allow comments to be outputted as alerts, text into a widget, or some other format that we want to use later. Christopher Schmidt wrote: > A bunch of times, we've run into problems where the answer has been "It > would be really nice to let the user know that they are doing something > which is probably wrong, but we don't have a way to inform them." In the > past, OpenLayers had fancy debugging tools, the need for which has > largely been removed by Firebug. However, we oftentimes run into cases > where a user is doing something that they don't really want to do, but > they don't know it. > > For example, #248, "Map allows layers to be added twice", is a case > where a user was adding the same layer to the map twice. The patch I've > added prevents this from happening -- but there is no way to say to the > user 'you probably didn't mean to do that'. > > Clearly, we don't want to be littering OpenLayers with 'alert' > statements, but at the same time, it might be nice to have a way to put > OpenLayers into a 'debug' mode, where these things can be reported to > the user, either via 'alert()' calls or via console.log() or something > similar. (I don't want to pull in a full logging framework if we can > avoid it.) > > This mode should not be the default, but an option on the map could > allow a user to turn it on. The map object could support a 'log()' > method, which could then report things to the user. > > I can't think of the other cases this has come up, but I know they > exist. What do people think about adding this in -- possibly not for > 2.4, but maybe for 2.5? > > Regards, > -- Cameron Shorter Systems Architect, http://lisasoft.com.au Tel: +61 (0)2 8570 5011 Mob: +61 (0)419 142 254 _______________________________________________ Dev mailing list Dev@... http://openlayers.org/mailman/listinfo/dev |
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Re: OpenLayers 'Debug Mode'+1 for an OpenLayers.Log or .Debug module.
SDE On Sun, 2007-02-18 at 11:48 -0500, Christopher Schmidt wrote: > A bunch of times, we've run into problems where the answer has been "It > would be really nice to let the user know that they are doing something > which is probably wrong, but we don't have a way to inform them." In the > past, OpenLayers had fancy debugging tools, the need for which has > largely been removed by Firebug. However, we oftentimes run into cases > where a user is doing something that they don't really want to do, but > they don't know it. > > For example, #248, "Map allows layers to be added twice", is a case > where a user was adding the same layer to the map twice. The patch I've > added prevents this from happening -- but there is no way to say to the > user 'you probably didn't mean to do that'. > > Clearly, we don't want to be littering OpenLayers with 'alert' > statements, but at the same time, it might be nice to have a way to put > OpenLayers into a 'debug' mode, where these things can be reported to > the user, either via 'alert()' calls or via console.log() or something > similar. (I don't want to pull in a full logging framework if we can > avoid it.) > > This mode should not be the default, but an option on the map could > allow a user to turn it on. The map object could support a 'log()' > method, which could then report things to the user. > > I can't think of the other cases this has come up, but I know they > exist. What do people think about adding this in -- possibly not for > 2.4, but maybe for 2.5? > > Regards, _______________________________________________ Dev mailing list Dev@... http://openlayers.org/mailman/listinfo/dev |
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Re: OpenLayers 'Debug Mode'I agree, this is an excellent idea. One problem with js, though, is
that it isn't possible to get rid of the debug code at compile time so it will always be there slowing things down just by calling an empty log/debug function. Depending on where this code is left, it may not be noticeable, but I can see where it would be desirable to have log calls in functions that could be called a lot and this could have an impact. To mitigate this, it may be nice to have two builds - production and debug. If debug logging is appropriately marked up, it should be easy to remove or comment it as part of building a production version ... it could be as easy as grepping for OpenLayers.Debug and removing the line. Normal (not 'built') use and debug builds would not remove the debug calls and then debugging could be turned on or off globally. I'm going off the deep end here, but it might be very nice to have a namespace with debug logging to allow turning on logging only in one section of the API (for instance OpenLayers.DEBUG = false; OpenLayers.Layer.DEBUG = true; OpenLayers.log(OpenLayers.Layer, 'some message');) ... And you could keep going with this and add severity levels etc. The scope creep strikes again :) Cheers Paul On 19-Feb-07, at 5:37 PM, Schuyler Erle wrote: > +1 for an OpenLayers.Log or .Debug module. > > SDE > > On Sun, 2007-02-18 at 11:48 -0500, Christopher Schmidt wrote: >> A bunch of times, we've run into problems where the answer has >> been "It >> would be really nice to let the user know that they are doing >> something >> which is probably wrong, but we don't have a way to inform them." >> In the >> past, OpenLayers had fancy debugging tools, the need for which has >> largely been removed by Firebug. However, we oftentimes run into >> cases >> where a user is doing something that they don't really want to do, >> but >> they don't know it. >> >> For example, #248, "Map allows layers to be added twice", is a case >> where a user was adding the same layer to the map twice. The patch >> I've >> added prevents this from happening -- but there is no way to say >> to the >> user 'you probably didn't mean to do that'. >> >> Clearly, we don't want to be littering OpenLayers with 'alert' >> statements, but at the same time, it might be nice to have a way >> to put >> OpenLayers into a 'debug' mode, where these things can be reported to >> the user, either via 'alert()' calls or via console.log() or >> something >> similar. (I don't want to pull in a full logging framework if we can >> avoid it.) >> >> This mode should not be the default, but an option on the map could >> allow a user to turn it on. The map object could support a 'log()' >> method, which could then report things to the user. >> >> I can't think of the other cases this has come up, but I know they >> exist. What do people think about adding this in -- possibly not for >> 2.4, but maybe for 2.5? >> >> Regards, > > _______________________________________________ > Dev mailing list > Dev@... > http://openlayers.org/mailman/listinfo/dev +-----------------------------------------------------------------+ |Paul Spencer pspencer@... | +-----------------------------------------------------------------+ |Chief Technology Officer | |DM Solutions Group Inc http://www.dmsolutions.ca/ | +-----------------------------------------------------------------+ _______________________________________________ Dev mailing list Dev@... http://openlayers.org/mailman/listinfo/dev |
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ButtonbarHi,
I've commited in my sandbox a new Buttonbar who can replaced EditingToolBar and MouseToolBar. you can test in examples folder with the file Buttonbar.html. If you have remarks or suggestions, doesn't hesitate . Bye _______________________________________________ Dev mailing list Dev@... http://openlayers.org/mailman/listinfo/dev |
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Re: ButtonbarOn Tue, Feb 20, 2007 at 02:20:57PM -0600, John Cole wrote:
> Olivier, > Is your sandbox in the main branch? Otherwise, what is the url to it? http://svn.openlayers.org/sandbox/oterral/ButtonBar/vector/ -- Christopher Schmidt MetaCarta _______________________________________________ Dev mailing list Dev@... http://openlayers.org/mailman/listinfo/dev |
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