Native osx?

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Native osx?

by Fabian Åhrberg :: Rate this Message:

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Very open question here. How much work would it be to port gnubg into  
a native
os x application? I have plenty of programming experience but I've  
never done
anything like it. If we're talking a few months work it could be a  
brilliant
after-work project for me.
Any thoughts about where to start?

/Fabbe


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Re: Native osx?

by Christian Anthon-5 :: Rate this Message:

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Hi Fabian,

the main problem is the underlying gtk library. It mainly works with
X11 or ms windows backends. There are some efforts underway to develop
an osx port of gtk:

http://developer.imendio.com/projects/gtk-macosx

so I suggest that you take a look at that and see how it works.

Another problem might be the freetype library that we use, but that
could (and should) be ported to use pango/cairo instead.

I don't know how you will fare in terms of Makefile, config.h, cflags
and linker flags, but that should be solvable as well.

Christian.

On Thu, Sep 25, 2008 at 8:01 PM, Fabian Åhrberg <fabian@...> wrote:

> Very open question here. How much work would it be to port gnubg into a
> native
> os x application? I have plenty of programming experience but I've never
> done
> anything like it. If we're talking a few months work it could be a brilliant
> after-work project for me.
> Any thoughts about where to start?
>
> /Fabbe
>
>
> _______________________________________________
> Bug-gnubg mailing list
> Bug-gnubg@...
> http://lists.gnu.org/mailman/listinfo/bug-gnubg
>

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Re: Native osx?

by Christian Anthon-5 :: Rate this Message:

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And another problem might be the 3d code. We rely on gtkglext, and
opengl I believe. But just getting 2d up and running would be great.

Christian.

On Fri, Sep 26, 2008 at 10:10 AM, Christian Anthon
<christian.anthon@...> wrote:

> Hi Fabian,
>
> the main problem is the underlying gtk library. It mainly works with
> X11 or ms windows backends. There are some efforts underway to develop
> an osx port of gtk:
>
> http://developer.imendio.com/projects/gtk-macosx
>
> so I suggest that you take a look at that and see how it works.
>
> Another problem might be the freetype library that we use, but that
> could (and should) be ported to use pango/cairo instead.
>
> I don't know how you will fare in terms of Makefile, config.h, cflags
> and linker flags, but that should be solvable as well.
>
> Christian.
>
> On Thu, Sep 25, 2008 at 8:01 PM, Fabian Åhrberg <fabian@...> wrote:
>> Very open question here. How much work would it be to port gnubg into a
>> native
>> os x application? I have plenty of programming experience but I've never
>> done
>> anything like it. If we're talking a few months work it could be a brilliant
>> after-work project for me.
>> Any thoughts about where to start?
>>
>> /Fabbe
>>
>>
>> _______________________________________________
>> Bug-gnubg mailing list
>> Bug-gnubg@...
>> http://lists.gnu.org/mailman/listinfo/bug-gnubg
>>
>

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