hi guys,
initially i was playing around with this stuff:
http://blog.zupko.info/?p=117anyway, i added some planes to my scene using this material:
// mc is containing text, transperent=true, animated=false, precise=false
var mat:MovieMaterial = new MovieMaterial(mc, true, false, false);
mat.doubleSided = true;
mat.smooth = true;
mat.tiled = true;
problem now is, that the text is getting distorted (somewhat up and down, like waves) as the planes are rotating. i read somewhere, turning on the precise-property would help in this case. but when i do this, the material goes like crazy. just a few random polygons are visible at the time. the visible ones change with rotation. the less rotation, the more polygons are visible.
i don't know which other parameters to take into account here, somebody got an idea how to do this properly?
thanks in advance, pirmin