Hi,
I'm working on developing a Mac fingerprint scanning plug-in for 4D
using NEUROtechnologija VeriFinger 5.0 SDK. However, the sdk is
implemented in cocoa.
Is the only solution for mixing the carbon and cocoa environments as
described here
http://developer.apple.com/documentation/Cocoa/Conceptual/CarbonCocoaDoc/Articles/CocoaInCarbon.html#/
/apple_ref/doc/uid/20002402-TP1
or is there another way? I have developed simple 4D plug-ins in the
past, but never had to mix frameworks. Is there a way of developing
the entire plug-in in Cocoa? The target is Mac 4D 2004.x on Intel and
PPC.
Thanks,
Cameron
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