Thanks for the suggestion; however, the multi-threaded support had no effect on the problem.
I did find a solution using property
"j3d.threadLimit=2"
This causes the frame rate to become normal again.
One strange issue remains: there is a case where I DO NOT need to change this value: it's when I am using an SWT_AWT frame that I configure in an Eclipse Workbench View. Whereas, using "plain AWT" or using an SWT_AWT frame that I configure with the SWT API, the problem is present!
This leads me to believe that the Thread (or perhaps GC) inherited from the Eclipse Workbench View may have been configured in some special way in order to be more multi-core friendly...
[Message sent by forum member 'mcneillk' (mcneillk)]
http://forums.java.net/jive/thread.jspa?messageID=303910---------------------------------------------------------------------
To unsubscribe, e-mail:
interest-unsubscribe@...
For additional commands, e-mail:
interest-help@...