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Gobject or c++???Hi all:
I want ask a question to k-3d community because it´s expert in this matters... What it´s the best method to new GTK software?? - c++/gtkmm - GTK/ gobject - VALA - a mix of gtk, gobject and gtkmm like inskape and k-3d Regards. ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Gobject or c++???Martin (OPENGeoMap) wrote:
> What it´s the best method to new GTK software?? > > - c++/gtkmm > - GTK/ gobject > - VALA > - a mix of gtk, gobject and gtkmm like inskape and k-3d > Not sure where you're getting your information ... K-3D is written in C++, the user interface layer is based on gtkmm, and that is what I would recommend. Cheers, Tim ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Gobject or c++???Timothy M. Shead wrote:
> Martin (OPENGeoMap) wrote: >> What it´s the best method to new GTK software?? >> >> - c++/gtkmm >> - GTK/ gobject >> - VALA >> - a mix of gtk, gobject and gtkmm like inskape and k-3d >> > Not sure where you're getting your information ... K-3D is written in > C++, the user interface layer is based on gtkmm, and that is what I > would recommend. inkscape is also going in that direction (pure gtkmm). ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Gobject or c++???I don´t know but pure gobject have many advantages i think:Timothy M. Shead wrote: - Gobject is dynamic like ruby language for example. - Create binding in a easy way. Mono is a massive technology and they have autogenerate bindings from gobject: http://www.mono-project.com/GAPI - VALA have a c# sharp syntax and create C/gobject files and they have autogenerate binding from gobject also. Regards. ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Gobject or c++???On Thu, May 1, 2008 at 7:00 PM, Martin (OPENGeoMap)
<martin@...> wrote: > I don´t know but pure gobject have many advantages i think: > > - Gobject is dynamic like ruby language for example. > - Create binding in a easy way. Mono is a massive technology and they have > autogenerate bindings from gobject: > http://www.mono-project.com/GAPI > - VALA have a c# sharp syntax and create C/gobject files and they have > autogenerate binding from gobject also. But how well-suited is it for applications that are performance intensive like K-3D, though, or high-end audio applications like Ardour (which is also built with gtkmm). -- Brett ------------------------------------------------------------ "In the rhythm of music a secret is hidden; If I were to divulge it, it would overturn the world." -- Jelaleddin Rumi ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Gobject or c++???
Brett McCoy escribió:
On Thu, May 1, 2008 at 7:00 PM, Martin (OPENGeoMap) martin@... wrote:I don´t know but pure gobject have many advantages i think: - Gobject is dynamic like ruby language for example. - Create binding in a easy way. Mono is a massive technology and they have autogenerate bindings from gobject: http://www.mono-project.com/GAPI - VALA have a c# sharp syntax and create C/gobject files and they have autogenerate binding from gobject also.But how well-suited is it for applications that are performance intensive like K-3D, though, or high-end audio applications like Ardour (which is also built with gtkmm). VALA is really fast. It´s seems more than c++ and obviously than MONO: http://code.google.com/p/vala-benchmarks/wiki/BenchResults Regards. ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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