Cool, I always wanted to do that!
BLITZ | Patrick Matte - 310-551-0200 x214
-----Original Message-----
From:
papervision3d-bounces@... [mailto:
papervision3d-bounces@...] On Behalf Of Exey
Sent: Tuesday, October 07, 2008 10:09 AM
To:
papervision3D@...
Subject: [Papervision3D] Glass shatter example
I just made simple
http://exey.ru/blog/home/papervision3d-20-glass-shatter/glass shatter
I was inspired by simulations such this .
It's still hard make real physics of objects, I tried here wow engine but it
was very slow.
I stopped on muzer's example, modificated it for polygons.
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