<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<id>tag:www.nabble.com,2006:forum-24817</id>
	<title>Nabble - Fedora Games List</title>
	<updated>2008-12-02T08:11:52Z</updated>
	<link rel="self" type="application/atom+xml" href="http://www.nabble.com/Fedora-Games-List-f24817.xml" />
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	<subtitle type="html">For discussions about games for Fedora.</subtitle>
	
<entry>
	<id>tag:www.nabble.com,2006:post-20801546</id>
	<title>Making a games spin?</title>
	<published>2008-12-02T08:11:52Z</published>
	<updated>2008-12-02T08:11:52Z</updated>
	<author>
		<name>Bruno Wolff III</name>
	</author>
	<content type="html">I saw there were some problems making a games spin, but I wasn't sure
&lt;br&gt;what the underlying cause was. If I want to make a live games DVD using
&lt;br&gt;livecd-creator and the games kickstart file (possibly with some changes)
&lt;br&gt;should I expect problems?
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
&lt;br&gt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20801546&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-games-list@...&lt;/a&gt;
&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-20696630</id>
	<title>Cross-distro games packaging mailing list</title>
	<published>2008-11-26T00:29:13Z</published>
	<updated>2008-11-26T00:29:13Z</updated>
	<author>
		<name>Hans de Goede</name>
	</author>
	<content type="html">Hi all,
&lt;br&gt;&lt;br&gt;if you are a games packager or have a general interest in FLOSS
&lt;br&gt;games, let me point you to &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20696630&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;games@...&lt;/a&gt;
&lt;br&gt;&lt;br&gt;The Debian and Ubuntu games teams have merged completely
&lt;br&gt;and I've been working together with them to reduce duplicated work.
&lt;br&gt;We have been using the Debian games mailing list until now, but we decided that
&lt;br&gt;a distro-agnostic would be better.
&lt;br&gt;&lt;br&gt;As Games are somewhat special in that they in general need more patches then
&lt;br&gt;usual packages and that they often have a dead upstream, we plan to discuss
&lt;br&gt;some ways there to try and collaborate more on the front of games.
&lt;br&gt;&lt;br&gt;So to everyone interested, please subscribe!
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;&lt;br&gt;Hans
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
&lt;br&gt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20696630&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-games-list@...&lt;/a&gt;
&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-20696612</id>
	<title>Cross-distro games packaging mailing list</title>
	<published>2008-11-26T00:27:11Z</published>
	<updated>2008-11-26T00:27:11Z</updated>
	<author>
		<name>Hans de Goede-2</name>
	</author>
	<content type="html">Hi all,
&lt;br&gt;&lt;br&gt;if you are a games packager or have a general interest in FLOSS
&lt;br&gt;games, let me point you to &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20696612&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;games@...&lt;/a&gt;
&lt;br&gt;&lt;br&gt;The Debian and Ubuntu games teams have merged completely
&lt;br&gt;and I've been working together with them to reduce duplicated work.
&lt;br&gt;We have been using the Debian games mailing list until now, but we decided that 
&lt;br&gt;a distro-agnostic would be better.
&lt;br&gt;&lt;br&gt;As Games are somewhat special in that they in general need more patches then 
&lt;br&gt;usual packages and that they often have a dead upstream, we plan to discuss 
&lt;br&gt;some ways there to try and collaborate more on the front of games.
&lt;br&gt;&lt;br&gt;So to everyone interested, please subscribe!
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;&lt;br&gt;Hans
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
&lt;br&gt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20696612&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-games-list@...&lt;/a&gt;
&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-20341761</id>
	<title>[Fwd: [Fedora-spins] Broken spins not going out as part of Preview]</title>
	<published>2008-11-05T05:32:13Z</published>
	<updated>2008-11-05T05:32:13Z</updated>
	<author>
		<name>rahulsundaram</name>
	</author>
	<content type="html">Hi,
&lt;br&gt;&lt;br&gt;I know a couple of people expressed interest in the games spin. I can't 
&lt;br&gt;work on it and fix any issues before the Fedora 10 release time. If you 
&lt;br&gt;would like to, do take a look.
&lt;br&gt;&lt;br&gt;Rahul
&lt;br&gt;&lt;br /&gt;The Developer and Games spin both fail to compose due to missing
&lt;br&gt;packages. &amp;nbsp;They will not be shipped as part of Fedora 10 Preview, and
&lt;br&gt;run the risk of not being part of Fedora 10.
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;Jesse Keating
&lt;br&gt;Fedora -- Freedom² is a feature!
&lt;br&gt;identi.ca: &lt;a href=&quot;http://identi.ca/jkeating&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://identi.ca/jkeating&lt;/a&gt;&lt;br&gt;&lt;br /&gt; &lt;br /&gt;_______________________________________________
&lt;br&gt;Fedora-spins mailing list
&lt;br&gt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20341761&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-spins@...&lt;/a&gt;
&lt;br&gt;&lt;a href=&quot;https://admin.fedoraproject.org/mailman/listinfo/fedora-spins&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://admin.fedoraproject.org/mailman/listinfo/fedora-spins&lt;/a&gt;&lt;br&gt;&lt;br /&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
&lt;br&gt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20341761&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-games-list@...&lt;/a&gt;
&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;&lt;div class=&quot;small&quot;&gt;&lt;br/&gt;&lt;img src=&quot;http://www.nabble.com/images/icon_attachment.gif&quot; &gt; &lt;strong&gt;signature.asc&lt;/strong&gt; (204 bytes) &lt;a href=&quot;http://www.nabble.com/attachment/20341761/0/signature.asc&quot; target=&quot;_top&quot;&gt;Download Attachment&lt;/a&gt;&lt;/div&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-20091933</id>
	<title>Re: vdrift bug in rawhide</title>
	<published>2008-10-21T05:13:45Z</published>
	<updated>2008-10-21T05:13:45Z</updated>
	<author>
		<name>Hans de Goede-2</name>
	</author>
	<content type="html">&lt;br&gt;&lt;br&gt;Rahul Sundaram wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Hi,
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; Anyone else seeing this?
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; # vdrift
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; CONFIGFILE.Load: Couldn't find file: &amp;nbsp;/home/sundaram/.vdrift/VDrift.config
&lt;br&gt;&amp;gt; No data_dir found in VDrift.config, using /usr//share/vdrift
&lt;br&gt;&amp;gt; /usr//share/vdrift/settings/VDrift.config not found. Attempting to load 
&lt;br&gt;&amp;gt; data from ./data
&lt;br&gt;&amp;gt; ./data/settings/VDrift.config not found. Attempting to load data from 
&lt;br&gt;&amp;gt; ../data
&lt;br&gt;&amp;gt; ../data/settings/VDrift.config not found. Can't find data in directory 
&lt;br&gt;&amp;gt; with executable, or in parent dir. Giving up.
&lt;br&gt;&amp;gt; 
&lt;/div&gt;&lt;br&gt;This is fixed now, but it will still only work with nvidea OpenGL, not with 
&lt;br&gt;Mesa. See:
&lt;br&gt;&lt;a href=&quot;https://bugzilla.redhat.com/show_bug.cgi?id=467860&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://bugzilla.redhat.com/show_bug.cgi?id=467860&lt;/a&gt;&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;&lt;br&gt;Hans
&lt;br&gt;&lt;br&gt;p.s.
&lt;br&gt;&lt;br&gt;Next time please use bugzilla for issues like this one.
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
&lt;br&gt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20091933&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-games-list@...&lt;/a&gt;
&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-20088894</id>
	<title>Re: vdrift bug in rawhide</title>
	<published>2008-10-21T05:11:28Z</published>
	<updated>2008-10-21T05:11:28Z</updated>
	<author>
		<name>Hans de Goede</name>
	</author>
	<content type="html">&lt;br&gt;&lt;br&gt;Rahul Sundaram wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Hi,
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; Anyone else seeing this?
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; # vdrift
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; CONFIGFILE.Load: Couldn't find file: &amp;nbsp;/home/sundaram/.vdrift/VDrift.config
&lt;br&gt;&amp;gt; No data_dir found in VDrift.config, using /usr//share/vdrift
&lt;br&gt;&amp;gt; /usr//share/vdrift/settings/VDrift.config not found. Attempting to load 
&lt;br&gt;&amp;gt; data from ./data
&lt;br&gt;&amp;gt; ./data/settings/VDrift.config not found. Attempting to load data from 
&lt;br&gt;&amp;gt; ../data
&lt;br&gt;&amp;gt; ../data/settings/VDrift.config not found. Can't find data in directory 
&lt;br&gt;&amp;gt; with executable, or in parent dir. Giving up.
&lt;br&gt;&amp;gt; 
&lt;/div&gt;&lt;br&gt;This is fixed now, but it will still only work with nvidea OpenGL, not with
&lt;br&gt;Mesa. See:
&lt;br&gt;&lt;a href=&quot;https://bugzilla.redhat.com/show_bug.cgi?id=467860&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://bugzilla.redhat.com/show_bug.cgi?id=467860&lt;/a&gt;&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;&lt;br&gt;Hans
&lt;br&gt;&lt;br&gt;p.s.
&lt;br&gt;&lt;br&gt;Next time please use bugzilla for issues like this one.
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
&lt;br&gt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20088894&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-games-list@...&lt;/a&gt;
&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-20046879</id>
	<title>vdrift bug in rawhide</title>
	<published>2008-10-18T06:16:35Z</published>
	<updated>2008-10-18T06:16:35Z</updated>
	<author>
		<name>rahulsundaram</name>
	</author>
	<content type="html">Hi,
&lt;br&gt;&lt;br&gt;Anyone else seeing this?
&lt;br&gt;&lt;br&gt;# vdrift
&lt;br&gt;&lt;br&gt;CONFIGFILE.Load: Couldn't find file: &amp;nbsp;/home/sundaram/.vdrift/VDrift.config
&lt;br&gt;No data_dir found in VDrift.config, using /usr//share/vdrift
&lt;br&gt;/usr//share/vdrift/settings/VDrift.config not found. Attempting to load 
&lt;br&gt;data from ./data
&lt;br&gt;./data/settings/VDrift.config not found. Attempting to load data from 
&lt;br&gt;../data
&lt;br&gt;../data/settings/VDrift.config not found. Can't find data in directory 
&lt;br&gt;with executable, or in parent dir. Giving up.
&lt;br&gt;&lt;br&gt;Rahul
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
&lt;br&gt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=20046879&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-games-list@...&lt;/a&gt;
&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19903188</id>
	<title>Re: [Fwd: rpms/bsd-games/devel bsd-games.spec,1.17,1.18]</title>
	<published>2008-10-09T10:03:19Z</published>
	<updated>2008-10-09T10:03:19Z</updated>
	<author>
		<name>Tom &quot;spot&quot; Callaway</name>
	</author>
	<content type="html">On Wed, 2008-10-08 at 22:07 -0700, SL Baur wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; Do you need me to sign something for OHare and airports
&lt;br&gt;&amp;gt; so that there is never again a question of origin and license?
&lt;br&gt;&lt;br&gt;This should be sufficient for our purposes, but you might try to have
&lt;br&gt;some similar text committed into the upstream source (if any canonical
&lt;br&gt;location exists).
&lt;br&gt;&lt;br&gt;~spot
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19902922</id>
	<title>New game: GNU FreeDink</title>
	<published>2008-10-09T09:48:20Z</published>
	<updated>2008-10-09T09:48:20Z</updated>
	<author>
		<name>Sylvain Beucler</name>
	</author>
	<content type="html">Hi,
&lt;br&gt;&lt;br&gt;I thought I'd let you know that my 'freedink' package was recently
&lt;br&gt;approved and the 'testing' build just hit the F-8/F-9 mirrors :)
&lt;br&gt;&lt;br&gt;FreeDink(.org) is a port of the Dink Smallwood game and game
&lt;br&gt;engine/editor.
&lt;br&gt;It's a 2D action/adventure/rpg game (somewhat similar to Zelda
&lt;br&gt;classic), where you save the world and kill ducks :)
&lt;br&gt;There are also more than a hundred add-ons (Dink Modules or D-Mods for
&lt;br&gt;short) that can be found at &lt;a href=&quot;http://www.dinknetwork.com/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.dinknetwork.com/&lt;/a&gt;&lt;br&gt;&lt;br&gt;I'd be glad if people could test it and/or send feedback before I mark
&lt;br&gt;it as stable, especially on pcc and amd64 architectures.
&lt;br&gt;&lt;br&gt;Cheers!
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;Sylvain
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19892493</id>
	<title>Re: [Fwd: rpms/bsd-games/devel bsd-games.spec,1.17,1.18]</title>
	<published>2008-10-08T22:07:25Z</published>
	<updated>2008-10-08T22:07:25Z</updated>
	<author>
		<name>SL Baur</name>
	</author>
	<content type="html">(I've put this off for too long and I don't want someone
&lt;br&gt;deleting them again).
&lt;br&gt;&lt;br&gt;With regards to the bsd-games packages, I've seen that
&lt;br&gt;you picked up playfields for Ed James' ATC that I posted to
&lt;br&gt;net.sources.games.
&lt;br&gt;&lt;br&gt;I wish to affirm to that I posted those playfields from a
&lt;br&gt;TRW address (I think it was before trw.com was registered)
&lt;br&gt;and that I did indeed release them in the public domain,
&lt;br&gt;which was intended to mean that you can use them under
&lt;br&gt;any license you wish.
&lt;br&gt;&lt;br&gt;The fields in question are:
&lt;br&gt;/usr/share/bsd-games/atc/OHare
&lt;br&gt;/usr/share/bsd-games/atc/airports
&lt;br&gt;&lt;br&gt;I think I also did crosshatch and Tic-Tac-Toe, or at least
&lt;br&gt;one of the two.
&lt;br&gt;&lt;br&gt;I recommend adding airports5 and airports4 playfields
&lt;br&gt;by using the using the airports playfield with `update = 5;'
&lt;br&gt;and `update = 4;' lines respectively.
&lt;br&gt;&lt;br&gt;And yes, even in the days of World of Warcraft, I still
&lt;br&gt;enjoy a game of ATC every now and then.
&lt;br&gt;&lt;br&gt;Do you need me to sign something for OHare and airports
&lt;br&gt;so that there is never again a question of origin and license?
&lt;br&gt;&lt;br&gt;-sb
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19892278</id>
	<title>[Fwd: rpms/bsd-games/devel bsd-games.spec,1.17,1.18]</title>
	<published>2008-10-08T21:35:02Z</published>
	<updated>2008-10-08T21:35:02Z</updated>
	<author>
		<name>Michael Thomas-12</name>
	</author>
	<content type="html">If anyone is interested in trying to fix the fuzz on patch #4, be my
&lt;br&gt;guest. &amp;nbsp;I won't have much time for another week or so to work on this one.
&lt;br&gt;&lt;br&gt;ACLs are open.
&lt;br&gt;&lt;br&gt;--Wart
&lt;br&gt;&lt;br&gt;-------- Original Message --------
&lt;br&gt;Subject: rpms/bsd-games/devel bsd-games.spec,1.17,1.18
&lt;br&gt;Date: Thu, &amp;nbsp;9 Oct 2008 04:37:13 +0000 (UTC)
&lt;br&gt;From: Michael Thomas &amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19892278&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;wart@...&lt;/a&gt;&amp;gt;
&lt;br&gt;To: &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19892278&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;cvsextras@...&lt;/a&gt;, &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19892278&amp;i=2&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;bsd-games-owner@...&lt;/a&gt;
&lt;br&gt;&lt;br&gt;Author: wart
&lt;br&gt;&lt;br&gt;Update of /cvs/extras/rpms/bsd-games/devel
&lt;br&gt;In directory cvs1.fedora.phx.redhat.com:/tmp/cvs-serv22428
&lt;br&gt;&lt;br&gt;Modified Files:
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; bsd-games.spec
&lt;br&gt;Log Message:
&lt;br&gt;Temporarily set patch fuzz factor until patches can be rebased.
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Index: bsd-games.spec
&lt;br&gt;===================================================================
&lt;br&gt;RCS file: /cvs/extras/rpms/bsd-games/devel/bsd-games.spec,v
&lt;br&gt;retrieving revision 1.17
&lt;br&gt;retrieving revision 1.18
&lt;br&gt;diff -u -r1.17 -r1.18
&lt;br&gt;--- bsd-games.spec	9 Feb 2008 16:39:23 -0000	1.17
&lt;br&gt;+++ bsd-games.spec	9 Oct 2008 04:36:43 -0000	1.18
&lt;br&gt;@@ -1,7 +1,11 @@
&lt;br&gt;+# Ick! &amp;nbsp;This is only a temporary hack until I have more time
&lt;br&gt;+# to rebase the affected patches (#4, and possibly more)
&lt;br&gt;+%define _default_patch_fuzz 2
&lt;br&gt;+
&lt;br&gt;&amp;nbsp;Summary: Collection of text-based games
&lt;br&gt;&amp;nbsp;Name: bsd-games
&lt;br&gt;&amp;nbsp;Version: 2.17
&lt;br&gt;-Release: 23%{?dist}
&lt;br&gt;+Release: 24%{?dist}
&lt;br&gt;&amp;nbsp;License: BSD and BSD with advertising
&lt;br&gt;&amp;nbsp;Group: Amusements/Games
&lt;br&gt;&amp;nbsp;URL: ftp://metalab.unc.edu/pub/Linux/games/
&lt;br&gt;@@ -173,6 +177,9 @@
&lt;br&gt;&amp;nbsp;%doc AUTHORS COPYING ChangeLog ChangeLog.0 THANKS YEAR2000 README.hunt
&lt;br&gt;trek/USD.doc/trek.me
&lt;br&gt;&lt;br&gt;&amp;nbsp;%changelog
&lt;br&gt;+* Wed Oct 8 2008 Wart &amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19892278&amp;i=3&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;wart@...&lt;/a&gt;&amp;gt; 2.17-24
&lt;br&gt;+- Temporarily set patch fuzz factor until patches can be rebased.
&lt;br&gt;+
&lt;br&gt;&amp;nbsp;* Sat Feb 9 2008 Wart &amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19892278&amp;i=4&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;wart@...&lt;/a&gt;&amp;gt; 2.17-23
&lt;br&gt;&amp;nbsp;- Add patch and rebuild for gcc 4.3
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19573661</id>
	<title>Games spin - Attention: maintainers</title>
	<published>2008-09-19T07:36:31Z</published>
	<updated>2008-09-19T07:36:31Z</updated>
	<author>
		<name>rahulsundaram</name>
	</author>
	<content type="html">Hi,
&lt;br&gt;&lt;br&gt;I know a couple of people volunteered to help maintain the games spin, 
&lt;br&gt;please &amp;nbsp;apply for commit access to the git repo at
&lt;br&gt;&lt;br&gt;&lt;a href=&quot;https://fedorahosted.org/spin-kickstarts/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://fedorahosted.org/spin-kickstarts/&lt;/a&gt;&lt;br&gt;&lt;br&gt;This will allow you to maintain the kickstart files and do branches for 
&lt;br&gt;releases.
&lt;br&gt;&lt;br&gt;Rahul
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19458514</id>
	<title>Re: uqm needs obsoletes?</title>
	<published>2008-09-12T08:38:56Z</published>
	<updated>2008-09-12T08:38:56Z</updated>
	<author>
		<name>Tom &quot;spot&quot; Callaway</name>
	</author>
	<content type="html">On Fri, 2008-09-12 at 09:31 -0500, Bruno Wolff III wrote:
&lt;br&gt;&amp;gt; Updating uqm doesn't work in today's rawhide. I suspect some obsoletes are
&lt;br&gt;&amp;gt; needed otherwise the old content packages aren't being replaced and are pinning
&lt;br&gt;&amp;gt; the base uwm package at the old version.
&lt;br&gt;&lt;br&gt;Yep. I forgot to Provide/Obsolete the content subpackages. It's fixed in
&lt;br&gt;-7.
&lt;br&gt;&lt;br&gt;~spot
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19457565</id>
	<title>uqm needs obsoletes?</title>
	<published>2008-09-12T07:31:46Z</published>
	<updated>2008-09-12T07:31:46Z</updated>
	<author>
		<name>Bruno Wolff III</name>
	</author>
	<content type="html">Updating uqm doesn't work in today's rawhide. I suspect some obsoletes are
&lt;br&gt;needed otherwise the old content packages aren't being replaced and are pinning
&lt;br&gt;the base uwm package at the old version.
&lt;br&gt;---&amp;gt; Package uqm.x86_64 0:0.6.2-6.fc10 set to be updated
&lt;br&gt;--&amp;gt; Processing Dependency: uqm &amp;gt;= 0.6.0 for package: uqm-content
&lt;br&gt;--&amp;gt; Processing Dependency: uqm &amp;gt;= 0.6.0 for package: uqm-content
&lt;br&gt;--&amp;gt; Finished Dependency Resolution
&lt;br&gt;uqm-content-0.6.0-2.noarch from installed has depsolving problems
&lt;br&gt;&amp;nbsp; --&amp;gt; Unresolvable requirement uqm &amp;gt;= 0.6.0 for uqm-content-0.6.0-2.noarch (installed)
&lt;br&gt;uqm-content-0.6.0-2.noarch from installed has depsolving problems
&lt;br&gt;&amp;nbsp; --&amp;gt; Unresolvable requirement uqm &amp;gt;= 0.6.0 for uqm-content-0.6.0-2.noarch (installed)
&lt;br&gt;Skip-broken could not solve problems
&lt;br&gt;Error: Missing Dependency: uqm-content = 0.6.0-2 is needed by package uqm-content-3domusic-0.6.0-2.noarch (installed)
&lt;br&gt;Error: Missing Dependency: uqm-content = 0.6.0-2 is needed by package uqm-content-voice-0.6.0-2.noarch (installed)
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19428185</id>
	<title>Re: uqm-content licensing problem</title>
	<published>2008-09-10T22:38:51Z</published>
	<updated>2008-09-10T22:38:51Z</updated>
	<author>
		<name>Hans de Goede</name>
	</author>
	<content type="html">Tom &amp;quot;spot&amp;quot; Callaway wrote:
&lt;br&gt;&amp;gt; On Tue, 2008-09-09 at 12:56 +0200, Hans de Goede wrote:
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt;&amp;gt; Let me know if you have any questions.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; I went ahead and started to implement the fix, but in testing it seems
&lt;br&gt;&amp;gt; that autodownloader only downloads in 8K increments. This thing would
&lt;br&gt;&amp;gt; literally need to run all day to pull down these content files. Is that
&lt;br&gt;&amp;gt; expected behavior?
&lt;br&gt;&amp;gt;
&lt;br&gt;&lt;br&gt;I think the 8k increments are not how it is downloading, but the 
&lt;br&gt;increment when the callback I use to update the progress bar gets 
&lt;br&gt;called. If you actually notice that it is not multithreaded but using a 
&lt;br&gt;callback from a single download thread, then the connection and / or 
&lt;br&gt;mirror you are using is, erm, not so good.
&lt;br&gt;&lt;br&gt;I had this with the id-shareware stuff to when using the official id 
&lt;br&gt;site, after finding some fast mirrors things where ok.
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;&lt;br&gt;Hans
&lt;br&gt;&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19427089</id>
	<title>Re: uqm-content licensing problem</title>
	<published>2008-09-10T20:12:43Z</published>
	<updated>2008-09-10T20:12:43Z</updated>
	<author>
		<name>Tom &quot;spot&quot; Callaway</name>
	</author>
	<content type="html">On Wed, 2008-09-10 at 17:07 -0500, Jason L Tibbitts III wrote:
&lt;br&gt;&amp;gt; &amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;quot;TC&amp;quot; == Tom \&amp;quot;spot\&amp;quot; Callaway &amp;lt;Tom&amp;gt; writes:
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; TC&amp;gt; I went ahead and started to implement the fix, but in testing it
&lt;br&gt;&amp;gt; TC&amp;gt; seems that autodownloader only downloads in 8K increments.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; It just calls urllib.urlretrieve. &amp;nbsp;I don't expect it would be hard to
&lt;br&gt;&amp;gt; use something more high-performance, but I wouldn't be able to suggest
&lt;br&gt;&amp;gt; anything.
&lt;br&gt;&lt;br&gt;Never mind. Testing at home on FIOS shows that it was something specific
&lt;br&gt;to the internet connection I was using at work.
&lt;br&gt;&lt;br&gt;~spot
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19424150</id>
	<title>Re: uqm-content licensing problem</title>
	<published>2008-09-10T15:07:24Z</published>
	<updated>2008-09-10T15:07:24Z</updated>
	<author>
		<name>Jason L Tibbitts III</name>
	</author>
	<content type="html">&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;quot;TC&amp;quot; == Tom \&amp;quot;spot\&amp;quot; Callaway &amp;lt;Tom&amp;gt; writes:
&lt;br&gt;&lt;br&gt;TC&amp;gt; I went ahead and started to implement the fix, but in testing it
&lt;br&gt;TC&amp;gt; seems that autodownloader only downloads in 8K increments.
&lt;br&gt;&lt;br&gt;It just calls urllib.urlretrieve. &amp;nbsp;I don't expect it would be hard to
&lt;br&gt;use something more high-performance, but I wouldn't be able to suggest
&lt;br&gt;anything.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- J&amp;lt;
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19423789</id>
	<title>Re: uqm-content licensing problem</title>
	<published>2008-09-10T14:45:29Z</published>
	<updated>2008-09-10T14:45:29Z</updated>
	<author>
		<name>Tom &quot;spot&quot; Callaway</name>
	</author>
	<content type="html">On Tue, 2008-09-09 at 12:56 +0200, Hans de Goede wrote:
&lt;br&gt;&lt;br&gt;&amp;gt; Let me know if you have any questions.
&lt;br&gt;&lt;br&gt;I went ahead and started to implement the fix, but in testing it seems
&lt;br&gt;that autodownloader only downloads in 8K increments. This thing would
&lt;br&gt;literally need to run all day to pull down these content files. Is that
&lt;br&gt;expected behavior?
&lt;br&gt;&lt;br&gt;~spot
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19423746</id>
	<title>Supertux freezing mouse pointer</title>
	<published>2008-09-10T14:43:46Z</published>
	<updated>2008-09-10T14:43:46Z</updated>
	<author>
		<name>caramba_bk@yahoo.com</name>
	</author>
	<content type="html">Hello!
&lt;br&gt;I have tried the supertux-0.3 package in F10. When you start in fullscreen mode, the mouse pointer soon freeze at its current coordinates, which defaults to the center of the screen. It then stays there and obscures the real content of the window, while there's a new functional pointer created. The only workaround is to quickly after startup move the pointer to any lower corner, so there's only a few pixels of it visible.
&lt;br&gt;Do you know if this is a known bug of supertux, or if it's more likely a problem with my X setup?
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;Nick
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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&lt;br&gt;&lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19389956</id>
	<title>Re: uqm-content licensing problem</title>
	<published>2008-09-09T03:56:46Z</published>
	<updated>2008-09-09T03:56:46Z</updated>
	<author>
		<name>Hans de Goede</name>
	</author>
	<content type="html">Konstantin Ryabitsev wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; On Tue, Sep 9, 2008 at 5:29 AM, Hans de Goede &amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19389956&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;j.w.r.degoede@...&lt;/a&gt;&amp;gt; wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Since the game itself is fine, it looks like we'll need to set it up to
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; autodownload the content (and quickly).
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; If anyone needs any help setting up the autodownloader stuff let me know,
&lt;br&gt;&amp;gt;&amp;gt; take a look at bolzplatz2006 for a game currently in Fedora which has the
&lt;br&gt;&amp;gt;&amp;gt; exact same problem and how it uses autodownloader.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; I took over this package when another maintainer went AWOL, so this is
&lt;br&gt;&amp;gt; as news to me as it is to you. Hans: if you can offer some help, I'd
&lt;br&gt;&amp;gt; really appreciate it. Do I need to give you access to the package in
&lt;br&gt;&amp;gt; cvs?
&lt;br&gt;&amp;gt;
&lt;/div&gt;&lt;br&gt;Just take a look at how bolzplatz2006 does it, &amp;nbsp;basicly there is a shell 
&lt;br&gt;script which invokes autodownloader if the files are not there yet and a 
&lt;br&gt;&amp;nbsp; autodownloader config file.
&lt;br&gt;&lt;br&gt;Let me know if you have any questions.
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;&lt;br&gt;Hans
&lt;br&gt;&lt;br&gt;_______________________________________________
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19393305</id>
	<title>Re: uqm-content licensing problem</title>
	<published>2008-09-09T03:44:42Z</published>
	<updated>2008-09-09T03:44:42Z</updated>
	<author>
		<name>Konstantin Ryabitsev</name>
	</author>
	<content type="html">On Tue, Sep 9, 2008 at 5:29 AM, Hans de Goede &amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19393305&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;j.w.r.degoede@...&lt;/a&gt;&amp;gt; wrote:
&lt;br&gt;&amp;gt;&amp;gt; Since the game itself is fine, it looks like we'll need to set it up to
&lt;br&gt;&amp;gt;&amp;gt; autodownload the content (and quickly).
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; If anyone needs any help setting up the autodownloader stuff let me know,
&lt;br&gt;&amp;gt; take a look at bolzplatz2006 for a game currently in Fedora which has the
&lt;br&gt;&amp;gt; exact same problem and how it uses autodownloader.
&lt;br&gt;&lt;br&gt;I took over this package when another maintainer went AWOL, so this is
&lt;br&gt;as news to me as it is to you. Hans: if you can offer some help, I'd
&lt;br&gt;really appreciate it. Do I need to give you access to the package in
&lt;br&gt;cvs?
&lt;br&gt;&lt;br&gt;Cheers,
&lt;br&gt;-- 
&lt;br&gt;Konstantin Ryabitsev
&lt;br&gt;Montréal, Québec
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<entry>
	<id>tag:www.nabble.com,2006:post-19388882</id>
	<title>Re: uqm-content licensing problem</title>
	<published>2008-09-09T02:30:03Z</published>
	<updated>2008-09-09T02:30:03Z</updated>
	<author>
		<name>Xavier Naldo</name>
	</author>
	<content type="html">&lt;div dir=&quot;ltr&quot;&gt;I am not sure where this is going, but it is better to be safe than sorry.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;gmail_quote&quot;&gt;On Mon, Sep 8, 2008 at 10:15 PM, Tom spot Callaway &lt;span dir=&quot;ltr&quot;&gt;&amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19388882&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;tcallawa@...&lt;/a&gt;&amp;gt;&lt;/span&gt; wrote:&lt;br&gt;
&lt;blockquote class=&quot;gmail_quote&quot; style=&quot;border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;&quot;&gt;Hi guys,&lt;br&gt;
&lt;br&gt;
While doing the license tag cleanup, I came across uqm-content, which&lt;br&gt;
was marked &amp;quot;Distributable&amp;quot;, but when I dug into it, the actual license&lt;br&gt;
is Creative Commons Attribution-NonCommercial-ShareAlike.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://wiki.uqm.stack.nl/The_Ur-Quan_Masters_Project_FAQ#Under_what_license_is_the_game_released.3F&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://wiki.uqm.stack.nl/The_Ur-Quan_Masters_Project_FAQ#Under_what_license_is_the_game_released.3F&lt;/a&gt;&lt;br&gt;

&lt;br&gt;
The NonCommercial part is the problem.&lt;br&gt;
&lt;br&gt;
Unless someone here has documentation showing that the UQM upstream has&lt;br&gt;
given us permission to distribute these content files under a different&lt;br&gt;
(acceptable to Fedora) license, I&amp;#39;m going to have to block this package&lt;br&gt;
in F10.&lt;br&gt;
&lt;br&gt;
Since the game itself is fine, it looks like we&amp;#39;ll need to set it up to&lt;br&gt;
autodownload the content (and quickly).&lt;br&gt;
&lt;br&gt;
~spot&lt;br&gt;
&lt;br&gt;
_______________________________________________&lt;br&gt;
Fedora-games-list mailing list&lt;br&gt;
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&lt;/blockquote&gt;&lt;/div&gt;&lt;br&gt;&lt;/div&gt;
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19388854</id>
	<title>Re: uqm-content licensing problem</title>
	<published>2008-09-09T02:29:01Z</published>
	<updated>2008-09-09T02:29:01Z</updated>
	<author>
		<name>Hans de Goede</name>
	</author>
	<content type="html">Tom &amp;quot;spot&amp;quot; Callaway wrote:
&lt;br&gt;&amp;gt; Hi guys,
&lt;br&gt;&amp;gt;
&lt;br&gt;&lt;br&gt;&amp;lt;snip&amp;gt;
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;gt; Since the game itself is fine, it looks like we'll need to set it up to
&lt;br&gt;&amp;gt; autodownload the content (and quickly).
&lt;br&gt;&amp;gt;
&lt;br&gt;&lt;br&gt;If anyone needs any help setting up the autodownloader stuff let me 
&lt;br&gt;know, take a look at bolzplatz2006 for a game currently in Fedora which 
&lt;br&gt;has the exact same problem and how it uses autodownloader.
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;&lt;br&gt;Hans
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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<entry>
	<id>tag:www.nabble.com,2006:post-19386047</id>
	<title>Re: uqm-content licensing problem</title>
	<published>2008-09-08T22:21:35Z</published>
	<updated>2008-09-08T22:21:35Z</updated>
	<author>
		<name>Bruno Wolff III</name>
	</author>
	<content type="html">On Mon, Sep 08, 2008 at 23:15:31 -0400,
&lt;br&gt;&amp;nbsp; Tom spot Callaway &amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19386047&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;tcallawa@...&lt;/a&gt;&amp;gt; wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Hi guys,
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; While doing the license tag cleanup, I came across uqm-content, which
&lt;br&gt;&amp;gt; was marked &amp;quot;Distributable&amp;quot;, but when I dug into it, the actual license
&lt;br&gt;&amp;gt; is Creative Commons Attribution-NonCommercial-ShareAlike.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://wiki.uqm.stack.nl/The_Ur-Quan_Masters_Project_FAQ#Under_what_license_is_the_game_released.3F&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://wiki.uqm.stack.nl/The_Ur-Quan_Masters_Project_FAQ#Under_what_license_is_the_game_released.3F&lt;/a&gt;&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; The NonCommercial part is the problem.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; Unless someone here has documentation showing that the UQM upstream has
&lt;br&gt;&amp;gt; given us permission to distribute these content files under a different
&lt;br&gt;&amp;gt; (acceptable to Fedora) license, I'm going to have to block this package
&lt;br&gt;&amp;gt; in F10.
&lt;/div&gt;&lt;br&gt;I looked around and it seems the original authors don't want the game data used
&lt;br&gt;commercially. I didn't find anything indicating their stance had changed
&lt;br&gt;recently.
&lt;br&gt;&lt;br&gt;&amp;gt; Since the game itself is fine, it looks like we'll need to set it up to
&lt;br&gt;&amp;gt; autodownload the content (and quickly).
&lt;br&gt;&lt;br&gt;It should also get pulled from the live games cd as there is little point in
&lt;br&gt;having it there if you need to make a large download to play it.
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-19385219</id>
	<title>uqm-content licensing problem</title>
	<published>2008-09-08T20:15:31Z</published>
	<updated>2008-09-08T20:15:31Z</updated>
	<author>
		<name>Tom &quot;spot&quot; Callaway</name>
	</author>
	<content type="html">Hi guys,
&lt;br&gt;&lt;br&gt;While doing the license tag cleanup, I came across uqm-content, which
&lt;br&gt;was marked &amp;quot;Distributable&amp;quot;, but when I dug into it, the actual license
&lt;br&gt;is Creative Commons Attribution-NonCommercial-ShareAlike.
&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://wiki.uqm.stack.nl/The_Ur-Quan_Masters_Project_FAQ#Under_what_license_is_the_game_released.3F&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://wiki.uqm.stack.nl/The_Ur-Quan_Masters_Project_FAQ#Under_what_license_is_the_game_released.3F&lt;/a&gt;&lt;br&gt;&lt;br&gt;The NonCommercial part is the problem.
&lt;br&gt;&lt;br&gt;Unless someone here has documentation showing that the UQM upstream has
&lt;br&gt;given us permission to distribute these content files under a different
&lt;br&gt;(acceptable to Fedora) license, I'm going to have to block this package
&lt;br&gt;in F10.
&lt;br&gt;&lt;br&gt;Since the game itself is fine, it looks like we'll need to set it up to
&lt;br&gt;autodownload the content (and quickly).
&lt;br&gt;&lt;br&gt;~spot
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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<entry>
	<id>tag:www.nabble.com,2006:post-19367352</id>
	<title>FYI: Heretic and Hexen re-released under GPL license</title>
	<published>2008-09-08T00:41:31Z</published>
	<updated>2008-09-08T00:41:31Z</updated>
	<author>
		<name>Peter Lemenkov-2</name>
	</author>
	<content type="html">Hello All.
&lt;br&gt;&lt;br&gt;Subj.
&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://sourceforge.net/forum/forum.php?forum_id=864305&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://sourceforge.net/forum/forum.php?forum_id=864305&lt;/a&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;With best regards!
&lt;br&gt;&lt;br&gt;_______________________________________________
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19215485</id>
	<title>Game for packaging: Combat Simulator Project</title>
	<published>2008-08-29T01:03:33Z</published>
	<updated>2008-08-29T01:03:33Z</updated>
	<author>
		<name>Peter Lemenkov-2</name>
	</author>
	<content type="html">Hello All!
&lt;br&gt;Just found game recently submitted at HappyPenguin:
&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://happypenguin.org/show?Combat%20Simulator%20Project&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://happypenguin.org/show?Combat%20Simulator%20Project&lt;/a&gt;&lt;br&gt;&lt;br&gt;* &lt;a href=&quot;http://csp.sourceforge.net/wiki/Main_Page&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://csp.sourceforge.net/wiki/Main_Page&lt;/a&gt;&lt;br&gt;* Completely GPL (data and source code)
&lt;br&gt;* No proprietary build-dependencies
&lt;br&gt;&lt;br&gt;Looks worth to package. Anyone?
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;With best regards!
&lt;br&gt;&lt;br&gt;_______________________________________________
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19190067</id>
	<title>Re: Music for games</title>
	<published>2008-08-27T14:26:35Z</published>
	<updated>2008-08-27T14:26:35Z</updated>
	<author>
		<name>Hans de Goede</name>
	</author>
	<content type="html">Chris Norman wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; On Wed, 2008-08-27 at 11:21 +0200, Miriam Ruiz wrote:
&lt;br&gt;&amp;gt;&amp;gt; Hi Hans and Chris,
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; The Debian Games Team is following your steps in this, and fully
&lt;br&gt;&amp;gt;&amp;gt; supports your efforts. If you need or want any help from us at any
&lt;br&gt;&amp;gt;&amp;gt; point, just ask. We'd be very glad to do as much as we can.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; Unfortunately, my firewire mixer that I usually use has just gone back
&lt;br&gt;&amp;gt; to Maudio for repare, so I will not be music making for about a week at
&lt;br&gt;&amp;gt; the least, but it will be a top priority job when I get it back. In the
&lt;br&gt;&amp;gt; mean time, if someone could tell me where to get the blobwars sources,
&lt;br&gt;&amp;gt; then I can get my ideas roling.
&lt;br&gt;&amp;gt; 
&lt;/div&gt;&lt;br&gt;You can find the blobwars source here:
&lt;br&gt;&lt;a href=&quot;http://www.parallelrealities.co.uk/download.php?proj=blobwars&amp;file=blobwars-1.09b2-1.tar.gz&amp;type=zip&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.parallelrealities.co.uk/download.php?proj=blobwars&amp;file=blobwars-1.09b2-1.tar.gz&amp;type=zip&lt;/a&gt;&lt;br&gt;&lt;br&gt;&amp;gt; I don't know what mod tracker music is, and I can only do music in wave
&lt;br&gt;&amp;gt; or mp3 format, I will need to give it someone else for conversion.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&lt;br&gt;modtracker music uses samples, together with information when to play which 
&lt;br&gt;simple at which pitch (and volume) to create music, it was very popular in the 
&lt;br&gt;amiga days, and on gravis ultrasound cards.
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;&lt;br&gt;Hans
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19185383</id>
	<title>Re: Does Fedora consider AGPLv3 free?</title>
	<published>2008-08-27T10:08:40Z</published>
	<updated>2008-08-27T10:08:40Z</updated>
	<author>
		<name>Miriam Ruiz-4</name>
	</author>
	<content type="html">2008/8/27 Rex Dieter &amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19185383&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;rdieter@...&lt;/a&gt;&amp;gt;:
&lt;br&gt;&amp;gt; yes, agplv3 is listed as &amp;quot;good&amp;quot; on
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://fedoraproject.org/wiki/Licensing&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://fedoraproject.org/wiki/Licensing&lt;/a&gt;&lt;br&gt;&lt;br&gt;Thanks :)
&lt;br&gt;&lt;br&gt;Greetings,
&lt;br&gt;Miry
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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<entry>
	<id>tag:www.nabble.com,2006:post-19185136</id>
	<title>Re: Does Fedora consider AGPLv3 free?</title>
	<published>2008-08-27T09:48:20Z</published>
	<updated>2008-08-27T09:48:20Z</updated>
	<author>
		<name>Bugzilla from rdieter@math.unl.edu</name>
	</author>
	<content type="html">yes, agplv3 is listed as &amp;quot;good&amp;quot; on
&lt;br&gt;&lt;a href=&quot;http://fedoraproject.org/wiki/Licensing&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://fedoraproject.org/wiki/Licensing&lt;/a&gt;&lt;br&gt;&lt;br&gt;-- Rex
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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<entry>
	<id>tag:www.nabble.com,2006:post-19184833</id>
	<title>Does Fedora consider AGPLv3 free?</title>
	<published>2008-08-27T09:00:51Z</published>
	<updated>2008-08-27T09:00:51Z</updated>
	<author>
		<name>Miriam Ruiz-4</name>
	</author>
	<content type="html">Hi,
&lt;br&gt;&lt;br&gt;Some time ago, I wanted to package [1] a fork of the Python library
&lt;br&gt;Soya3D called PySoy [2]. They were releasing it under GPLv3 until now,
&lt;br&gt;but they have relicensed it as AGPLv3 [3] right now. We have had a
&lt;br&gt;debate in debian-legal [4] about the possible consecuences of
&lt;br&gt;accepting AGPLv3 as DFSG-free [5] and, even though it's not totally
&lt;br&gt;closed, it seems that we won't be able to consider it free. Of course
&lt;br&gt;the final decision is to be made by ftpmasters and they haven't
&lt;br&gt;answered yet [6].
&lt;br&gt;&lt;br&gt;According to Arc, main developer for PySoy, Mark Shuttleworth believes
&lt;br&gt;in the freeness of AGPLv3, so they will have all that stuff in their
&lt;br&gt;Ubuntu universe/main repositories, even though the MOTU (Masters Of
&lt;br&gt;The Universe, the Ubuntu team that manages universe/multiverse
&lt;br&gt;repositories) doesn't seem to think the same. It makes sense that
&lt;br&gt;Ubuntu considers that because my feeling is that Ubuntu and FSF are
&lt;br&gt;getting along really well and very close to each other.
&lt;br&gt;&lt;br&gt;In any case, i wanted to know, mostly out of curiosity, what is the
&lt;br&gt;point of view about Fedora regarding AGPLv3, and whether you consider
&lt;br&gt;it free or not.
&lt;br&gt;&lt;br&gt;Thanks and greetings,
&lt;br&gt;Miry
&lt;br&gt;&lt;br&gt;[1] &lt;a href=&quot;http://bugs.debian.org/495172&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://bugs.debian.org/495172&lt;/a&gt;&lt;br&gt;[2] &lt;a href=&quot;http://www.pysoy.org/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.pysoy.org/&lt;/a&gt;&lt;br&gt;[3] &lt;a href=&quot;http://www.fsf.org/licensing/licenses/agpl-3.0.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fsf.org/licensing/licenses/agpl-3.0.html&lt;/a&gt;&lt;br&gt;[4] &lt;a href=&quot;http://lists.debian.org/debian-legal/2008/08/threads.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://lists.debian.org/debian-legal/2008/08/threads.html&lt;/a&gt;&lt;br&gt;[5] &lt;a href=&quot;http://www.debian.org/social_contract&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.debian.org/social_contract&lt;/a&gt;&lt;br&gt;[6] &lt;a href=&quot;http://bugs.debian.org/495721&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://bugs.debian.org/495721&lt;/a&gt;&lt;br&gt;&lt;br&gt;Some other relevant links:
&lt;br&gt;&lt;a href=&quot;http://lists.debian.org/debian-legal/2007/09/msg00032.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://lists.debian.org/debian-legal/2007/09/msg00032.html&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://lists.debian.org/debian-legal/2003/03/msg00380.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://lists.debian.org/debian-legal/2003/03/msg00380.html&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://lists.debian.org/debian-legal/2007/09/msg00061.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://lists.debian.org/debian-legal/2007/09/msg00061.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;AGPL stands for GNU Affero General Public License and it's a slightly
&lt;br&gt;modified GPLv3 license with the extra restriction (clause 13): &amp;quot;if you
&lt;br&gt;modify the Program, your modified version must prominently offer all
&lt;br&gt;users interacting with it remotely through a computer network (if your
&lt;br&gt;version supports such interaction) an opportunity to receive the
&lt;br&gt;Corresponding Source of your version by providing access to the
&lt;br&gt;Corresponding Source from a network server at no charge, through some
&lt;br&gt;standard or customary means of facilitating copying of software&amp;quot;
&lt;br&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:www.nabble.com,2006:post-19183938</id>
	<title>Re: Music for games</title>
	<published>2008-08-27T08:51:34Z</published>
	<updated>2008-08-27T08:51:34Z</updated>
	<author>
		<name>Jason L Tibbitts III</name>
	</author>
	<content type="html">&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;quot;HdG&amp;quot; == Hans de Goede &amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19183938&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;j.w.r.degoede@...&lt;/a&gt;&amp;gt; writes:
&lt;br&gt;&lt;br&gt;HdG&amp;gt; Thanks for the offer! ATM the trouble some games from Parallel
&lt;br&gt;HdG&amp;gt; Realities use modtracker format music.
&lt;br&gt;&lt;br&gt;I also wanted to point out that The FreeDink project is looking for
&lt;br&gt;sound and music. &amp;nbsp;The code was freed a while back and but the sounds
&lt;br&gt;and music could not be. &amp;nbsp;A reference:
&lt;br&gt;&amp;nbsp; &lt;a href=&quot;http://www.dinknetwork.com/forum.cgi?MID=94985&amp;Posts=14&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.dinknetwork.com/forum.cgi?MID=94985&amp;Posts=14&lt;/a&gt;&lt;br&gt;and the lost of needed sounds and music:
&lt;br&gt;&amp;nbsp; &lt;a href=&quot;http://www.freedink.org/doc/sounds/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.freedink.org/doc/sounds/&lt;/a&gt;&lt;br&gt;&lt;br&gt;Someone recently submitted FreeDink to Fedora in three packages; I
&lt;br&gt;haven't had much time to take a look. &amp;nbsp;Those review tickets are:
&lt;br&gt;&amp;nbsp; &lt;a href=&quot;https://bugzilla.redhat.com/show_bug.cgi?id=459908&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://bugzilla.redhat.com/show_bug.cgi?id=459908&lt;/a&gt;&lt;br&gt;&amp;nbsp; &lt;a href=&quot;https://bugzilla.redhat.com/show_bug.cgi?id=459915&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://bugzilla.redhat.com/show_bug.cgi?id=459915&lt;/a&gt;&lt;br&gt;&amp;nbsp; &lt;a href=&quot;https://bugzilla.redhat.com/show_bug.cgi?id=459916&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://bugzilla.redhat.com/show_bug.cgi?id=459916&lt;/a&gt;&lt;br&gt;I believe the game simply plays without most of its sounds.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- J&amp;lt;
&lt;br&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Fedora-games-list mailing list
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<entry>
	<id>tag:www.nabble.com,2006:post-19183492</id>
	<title>Re: Music for games</title>
	<published>2008-08-27T08:30:07Z</published>
	<updated>2008-08-27T08:30:07Z</updated>
	<author>
		<name>Chris Norman-4</name>
	</author>
	<content type="html">On Wed, 2008-08-27 at 11:21 +0200, Miriam Ruiz wrote:
&lt;br&gt;&amp;gt; Hi Hans and Chris,
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; The Debian Games Team is following your steps in this, and fully
&lt;br&gt;&amp;gt; supports your efforts. If you need or want any help from us at any
&lt;br&gt;&amp;gt; point, just ask. We'd be very glad to do as much as we can.
&lt;br&gt;&lt;br&gt;Unfortunately, my firewire mixer that I usually use has just gone back
&lt;br&gt;to Maudio for repare, so I will not be music making for about a week at
&lt;br&gt;the least, but it will be a top priority job when I get it back. In the
&lt;br&gt;mean time, if someone could tell me where to get the blobwars sources,
&lt;br&gt;then I can get my ideas roling.
&lt;br&gt;&lt;br&gt;I don't know what mod tracker music is, and I can only do music in wave
&lt;br&gt;or mp3 format, I will need to give it someone else for conversion.
&lt;br&gt;&lt;br&gt;HTH.
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; Greetings,
&lt;br&gt;&amp;gt; Miry
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; _______________________________________________
&lt;br&gt;&amp;gt; Fedora-games-list mailing list
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19183492&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-games-list@...&lt;/a&gt;
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://www.redhat.com/mailman/listinfo/fedora-games-list&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.redhat.com/mailman/listinfo/fedora-games-list&lt;/a&gt;&lt;br&gt;-- 
&lt;br&gt;Chris Norman &amp;lt;&lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19183492&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;chris.norman4@...&lt;/a&gt;&amp;gt;
&lt;br&gt;&lt;br&gt;_______________________________________________
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19181789</id>
	<title>Re: Parallel Realities Games have non-free content</title>
	<published>2008-08-27T07:10:39Z</published>
	<updated>2008-08-27T07:10:39Z</updated>
	<author>
		<name>Steve Cotton-2</name>
	</author>
	<content type="html">On Mon, Aug 18, 2008 at 09:13:19AM +0200, Hans de Goede wrote:
&lt;br&gt;&amp;gt; Last I will be replacing the sound effects with sound effects from other &amp;nbsp;
&lt;br&gt;&amp;gt; free games in Fedora, mainly freedoom, nexuiz, tremulous, opearena and &amp;nbsp;
&lt;br&gt;&amp;gt; worminator.
&lt;br&gt;&lt;br&gt;The sound effects of Tremulous are also in question:
&lt;br&gt;&lt;a href=&quot;http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=466327&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=466327&lt;/a&gt;&lt;br&gt;&lt;br&gt;Steve
&lt;br&gt;&lt;br&gt;_______________________________________________
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</entry>

<entry>
	<id>tag:www.nabble.com,2006:post-19180843</id>
	<title>Re: Anyone interested in packaging Apricot??</title>
	<published>2008-08-27T06:22:02Z</published>
	<updated>2008-08-27T06:22:02Z</updated>
	<author>
		<name>Jon Ciesla</name>
	</author>
	<content type="html">&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Hi all,
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; As some of you probably already know a few blender artists and
&lt;br&gt;&amp;gt; crystalspace
&lt;br&gt;&amp;gt; developers have been working fulltime on this new completely FREE (both
&lt;br&gt;&amp;gt; art and
&lt;br&gt;&amp;gt; code) game called Apricot:
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://www.yofrankie.org/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.yofrankie.org/&lt;/a&gt;&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; They are now almost done and are looking for people to package it up for
&lt;br&gt;&amp;gt; various distro's. I've offered todo that, but I'm currently suffering from
&lt;br&gt;&amp;gt; a
&lt;br&gt;&amp;gt; serious -ENOTIME situation, so I was hoping there are other people here
&lt;br&gt;&amp;gt; who are
&lt;br&gt;&amp;gt; willing to pick this up. If you do you can mail me for help any time!
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Apricot uses crystalspace and needs a special svn snapshot, you do not
&lt;br&gt;&amp;gt; need to
&lt;br&gt;&amp;gt; worry about parallel installability with the regular crystalspace, as that
&lt;br&gt;&amp;gt; has
&lt;br&gt;&amp;gt; no users in Fedora so you can just upgrade the current crystalspace
&lt;br&gt;&amp;gt; package to
&lt;br&gt;&amp;gt; the &amp;quot;blessed&amp;quot; svn snapshot:
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://crystal.svn.sourceforge.net/crystal/CS/tags/V1.9pre20080725/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://crystal.svn.sourceforge.net/crystal/CS/tags/V1.9pre20080725/&lt;/a&gt;&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Apricot also uses CEL, same story:
&lt;br&gt;&amp;gt; &lt;a href=&quot;https://cel.svn.sourceforge.net/svnroot/cel/cel/tags/V1.9pre20080728&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://cel.svn.sourceforge.net/svnroot/cel/cel/tags/V1.9pre20080728&lt;/a&gt;&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; For apricot itself just use the latest svn.
&lt;/div&gt;&lt;br&gt;Looks cool. &amp;nbsp;I don't think I have the time for something quite that
&lt;br&gt;involved right now, although I may try later if no one else does.
&lt;br&gt;&lt;br&gt;Interesting timing, I just posted a review request for apricots, a 2D air
&lt;br&gt;combat game, nothing like this game in any way. :)
&lt;br&gt;&lt;br&gt;&amp;gt; Thanks &amp; Regards,
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Hans
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; _______________________________________________
&lt;br&gt;&amp;gt; Fedora-games-list mailing list
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://www.nabble.com/user/SendEmail.jtp?type=post&amp;post=19180843&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Fedora-games-list@...&lt;/a&gt;
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&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;novus ordo absurdum
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