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Re: FarCry License ChangesI just found this post by Ed Burnette on ZDNet that does a great job of summarizing the different open source licenses. Its an easy read for anyone trying to get their head around the main differences between each.. http://blogs.zdnet.com/Burnette/?p=131 Cheers, Steve. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "farcry-dev" group. To post to this group, send email to farcry-dev@... To unsubscribe from this group, send email to farcry-dev-unsubscribe@... For more options, visit this group at http://groups.google.com/group/farcry-dev?hl=en -~----------~----~----~----~------~----~------~--~--- |
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Re: FarCry License ChangesOn May 10, 9:06 pm, Rusty <attackpoo...@...> wrote: > I just found this post by Ed Burnette on ZDNet that does a great job > of summarizing the different open source licenses. Its an easy read > for anyone trying to get their head around the main differences > between each.. > http://blogs.zdnet.com/Burnette/?p=131 Unfortunately mr burdette is an admitted GPL antagonist. And his article is very simplistic. If you want to do some serious research in this area it's best to start with the GPL FAQ (mentioned in the discussion paper). I found the following articles very interesting: The best GNU GPL vs BSD comparison ever (nice and short) http://opendevice.blogspot.com/2007/06/best-gnu-gpl-vs-bsd-comparison-ever.html Dual License model: Future of open source? http://useopensource.blogspot.com/2008/01/dual-license-model-future-of-open.html GPL vs BSD, a matter of sustainability http://www.matusiak.eu/numerodix/blog/index.php/2007/12/15/gpl-vs-bsd-a-matter-of-sustainability/ Enjoy! -- geoff http://www.daemon.com.au/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "farcry-dev" group. To post to this group, send email to farcry-dev@... To unsubscribe from this group, send email to farcry-dev-unsubscribe@... For more options, visit this group at http://groups.google.com/group/farcry-dev?hl=en -~----------~----~----~----~------~----~------~--~--- |
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Re: FarCry License ChangesI'm curious about the cost for a commercial license. Have ya'll worked out a basic pricing model yet? It matters less to me, as I said before, if I put together a really sweet plugin I have no problems releasing it to the community. However, most of the plugins I've done don't really translate to those outside the organization that I've done the customization for. As an example, I've take the blog plugin and tweaked out the posts/comments objects to be notes/comments for communications about a patient. However it still looks and acts mostly like a blog. But if you take it out of context of the site and webtop, I'm not sure it would really be any more beneficial to the community than the original blog plugin. Now, if they'd wanted to move in the direction of making the blog plugin behave like a bulletin board (which I'd love to do if I had more free time), then I'd release that back in a heart beat. And maybe that's the problem as to others releasing their source? Would it be better to have to wade through a slew of modules that meet a specific organizational need, or have modules that are more generic that can be used as a drop in part of the installation? Matthew Williams Geodesic GraFX www.geodesicgrafx.com/blog --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "farcry-dev" group. To post to this group, send email to farcry-dev@... To unsubscribe from this group, send email to farcry-dev-unsubscribe@... For more options, visit this group at http://groups.google.com/group/farcry-dev?hl=en -~----------~----~----~----~------~----~------~--~--- |
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Re: FarCry License ChangesIf I read the previous comments correctly the potential move to GPL is driven from two main factors, extJS licence and lack of community involvement. From what I read, the extJS GPL licence may well be the overall deciding factor. Regarding the community involvement and I am as guilty as most but not all, in not creating and making plug-ins/modifications available. I do find that most of my modifications are to extend standard Farcry content types, use them as a base for new ones or to be such a unique requirement for a particular site that I have thought it is worth making them available for others. I am working on a different version of the site tree admin, but this is a part time task as it is not a firm client requirement yet. But when complete I will make this available. I am still confused by what is and is not covered by the proposed GPL licence. Is it the content of plugins, webskin, packages (including type and rules etc.). Some modifications are based on other third party software that could not be made public. Also on a server with multiple Farcry sites running, some V3 and some V4, I would probably have to hold back from upgrading to V5 unless I can get any existing clients using V4 to agree to the licence change to GPL as these existing sites cannot be run on the same server as a V5 site unless I have to go for the webroot installation method. I am not against the licence change, as there is still the choice of GPL or Commercial licences, but until we know more about potential costs of commercial developer licences it is difficult to know what impact the commercial licence would have. Is there an option for Daemon to offer a Commercial Developer Licence in exchange for that developers community contribution? Just thought that this might encourage the developers who are more likely to fall into the distribution of code issue are also more likely to have more code to offer. This way a smaller selected set of modules are released to the community instead of releasing everything whether it is useful to the community or not. Chris. On May 7, 10:52 am, modius <mod...@...> wrote: > Folks, > > There has been much debate here at Daemon regarding a change in > licensing for FarCry. As a consequence I've put together a discussion > document in an effort to explain what we are thinking and get some > feedback from the community before we do anything. > > "The FarCry 5.0 release has been delayed. We're contemplating a > significant licensing change and as a consequence we want to make the > decision prior to making the release. Once we have resolved whether or > not the license change is right for our community, we'll either > release 5.0 under the current license, Common Public License 1.0 > (CPL), or under the newly proposed dual-licensing scheme." > > http://blog.daemon.com.au/go/blog-post/farcry-license-changes > > Please feel free to post here, comment on the blog or contact me > directly with any words of support, condemnation or enquiry! > > Best regards, > > -- geoffhttp://www.daemon.com.au/ You received this message because you are subscribed to the Google Groups "farcry-dev" group. To post to this group, send email to farcry-dev@... To unsubscribe from this group, send email to farcry-dev-unsubscribe@... For more options, visit this group at http://groups.google.com/group/farcry-dev?hl=en -~----------~----~----~----~------~----~------~--~--- |
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Re: FarCry License ChangesHi Geoff, On May 7, 5:52 pm, modius <mod...@...> wrote: > There has been much debate here at Daemon regarding a change in > licensing for FarCry. As a consequence I've put together a discussion > document in an effort to explain what we are thinking and get some > feedback from the community before we do anything. Couple of things: a) Licensing discussions bore me to tears, nearly as badly as political discussions. It was a struggle to even skim through this thread. I have no doubt I've missed stuff. b) Your blog post was very understandable once I made myself read it - thanks for your brevity and Plain Aussie English. c) I think that the dual licensing idea being proposed is very reasonable. You share your mods nicely with others and if you don't want to share, you have to pay for a locker to hide your stuff in. d) The only question I have relates to your comment that license fees would be "competitive". This is the grey area because I'm not sure who you're competing with. If we're talking a license fee of $500, that to me is not unreasonable. If the license fee was closer to $5000, then that's possibly not a problem for some of the kind of clients who want or need to keep their modifications to themselves. If the license fee was more like $50,000, then we're talking a different story entirely. Without even a ballpark it's hard to put the discussion in context. So can you at least give us an idea of who FarCry is competing with? Cheers, K. -- Kay Smoljak http://kay.smoljak.com/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "farcry-dev" group. To post to this group, send email to farcry-dev@... To unsubscribe from this group, send email to farcry-dev-unsubscribe@... For more options, visit this group at http://groups.google.com/group/farcry-dev?hl=en -~----------~----~----~----~------~----~------~--~--- |
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Re: FarCry License ChangesOn May 14, 8:05 pm, Chris Kent <mxdes...@...> wrote: > If I read the previous comments correctly the potential move to GPL is > driven from two main factors, extJS licence and lack of community > involvement. > > From what I read, the extJS GPL licence may well be the overall > deciding factor. Well the extJS licensing changes and their reasons for doing so made us look hard at our current circumstances. The outcome of extJS's exception clauses is unlikely to affect our decision either way. > I am still confused by what is and is not covered by the proposed GPL > licence. Is it the content of plugins, webskin, packages (including > type and rules etc.). Some modifications are based on other third > party software that could not be made public. Basically we will not distribute anything that does not comply with the distribution requirements of GPL -- that's pretty easy. Unless we introduce an exception to the license, everything you build on top of FarCry GPL would also be distributed under GPL. If we go ahead we would more than likely introduce an exception clearly excluding anything to do with a graphic theme for a website. If you have requirements that prohibit distribution under the terms of the GPL, you would be able to purchase a Commercial License. > Also on a server with multiple Farcry sites running, some V3 and some > V4, I would probably have to hold back from upgrading to V5 unless I > can get any existing clients using V4 to agree to the licence change > to GPL as these existing sites cannot be run on the same server as a > V5 site unless I have to go for the webroot installation method. Running different version of FarCry within the one CF instance is problematic -- but obviously nothing to do with the license. It's likely that most clients in a shared hosting environment would be unaffected by the introduction of GPL. Are they really wanting to distribute their changes? Would anyone want to see them if they did? > I am not against the licence change, as there is still the choice of > GPL or Commercial licences, but until we know more about potential > costs of commercial developer licences it is difficult to know what > impact the commercial licence would have. Our experience is that few people have actually read the CPL. In all likelihood a change to GPL will have little or no impact. The Commercial License is relevant for people who have closed-source code they must protect (or at least feel they must), and/or people who want to support the FarCry development team through the purchase of a license. We are discussing potential pricing and model for the license (eg. per server, per domain, whatever) with potential partners. If anyone is interested in being a partner then please contact me directly. > Is there an option for Daemon to offer a Commercial Developer Licence > in exchange for that developers community contribution? Just thought > that this might encourage the developers who are more likely to fall > into the distribution of code issue are also more likely to have more > code to offer. This way a smaller selected set of modules are released > to the community instead of releasing everything whether it is useful > to the community or not. As far as we can see there is no need for such a license. The only reason a developer license would be necessary is for the potential development of "commercial" plugins by third-parties. This is something we are investigating -- however, I would note that currently under the CPL there are no readily available commercial plugins except Daemon's. -- geoff http://www.daemon.com.au/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "farcry-dev" group. To post to this group, send email to farcry-dev@... To unsubscribe from this group, send email to farcry-dev-unsubscribe@... For more options, visit this group at http://groups.google.com/group/farcry-dev?hl=en -~----------~----~----~----~------~----~------~--~--- |
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Re: FarCry License ChangesOn May 14, 10:36 pm, Kay Smoljak <kay.smol...@...> wrote: > d) The only question I have relates to your comment that license fees > would be "competitive". This is the grey area because I'm not sure who > you're competing with. If we're talking a license fee of $500, that to > me is not unreasonable. If the license fee was closer to $5000, then > that's possibly not a problem for some of the kind of clients who want > or need to keep their modifications to themselves. If the license fee > was more like $50,000, then we're talking a different story entirely. > Without even a ballpark it's hard to put the discussion in context. > > So can you at least give us an idea of who FarCry is competing with? We're discussing pricing, and what a license covers -- for example, is it per server, per domain? How do you handle virtuals? And so on. We've got a very simple model we hope will appeal to people. If anyone would like to apply to be a partner, potentially offering FarCry for resale and so on, please contact me directly. Obviously its a difficult thing to talk pricing without a definition of exactly what the license covers. However, we are looking at numbers closer to $5,000USD rather than $500 or $50,000. Apologies for being vague at this stage -- we will release details on licensing once we've had a chance to get feedback from prospective partners in the community. Best regards, -- geoff http://www.daemon.com.au/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "farcry-dev" group. To post to this group, send email to farcry-dev@... To unsubscribe from this group, send email to farcry-dev-unsubscribe@... For more options, visit this group at http://groups.google.com/group/farcry-dev?hl=en -~----------~----~----~----~------~----~------~--~--- |
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Re: FarCry License ChangesThanks Geoff, On Thu, May 15, 2008 at 3:14 PM, modius <modius@...> wrote: > However, we are looking at numbers closer to $5,000USD rather than $500 or $50,000. That clears it up sufficiently for me - at any rate, it would be highly unlikely that any of my clients would be requiring a commerial license anyway (I'm sure the same would apply to most developers providing FarCry-based solutions). You're obviously not considering this step without really investigating all the possibilities, and I for one trust your judgement - the FarCry team has not led us astray thus far :) Cheers, K. -- Kay Smoljak business: www.cleverstarfish.com coldfusion: kay.smoljak.com personal: goatlady.wordpress.com | heapsbad.com --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "farcry-dev" group. To post to this group, send email to farcry-dev@... To unsubscribe from this group, send email to farcry-dev-unsubscribe@... For more options, visit this group at http://groups.google.com/group/farcry-dev?hl=en -~----------~----~----~----~------~----~------~--~--- |
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Re: FarCry License ChangesOn May 7, 7:52 pm, modius <mod...@...> wrote: > There has been much debate here at Daemon regarding a change in > licensing for FarCry. As a consequence I've put together a discussion > document in an effort to explain what we are thinking and get some > feedback from the community before we do anything. > > "The FarCry 5.0 release has been delayed. We're contemplating a > significant licensing change and as a consequence we want to make the > decision prior to making the release. Once we have resolved whether or > not the license change is right for our community, we'll either > release 5.0 under the current license, Common Public License 1.0 > (CPL), or under the newly proposed dual-licensing scheme." > > http://blog.daemon.com.au/go/blog-post/farcry-license-changes After much deliberation, and little or no objection from the community at large, we have decided to license the open source code base under the GPL v3 from v5.0. We will continue to maintain earlier versions of the code base under CPL 1.0 for the foreseeable future. We'll be releasing the 5.0 milestone, just as soon as we implement the relevant license changes and clean up those issues that have dropped into bug database during the discussion period. If we can get this done by the end of the week we'll release straight away, failing that the week after the webDU conference. Thanks for your feedback and ongoing support. -- geoff http://www.daemon.com.au/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "farcry-dev" group. To post to this group, send email to farcry-dev@... To unsubscribe from this group, send email to farcry-dev-unsubscribe@... For more options, visit this group at http://groups.google.com/group/farcry-dev?hl=en -~----------~----~----~----~------~----~------~--~--- |
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