Error #-1

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Error #-1

by Bobby Brown-2 :: Rate this Message:

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I was wondering if I could get some assistance with an error I’m receiving with a plugin I’m developing (Windows only).  I’ve used the 4D plugin wizard to generate the base C++ code structure.  Everything compiles and builds just fine.  When I try to load the plugin in 4D I get an Error #-1 The plug-in method cannot be executed.  At first I thought some of the C++ code I’d written was causing the problem, but I’ve removed everything I added to the code output by the plugin wizard and am still getting this error.  Does anyone have any suggestions? 

 

Thanks,

Bobby


Re: Error #-1

by Rob Laveaux :: Rate this Message:

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On 21 jan 2008, at 22:47, Bobby Brown wrote:

I was wondering if I could get some assistance with an error I’m receiving with a plugin I’m developing (Windows only).  I’ve used the 4D plugin wizard to generate the base C++ code structure.  Everything compiles and builds just fine.  When I try to load the plugin in 4D I get an Error #-1 The plug-in method cannot be executed.  At first I thought some of the C++ code I’d written was causing the problem, but I’ve removed everything I added to the code output by the plugin wizard and am still getting this error.  Does anyone have any suggestions? 

Error -1 (eER_CallNotImplemented ) means Entry point is not implemented.

I'd suggest to use the debugger in Visual Studio (or 4D) and trace to see where/when the error is occurring exactly.


- Rob Laveaux


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