On 21 jan 2008, at 22:47, Bobby Brown wrote:
I was wondering if I could get some assistance with an error I’m receiving with a plugin I’m developing (Windows only). I’ve used the 4D plugin wizard to generate the base C++ code structure. Everything compiles and builds just fine. When I try to load the plugin in 4D I get an Error #-1 The plug-in method cannot be executed. At first I thought some of the C++ code I’d written was causing the problem, but I’ve removed everything I added to the code output by the plugin wizard and am still getting this error. Does anyone have any suggestions?
Error -1 (eER_CallNotImplemented ) means Entry point is not implemented.
I'd suggest to use the debugger in Visual Studio (or 4D) and trace to see where/when the error is occurring exactly.
- Rob Laveaux
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Pluggers Software
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The Netherlands
Email: rob.laveaux@...
Website: http://www.pluggers.nl
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