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Eisenkraut developers wantedhello...
i'm looking for people who would like to help out with the completion of the version 0.70 of the Eisenkraut audio file editor ( http:// sourceforge.net/projects/eisenkraut ; this current version needs to be retrieved via SVN ). two main tasks remain for this version: - getting the documentation (manual) done - getting the OSC implementation done ( - adding sourceforge packages with platform-specific installers / downloads ) in both cases work has been started but is very incomplete. The current documentation can be viewed from the Help -> Eisenkraut Help menu. the current OSC implementation is documented in the help file "OSC Command Reference" and the example files in EisK_DEVEL/ SuperColliderTests. For OSC, basic things like getting / retrieving markers, activating transport, opening and closing files, copying and pasting chunks work. what's missing: - server replies in the case of commands that can fail, something like the /done or /failed concept in scsynth - a way to wait for the completion of asynchronous tasks such as paste - a way to insert rendered audio as comes out of a scsynth NRT process ("bouncing realtime plug-ins"). there is already an example in EisK_DEVEL/SuperColliderTests/FilterTest(2).rtf that renders output, however getting that automatically back into the document is not yet possible - almost no client (SuperCollider) side classes exists. High priority should be on the EisKPlugIn which is very basic now and needs a proper implementation. Otherwise in the long run it would be cool to have proxy classes for example for an audio document in Eisenkraut - in the most sophisticated version, there would be a notification model where the client proxy classes get automatically build and updated as the user opens documents and modifies them. the main problem to solve here is the one of asynchronicity and client state being potentially "behind" server state when getting active. There's a mailing list eisenkraut-devel for people who like to join in. I think this project is _very_ interesting for SuperCollider users if the OSC implementation gets worked out properly. You can use OSC both to programmatically edit sound files, swap information between SC and EisK (e.g. marker positions), add custom editors using a combination of SuperCollider / SwingOSC, add custom filtering plug-ins. ciao, -sciss- _______________________________________________ sc-users mailing list sc-users@... http://lists.create.ucsb.edu/mailman/listinfo/sc-users |
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