Hi,
WoW has been crashing at start-up with "invalid drawables" (OpenGL mode) for ages, but suddenly it's started working again. However, I am still seeing texturing errors in certain locations that look like random blotches dancing all over the place. This is actually an improvement: before WoW started refusing to run at all, these same textures were uniformly blue instead.
So basically, there's still something wrong somewhere with R300 texturing.
Cheers,
Chris
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