|
View:
New views
3 Messages
—
Rating Filter:
Alert me
|
|
|
Accumulation buffers supportHi,
I was wondering whether Mesa supports accumulation buffers and if yes how to enable them. Or maybe it is a Xorg extension? Here is my platform: Linux, Fedora 9 Xorg 7.4 (unofficial) Mesa 7.1 (unofficial) I'll appreciate your help Regards Svilen ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mesa3d-users mailing list Mesa3d-users@... https://lists.sourceforge.net/lists/listinfo/mesa3d-users |
|
|
Re: Accumulation buffers supportSvilen wrote:
> Hi, > > I was wondering whether Mesa supports accumulation buffers Yes. > and if yes how to enable them. You need to choose a GLX visual (pixel format) that supports accum buffers. "man glXChooseVisual". If you're using GLUT, pass GLUT_ACCUM to glutInitDisplayMode(). Other toolkits will have a similar mechanims. -Brian ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mesa3d-users mailing list Mesa3d-users@... https://lists.sourceforge.net/lists/listinfo/mesa3d-users |
|
|
Re: Accumulation buffers supportThe point is that it refuses to get GLX visual with accumulation buffers. The problem doesn't exists when I'm using nVidia or ATi drivers. That's what I'm trying to do - ignore the wx specific prefixes WX_GL_RGBA , WX_GL_MIN_RED , 8, WX_GL_MIN_GREEN , 8, WX_GL_MIN_BLUE , 8, WX_GL_MIN_ACCUM_RED , 8, WX_GL_MIN_ACCUM_GREEN , 8, WX_GL_MIN_ACCUM_BLUE , 8, WX_GL_DOUBLEBUFFER , GL_NONE Regards Svilen Brian Paul wrote: > Svilen wrote: >> Hi, >> >> I was wondering whether Mesa supports accumulation buffers > > Yes. > >> and if yes how to enable them. > > You need to choose a GLX visual (pixel format) that supports accum > buffers. "man glXChooseVisual". > > If you're using GLUT, pass GLUT_ACCUM to glutInitDisplayMode(). Other > toolkits will have a similar mechanims. > > -Brian > ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mesa3d-users mailing list Mesa3d-users@... https://lists.sourceforge.net/lists/listinfo/mesa3d-users |
| Free Forum Powered by Nabble | Forum Help |