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by salsaman :: Rate this Message:

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Message: 6
Date: Wed, 15 Nov 2006 13:31:48 +0100
From: "Dennis Smit" <dennis.smit@...>
Subject: Re: [Libvisual-devel] API Questions
To: "Mailing list for developers"
        <libvisual-devel@...>
Cc: Burkhard Plaum <plaum@...>
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        <113e4e190611150431g119779e2m62090987c32efa10@...>
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On 11/15/06, Burkhard Plaum <plaum@...> wrote:
> Ahh, another thing: Why is VisTime a struct?
>
> IMO an int64_t (us precision) is better, since it's an arithmetic type.


This would be very nice for LiVES. In LiVES I use an int64_t for timing
(in units of 10 uS), so I could either pass this straight into libvisual
or divide by 10 and pass in.


Also my other question - I am going to try this out in code, but I´ll ask
first - is it possible to reuse an audio listener with a succession of
visual actors, or do I need to create a new listener each time ?


Cheers,
Salsaman.



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Re: (no subject)

by Dennis Smit :: Rate this Message:

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> This would be very nice for LiVES. In LiVES I use an int64_t for timing
> (in units of 10 uS), so I could either pass this straight into libvisual
> or divide by 10 and pass in.

Ok I am waiting for Descender to add support for 64_ts in lv. Then I will at the
very least add an interface to convert from and to libvisual using
microsec timing.

>
> Also my other question - I am going to try this out in code, but I´ll ask
> first - is it possible to reuse an audio listener with a succession of
> visual actors, or do I need to create a new listener each time ?

As I told you on IRC a few days ago, yes that is possible, you can even
use the same listener for multiple visuals at the same time:

ASCII ART:
[listener] --> [visual1]
              \-> [visual2]
              \-> [visual3]
              \-> [visual4]

Cheers,
Dennis

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